Talk:Viewer 2 Microsoft Windows Builds

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Revision as of 14:41, 22 April 2011 by Celierra Darling (Talk | contribs)

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Getting other development tools

You will need to install the following tools to compile the Viewer:

  • UniCode NSIS(download Unicode NSIS)
    • This is the package installer used to build Setup.exe. Note: As of this writing the file is downloaded with an *.exec extension that needs renamed *.exe.--Nicky Perian 16:22, 30 March 2010 (UTC)
  • CMake (download CMake)
    • As of this writing, the latest version is 2.6.2. Note: There are many known issues with CMake 2.6.0 and 2.6.1 in conjunction with building the Second Life Viewer. CMake 2.4.8 is supported for compiling the 1.21 version of the Second Life Viewer, but 2.6.2 is likely to become the new minimum requirement in the near future.
  • Cygwin (download Cygwin)
    • When you run the cygwin setup utility make sure you have selected to install patchutils, flex, and bison (all located under "devel") which are not part of the default install. (If you missed one of these, the easiest thing to do is to re-run the entire installation.)
  • Python (download either Standard Python or ActivePython
    • If you are using a version of Python newer than v2.5, you may need to change the Python.cmake file. See the CMake discussion for details (this change was necessary as of 1.21-r99587 source branch). )
  • The Windows Platform SDK
  • DirectX 9.0 SDK

Nicky Perian 20:20, 18 April 2010 (UTC)

Mailing list discussions on compile errors, and more

For completeness's sake, there are threads on the mailing list on a few errors found during compilation:

I also ended up with bad variables in the CMake cache (some probably related to the above) and I needed to edit build-vc100\CMakeCache.txt. They including USE_FMOD, DINPUT_LIBRARY, DIRECTX_INCLUDE_DIR, DIRECTX_LIBRARY_DIR, and DXGUID_LIBRARY. Celierra Darling 14:41, 22 April 2011 (PDT)