Talk:Voice recording

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Revision as of 16:09, 9 April 2008 by Geneko Nemeth (talk | contribs)
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Notes on Windows Vista and Linux

The loopback interface is missing in Vista's interface, as the audio stack is now redesigned (probably to discourage people to go through the "analog hole" and record DRM'ed audio).

On my GNU/Linux system (Ubuntu 7.10 with Sigmatel HDA audio and custom ALSA drivers to support it) such loopback interface is also missing (the viewer also crashes at login and ALSA won't work with Second Life, but that's another story), and the Vivox client requires the use of ALSA.

It may possible, however, to build a proxy to sit between the Vivox voice chat client and the Second Life Viewer... but does Vivox output the voice to the client, or does it send to hardware directly? I'm not very sure about this.

Geneko Nemeth 15:03, 21 February 2008 (PST)

Geneko, thanks for your comment — I don't use Vista, but I wonder how what you said relates to what FRAPS claims? "Vista also includes a rewritten audio subsystem. Fraps can take advantage of this and directly record a sound stream from the machine without requiring any support from the soundcard driver. This allows you to capture ingame audio even if you are using a USB headset or other audio device which does not normally support a 'Stereo Mix' or 'What U Hear' recording input." --Torley Linden 17:14, 21 February 2008 (PST)
Hmm... actually I'm not even sure about whether there really is no soundcard drivers under Vista that will offer loopback. I'll look into this. --Geneko Nemeth 16:09, 9 April 2008 (PDT)