Difference between revisions of "Template:LSL Constants/Controls"

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(Added a note about 0x0200000's effect on llGetAnimation)
 
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{{!}}(undocumented)
 
{{!}}(undocumented)
 
{{!}}0x02000000
 
{{!}}0x02000000
{{!}}Avatar left rotation detected by physics engine
+
{{!}}Avatar left rotation detected. Triggers [[llGetAnimation]] == "Turning Left"
 
{{!}}-
 
{{!}}-
 
{{!}}(undocumented)
 
{{!}}(undocumented)
 
{{!}}0x04000000
 
{{!}}0x04000000
{{!}}Avatar right rotation detected by physics engine
+
{{!}}Avatar right rotation detected. Triggers [[llGetAnimation]] == "Turning Right"
 
{{!}}}
 
{{!}}}

Latest revision as of 08:41, 11 April 2020

Constant Value Description
CONTROL_FWD 0x00000001 Move forward control ( or W)
CONTROL_BACK 0x00000002 Move back control ( or S)
CONTROL_LEFT 0x00000004 Move left control (⇧ Shift- or ⇧ Shift-A [ or A in mouselook])
CONTROL_RIGHT 0x00000008 Move right control (⇧ Shift- or ⇧ Shift-D [ or D in mouselook])
CONTROL_ROT_LEFT 0x00000100 Rotate left control ( or A)
CONTROL_ROT_RIGHT 0x00000200 Rotate right control ( or D)
CONTROL_UP 0x00000010 Move up control (PgUp or E)
CONTROL_DOWN 0x00000020 Move down control (PgDn or C)
CONTROL_LBUTTON 0x10000000 Left mouse button control
CONTROL_ML_LBUTTON 0x40000000 Left mouse button control while in mouselook
(undocumented) 0x02000000 Avatar left rotation detected. Triggers llGetAnimation == "Turning Left"
(undocumented) 0x04000000 Avatar right rotation detected. Triggers llGetAnimation == "Turning Right"