Template:LSL Constants/Parcel Details

From Second Life Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Flag Meaning Max Length Return
PARCEL_DETAILS_NAME 0 The name of the parcel. 63 Characters string
PARCEL_DETAILS_DESC 1 The description of the parcel. 127 Characters string
PARCEL_DETAILS_OWNER 2 The parcel owner's key. (36 Characters) key
PARCEL_DETAILS_GROUP 3 The parcel group's key. (36 Characters) key
PARCEL_DETAILS_AREA 4 The parcel's area, in sqm. (5 Characters) integer
PARCEL_DETAILS_ID 5 The parcel's key. (36 Characters) key
PARCEL_DETAILS_SEE_AVATARS 6 The parcel's avatar visibility setting[1] (1 character) integer - boolean
PARCEL_DETAILS_PRIM_CAPACITY 7 This parcel's prim capacity. integer
PARCEL_DETAILS_PRIM_USED 8 The prim usage on this parcel. integer
PARCEL_DETAILS_LANDING_POINT 9 Landing point set for this parcel, if any. vector
PARCEL_DETAILS_LANDING_LOOKAT 10 Look at vector set for the landing point on this parcel, if any. vector
PARCEL_DETAILS_TP_ROUTING 11 Teleport routing for this parcel.
  • 0 = TP_ROUTING_BLOCKED
  • 1 = TP_ROUTING_LANDINGP
  • 2 = TP_ROUTING_FREE

Note that routing rules are only enforced if the landing point is set.

integer
PARCEL_DETAILS_FLAGS 12 Parcel flags set for this parcel.

See llGetParcelFlags for a listing of the flags and their meaning.

integer
PARCEL_DETAILS_SCRIPT_DANGER 13 Is the script in danger in the indicated parcel.

See llScriptDanger for a discussion of script danger.

integer - boolean
Max Lengths in parentheses represent how many characters required when it is typecast to a string.