Template:LSL Constants/Status/ja

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Revision as of 04:39, 29 April 2009 by MasterOf Perl (talk | contribs) (Initial translation)
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定数 初期値 意味
STATUS_PHYSICS 0x1 FALSE
STATUS_ROTATE_X 0x2 TRUE
STATUS_ROTATE_Y 0x4 TRUE
STATUS_ROTATE_Z 0x8 TRUE
STATUS_PHANTOM 0x10 FALSE
定数 初期値 意味
STATUS_SANDBOX 0x20 FALSE
STATUS_BLOCK_GRAB 0x40 FALSE
STATUS_DIE_AT_EDGE 0x80 FALSE
STATUS_RETURN_AT_EDGE 0x100 FALSE
STATUS_CAST_SHADOWS 0x200 TRUE
STATUS_DIE_AT_EDGE - オブジェクトがスクリプトによって Rez された場合、初期値は TRUE です。
定数 意味
STATUS_PHYSICS 0x1
STATUS_ROTATE_X 0x2
STATUS_ROTATE_Y 0x4
STATUS_ROTATE_Z 0x8
STATUS_PHANTOM 0x10
定数 意味
STATUS_SANDBOX 0x20
STATUS_BLOCK_GRAB 0x40
STATUS_DIE_AT_EDGE 0x80
STATUS_RETURN_AT_EDGE 0x100
STATUS_CAST_SHADOWS 0x200