Difference between revisions of "Template:LSL Constants/Vehicle Types"

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{{#if:{{{no_wrapper|}}}||{{{!}} {{Prettytable}}
{{#if:{{{no_wrapper|}}}||{{{!}} class="sortable" {{Prettytable}}
{{!}}-{{Hl2}}
{{!}}-{{Hl2}}
! colspan="2" {{!}}Flags
!Flags
!Description
!title="Value"{{!}}
!class="unsortable"{{!}}Description
{{!}}-}}
{{!}}-}}
{{!}}{{LSLG|VEHICLE_TYPE_NONE}}
{{!}} {{LSL Const|VEHICLE_TYPE_NONE|integer|0|c=Turns off vehicle support}}
{{!}}0
{{!}} {{#var:value}}
{{!}}
{{!}} {{#var:comment}}
{{!}}-
{{!}}-
{{!}}{{LSLG|VEHICLE_TYPE_SLED}}
{{!}} {{LSL Const|VEHICLE_TYPE_SLED|integer|1|c=Simple vehicle that bumps along the ground, and likes to move along it's local x-axis}}
{{!}}1
{{!}} {{#var:value}}
{{!}}Simple vehicle that bumps along the ground, and likes to move along it's local x-axis.
{{!}} {{#var:comment}}
{{!}}-
{{!}}-
{{!}}{{LSLG|VEHICLE_TYPE_CAR}}
{{!}} {{LSL Const|VEHICLE_TYPE_CAR|integer|2|c=Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events}}
{{!}}2
{{!}} {{#var:value}}
{{!}}Vehicle that bounces along the ground but needs the motors to be driven from external controls or {{LSLG|timer}} events.
{{!}} Vehicle that bounces along the ground but needs the motors to be driven from external controls or [[timer]] events
{{!}}-
{{!}}-
{{!}}{{LSLG|VEHICLE_TYPE_BOAT}}
{{!}} {{LSL Const|VEHICLE_TYPE_BOAT|integer|3|c=Hovers over water with lots of friction and some angular deflection}}
{{!}}3
{{!}} {{#var:value}}
{{!}}Hovers over water with lots of friction and some angular deflection.
{{!}} {{#var:comment}}
{{!}}-
{{!}}-
{{!}}{{LSLG|VEHICLE_TYPE_AIRPLANE}}
{{!}} {{LSL Const|VEHICLE_TYPE_AIRPLANE|integer|4|c=Uses linear deflection for lift, no hover, and banking to turn}}
{{!}}4
{{!}} {{#var:value}}
{{!}}Uses linear deflection for lift, no hover, and banking to turn.
{{!}} {{#var:comment}}
{{!}}-
{{!}}-
{{!}}{{LSLG|VEHICLE_TYPE_BALLOON}}
{{!}} {{LSL Const|VEHICLE_TYPE_BALLOON|integer|5|c=Hover, and friction, but no deflection}}
{{!}}5
{{!}} {{#var:value}}
{{!}}Hover, and friction, but no deflection.
{{!}} {{#var:comment}}
{{!}}-
{{!}}-
{{#if:{{{no_wrapper|}}}||{{!}}} }}
{{#if:{{{no_wrapper|}}}||{{!}}} }}

Revision as of 02:01, 23 July 2007

Flags Description
VEHICLE_TYPE_NONE 0 Turns off vehicle support
VEHICLE_TYPE_SLED 1 Simple vehicle that bumps along the ground, and likes to move along it's local x-axis
VEHICLE_TYPE_CAR 2 Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events
VEHICLE_TYPE_BOAT 3 Hovers over water with lots of friction and some angular deflection
VEHICLE_TYPE_AIRPLANE 4 Uses linear deflection for lift, no hover, and banking to turn
VEHICLE_TYPE_BALLOON 5 Hover, and friction, but no deflection