Difference between revisions of "Template:LSL Constants Inventory/fr"

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(localized to french)
 
m (updated ^^)
 
(3 intermediate revisions by 2 users not shown)
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{{!}}- valign="top"
 
{{!}}- valign="top"
 
{{!}}
 
{{!}}
{{{!}}{{Prettytable/fr}}
+
{{{!}}{{Prettytable|style=margin-top:0;}}
 
{{!}}-{{Hl2}}
 
{{!}}-{{Hl2}}
 
! colspan="2" {{!}}'''Code'''
 
! colspan="2" {{!}}'''Code'''
 
! '''Types d'objet'''
 
! '''Types d'objet'''
 
{{!}}-
 
{{!}}-
{{!}} {{LSL Const/fr|INVENTORY_NONE|integer|-1|c=L'objet n'éxiste pas.}}
+
{{!}} {{LSL Const/fr|INVENTORY_NONE|integer|-1|c=L'objet n'existe pas.}}
 
{{!}} rowspan="2" {{!}} {{#var:value}}
 
{{!}} rowspan="2" {{!}} {{#var:value}}
 
{{!}} {{#var:comment}}
 
{{!}} {{#var:comment}}
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{{!}} {{LSL Const/fr|INVENTORY_SOUND|integer|1|c=Son}}
 
{{!}} {{LSL Const/fr|INVENTORY_SOUND|integer|1|c=Son}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[son]]
+
{{!}} [[sound|son]]
 
{{!}}-
 
{{!}}-
{{!}} {{LSL Const/fr|INVENTORY_LANDMARK|integer|3|c=Landmark}}
+
{{!}} {{LSL Const/fr|INVENTORY_LANDMARK|integer|3|c=Repère}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[landmark]]
+
{{!}} [[landmark|repère]]
 
{{!}}-
 
{{!}}-
 
{{!}} {{LSL Const/fr|INVENTORY_CLOTHING|integer|5|c=Vêtement}}
 
{{!}} {{LSL Const/fr|INVENTORY_CLOTHING|integer|5|c=Vêtement}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[vêtement]]
+
{{!}} [[clothing|vêtement]]
 
{{!}}}
 
{{!}}}
 
{{!}}
 
{{!}}
{{{!}}{{Prettytable/fr}}
+
{{{!}}{{Prettytable|style=margin-top:0;}}
 
{{!}}-{{Hl2}}
 
{{!}}-{{Hl2}}
 
! colspan="2" {{!}}'''Code'''
 
! colspan="2" {{!}}'''Code'''
Line 38: Line 38:
 
{{!}} {{LSL Const/fr|INVENTORY_OBJECT|integer|6|c=Objet}}
 
{{!}} {{LSL Const/fr|INVENTORY_OBJECT|integer|6|c=Objet}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[objet]]
+
{{!}} [[object|objet]]
 
{{!}}-
 
{{!}}-
 
{{!}} {{LSL Const/fr|INVENTORY_NOTECARD|integer|7|c=Note}}
 
{{!}} {{LSL Const/fr|INVENTORY_NOTECARD|integer|7|c=Note}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[note]]
+
{{!}} [[notecard|note]]
 
{{!}}-
 
{{!}}-
 
{{!}} {{LSL Const/fr|INVENTORY_SCRIPT|integer|10|c=Script}}
 
{{!}} {{LSL Const/fr|INVENTORY_SCRIPT|integer|10|c=Script}}
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{{!}} {{LSL Const/fr|INVENTORY_BODYPART|integer|13|c=Partie du corps}}
 
{{!}} {{LSL Const/fr|INVENTORY_BODYPART|integer|13|c=Partie du corps}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[partie du corps]]
+
{{!}} [[body part|partie du corps]]
 
{{!}}-
 
{{!}}-
 
{{!}} {{LSL Const/fr|INVENTORY_ANIMATION|integer|20|c=Animation}}
 
{{!}} {{LSL Const/fr|INVENTORY_ANIMATION|integer|20|c=Animation}}
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{{!}} [[animation]]
 
{{!}} [[animation]]
 
{{!}}-
 
{{!}}-
{{!}} {{LSL Const/fr|INVENTORY_GESTURE|integer|21|c=Gesture}}
+
{{!}} {{LSL Const/fr|INVENTORY_GESTURE|integer|21|c=Geste}}
 
{{!}} {{#var:value}}
 
{{!}} {{#var:value}}
{{!}} [[gesture]]
+
{{!}} [[gesture|geste]]
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
{{!}}}

Latest revision as of 23:47, 10 April 2009

Code Types d'objet
INVENTORY_NONE -1 L'objet n'existe pas.
INVENTORY_ALL N'importe quel type d'objet.
INVENTORY_TEXTURE 0 texture
INVENTORY_SOUND 1 son
INVENTORY_LANDMARK 3 repère
INVENTORY_CLOTHING 5 vêtement
Code Types d'objet
INVENTORY_OBJECT 6 objet
INVENTORY_NOTECARD 7 note
INVENTORY_SCRIPT 10 script
INVENTORY_BODYPART 13 partie du corps
INVENTORY_ANIMATION 20 animation
INVENTORY_GESTURE 21 geste