Difference between revisions of "Template:LSL Function/chat"

From Second Life Wiki
Jump to navigation Jump to search
(That makes more sence.)
m (Typo)
 
Line 13: Line 13:
{{#var:constants_nb}}}}}}
{{#var:constants_nb}}}}}}


{{#if:{{{np|<noinclude>*</noinclude>}}}|{{Footnote|handle=channel_zero|Channel zero is also known as: {{#var:PUBLIC_CHANNEL}}, open chat, local chat and public chat|Channel zero is also known as: PUBLIC_CHANNEL, open chat, local chat and public chat}}}}
{{#if:{{{np|}}}||{{Footnote|handle=channel_zero|Channel zero is also known as: {{#var:PUBLIC_CHANNEL}}, open chat, local chat and public chat|Channel zero is also known as: PUBLIC_CHANNEL, open chat, local chat and public chat}}}}


{{#vardefine:p_{{{1|none}}}_desc|{{#if:{{{input|}}}|input|output}} {{LSLGC|Chat|chat}} channel, any integer value {{#if:{{#var:fc-neither}}|except zero{{Footnote|handle=channel_zero}} and {{#var:DEBUG_CHANNEL}}|{{#if:{{{np|}}}|except zero{{Footnote|handle=channel_zero}}}}{{#if:{{{nd|}}}|except {{#var:DEBUG_CHANNEL}}}}}}}}
{{#vardefine:p_{{{1|none}}}_desc|{{#if:{{{input|}}}|input|output}} {{LSLGC|Chat|chat}} channel, any integer value {{#if:{{#var:fc-neither}}|except zero{{Footnote|handle=channel_zero}} and {{#var:DEBUG_CHANNEL}}|{{#if:{{{np|}}}|except zero{{Footnote|handle=channel_zero}}}}{{#if:{{{nd|}}}|except {{#var:DEBUG_CHANNEL}}}}}}}}

Latest revision as of 19:25, 22 August 2014

#var value
caveats
  • Messages sent on channel zero[1] and DEBUG_CHANNEL are throttled to a rate of <200/10sec, per region, per owner/user.
    • Once the rate is exceeded, all following messages on channel zero or DEBUG_CHANNEL will be dropped until the send rate is again below 200/10sec for the previous 10 sec. Dropped messages, despite being dropped still count against the limit.
p_none_desc output chat channel, any integer value
p_none_hover output chat channel, any integer value
p_none__desc message to be transmitted
constants_nb
Channel Constant Description
DEBUG_CHANNEL 0x7FFFFFFF Chat channel reserved for script debugging and error messages, broadcasts to all nearby users.
PUBLIC_CHANNEL 0x0 Chat channel that broadcasts to all nearby users. This channel is sometimes referred to as: open chat, local chat and public chat.
examples
footnotes
  • ^ Channel zero is also known as: PUBLIC_CHANNEL, open chat, local chat and public chat