Template:LSL Function/chat

From Second Life Wiki
< Template:LSL Function
Revision as of 19:20, 22 August 2014 by Strife Onizuka (talk | contribs) (That makes more sence.)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
#var value
caveats
  • Messages sent on channel zero[1] and DEBUG_CHANNEL are throttled to a rate of <200/10sec, per region, per owner/user.
    • Once the rate is exceeded, all following messages on channel zero or DEBUG_CHANNEL will be dropped until the send rate is again below 200/10sec for the previous 10 sec. Dropped messages, despite being dropped still count against the limit.
p_none_desc output chat channel, any integer value
p_none_hover output chat channel, any integer value
p_none__desc message to be transmitted
constants_nb
Channel Constant Description
DEBUG_CHANNEL 0x7FFFFFFF Chat channel reserved for script debugging and error messages, broadcasts to all nearby users.
PUBLIC_CHANNEL 0x0 Chat channel that broadcasts to all nearby users. This channel is sometimes referred to as: open chat, local chat and public chat.
examples
footnotes
  • ^ Channel zero is also known as: PUBLIC_CHANNEL, open chat, local chat and public chat