Difference between revisions of "Texture Cache"

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**Optimal
**Optimal
**Surveys
**Surveys
**# of cores
**Core(s)




Please use the [[Talk:Texture cache|Talk page]] to continue discussion.
Please use the [[Talk:Texture cache|Talk page]] to continue discussion.

Revision as of 12:27, 23 March 2007

The texture cache is a hot topic for optimization. Current ideas/subjects discussed from the mailing list include:

  • Multi-level cache for uncompressed and compressed textures
  • Fixed block size cache to store images of any size that is a power of 2
  • Reformatted textures, beings change from jpeg2000 to tga, bmp, gif, rle, or resampled and squished
  • Storage:
    • Filesystem
    • Database
    • Network
    • Memory mapped
  • Quality of cached images
  • System Requirements
    • Minimal
    • Optimal
    • Surveys
    • Core(s)


Please use the Talk page to continue discussion.