Difference between revisions of "Textures"
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Textures are marked with a texture icon [[Image:Inv_item_texture.png]] (and [[Image:Inv_item_snapshot.png]] for snapshots) in the [[inventory]]. | Textures are marked with a texture icon [[Image:Inv_item_texture.png]] (and [[Image:Inv_item_snapshot.png]] for snapshots) in the [[inventory]]. | ||
==Related Links== | |||
*[[Saving Textures]] | |||
*[[Video Tutorial/Making transparent textures]] |
Revision as of 19:28, 27 September 2008
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If you are looking for the Opensource page related to "Textures", please browse to Textures OS
A texture can be used to cover the faces of a prim as a visual representation of the material and look of an object or be used to make clothing or other tatoos or be put in a notecard.
Textures can be purchased or found for free in-world, or created in third-party graphics programs and uploaded to Second Life for L$10 per image.
Textures are marked with a texture icon (and for snapshots) in the inventory.