Tic Tac Toe

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Revision as of 22:00, 2 January 2008 by SignpostMarv Martin (talk | contribs) (wiki-fu)
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This example will demonstrate how to execute a larger project. Some of the techniques on display here are a little overkill for just coding Tic Tac Toe, but should provide a nice framework for more complex projects.

The game code will be exposed in 6 steps:

  1. Leaf Objects
  2. Root Objects
  3. Game Logic part one
  4. Version Control
  5. Game Logic part two
  6. All Scripts on a Single Page

A working version of this game can found at: http://slurl.com/secondlife/Longfellow/193/60/25