Difference between revisions of "SL Cert - Basic Machinima"

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Other software skills that are part of this topic include external editors:  
Other software skills that are part of this topic include external editors:  


iMovie  
* iMovie  
Final Cut Pro  
* Final Cut Pro  
Color  
* Color  
Compressor  
* Compressor  
Motion  
* Motion  
Shake  
* Shake  
Premiere
* Premiere
After Effects
* After Effects
Photoshop  
* Photoshop  
Gimp  
* Gimp  
YouTube
* Quicktime  
Flash
* Avid  
Quicktime  
Avid  


'''Audio editors:'''  
'''Audio editors:'''  
Line 61: Line 59:
'''Other Relevant Editing Tools:'''
'''Other Relevant Editing Tools:'''


Dreamweaver  
* YouTube
Silverlight  
* Flash
Fraps  
* Dreamweaver  
Snapz Pro X.   
* Silverlight  
* Fraps  
* Snapz Pro X.   


This list will be amended over time as new tools come to market.
This list will be amended over time as new tools come to market.

Revision as of 12:08, 13 November 2009

Introduction: Machinima Skills for Second Life

Purpose

The purpose of this document is to create and maintain a list of essential skills and tools that are required to successfully create Machinima projects in Second Life.

Skills Overview

Overall certification should require the basic understanding of pre-production requirements, production requirements, and post-production requirements. These include, but are not necessarily limited to, the use of camera techniques, recording techniques, and broadcasting in Second Life.

1. Pre-production: all those skills required to prepare for a machinima project before filming starts. These include storyboarding, location settings, scripts, actor preparations, costumes, licensing arrangements, and such.

2. Production: all those skills required to actually film the project. These include shooting scripts, direction, voice and audio recording, lip synch, lighting, puppeteering, animation, special effects (in world), camera skills, file saving, and such.

3. Post-production: all those skills required to actually edit and release the final film for end user viewing. These include, video editing techniques and software, audio post, motion graphics, titling, file types, distribution options (web, DVD, etc.) and such.

(Links to topics which can be found in this wiki will be added)

Levels

There are three levels of certification possible:

Level One: Demonstrate the basic skills necessary to produce short machinima. This level will not include lip-synching.

Software Skills

The primary software package that will be required is the Second Life viewer and all the features related to the area of machinima. This includes use of built-in recording capabilities, screen snaps, camera usage, camera controls, environment and local lighting, audio, in world text usage or removal, how to include or exclude HUD's and the UI.

Other software skills that are part of this topic include external editors:

  • iMovie
  • Final Cut Pro
  • Color
  • Compressor
  • Motion
  • Shake
  • Premiere
  • After Effects
  • Photoshop
  • Gimp
  • Quicktime
  • Avid

Audio editors:

  • Pro Tools
  • Logic
  • Cubase
  • Neundo
  • Digital Performer
  • Peak
  • Sonar
  • Soundtrack Pro


Other Relevant Editing Tools:

  • YouTube
  • Flash
  • Dreamweaver
  • Silverlight
  • Fraps
  • Snapz Pro X.

This list will be amended over time as new tools come to market.

External relevant certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture), Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools). Others may be considered where relevant.

Technical Skills:

This area will also require knowledge in certain technical areas. These include understanding file types (.mov, avi, etc.), compression, network streaming, and such.