Difference between revisions of "User:Becky Pippen/New LSL Functions"

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(Minor updates from today's office hours)
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<lsl> list llGetLinkPrimitiveParams(integer linknumber, list params)
<lsl> list llGetLinkPrimitiveParams(integer linknumber, list params)
   
   
       llSetLinkPrimitiveParamsFast(integer link, list params) </lsl>
       llSetLinkPrimitiveParamsFast(integer link, list params)
      llLinkParticleSystem(integer link, list rules)
      llSetLinkTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)
</lsl>


We will also get PRIM_TEXT for getting and setting hover text with [[llSetLinkPrimitiveParams]]().
We will also get PRIM_TEXT for getting and setting hover text with [[llSetLinkPrimitiveParams]]().
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<lsl> PRIM_TEXT, string msg, vector color, float alpha </lsl>
<lsl> PRIM_TEXT, string msg, vector color, float alpha </lsl>


===History===
===The deal with resizer scripts===


Some content creators prefer to distribute their objects no-mod, yet still allow customers to resize or
Some content creators prefer to distribute their objects no-mod, yet still allow customers to resize or
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to a message from the root prim. When these functions become available, we will be able to do this kind of thing with a single script.
to a message from the root prim. When these functions become available, we will be able to do this kind of thing with a single script.


===Fixing Existing Scripts===
===Fixing existing scripts===


To fix such a script, locate the call to [[llMessageLinked]]() in the master script where it sends the link
To fix such a script, locate the call to [[llMessageLinked]]() in the master script where it sends the link
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The new LSL features described above are expected to appear in server version 1.38. Babbage Linden also mentioned a few additional LSL features he would like to implement sometime after 1.38, but with no guarantees if or when:
The new LSL features described above are expected to appear in server version 1.38. Babbage Linden also mentioned a few additional LSL features he would like to implement sometime after 1.38, but with no guarantees if or when:


<lsl> llLinkParticleSystem()
<lsl> PRIM_NAME, PRIM_DESC  // for llGet/SetPrimitiveParams()
PRIM_NAME, PRIM_DESC  // for llGet/SetPrimitiveParams()
  llAvatarOnLinkSitTarget()
  llAvatarOnLinkSitTarget()
  llLinkSitTarget() </lsl>
  llLinkSitTarget() </lsl>

Revision as of 11:25, 17 February 2010

New LSL Functions

The information in this section is preliminary and predictive, based on information given by Babbage Linden at his Office Hours.

To help reduce the number of scripts needed for certain common operations, we will have these new LSL functions, perhaps as early as server version 1.38:

<lsl> list llGetLinkPrimitiveParams(integer linknumber, list params)

     llSetLinkPrimitiveParamsFast(integer link, list params)

     llLinkParticleSystem(integer link, list rules)

     llSetLinkTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)

</lsl>

We will also get PRIM_TEXT for getting and setting hover text with llSetLinkPrimitiveParams(). The parameter list will be:

<lsl> PRIM_TEXT, string msg, vector color, float alpha </lsl>

The deal with resizer scripts

Some content creators prefer to distribute their objects no-mod, yet still allow customers to resize or retexture the linkset. Scripts can do that in a no-mod linkset, but the obvious solution using llSetLinkPrimitiveParams() doesn't work well because of the 0.2-second delay built into the function. To work around the delay, we have had to put a script in every child prim that can respond immediately to a message from the root prim. When these functions become available, we will be able to do this kind of thing with a single script.

Fixing existing scripts

To fix such a script, locate the call to llMessageLinked() in the master script where it sends the link message to the individual prims. It might look something vaguely like this:

<lsl>llMessageLinked(LINK_whatever, command_resize, (string)newSize, NULL_KEY);</lsl>

Replace that with a loop that applies whatever changes you need to each prim using llSetLinkPrimitiveParamsFast(). The prims have link numbers from 1 through llGetNumberOfPrims(), so you can make an efficient loop as shown here; just add any additional processing you need for each prim inside the loop:

<lsl> applyChildParams(list ruleSet)

{
    integer linkNum;
    for (linkNum = llGetNumberOfPrims(); linkNum >= 1; --linkNum) {
        llSetLinkPrimitiveParamsFast(linkNum, ruleSet);
    }
} </lsl>

For example, to use this function to set the color and alpha of all the prims, build the parameter list and pass it to applyChildParams() like this:

<lsl>applyChildParams([PRIM_COLOR, ALL_SIDES, <0.9, 0.8, 0.2>, 1.0]);</lsl>

However, when you only need to apply a constant rule set like this to every prim in the linkset, then the loop above can be simplified to a single statement;

<lsl>llSetLinkPrimitiveParamsFast(LINK_SET, ruleSet);</lsl>

Or use LINK_ALL_OTHERS or LINK_ALL_CHILDREN instead of LINK_SET as appropriate.

For another example, you can make a resizer script apply relative instead of absolute size changes by using the new function llGetLinkPrimitiveParams(). The script can read each child's current size, then apply a resize factor and use llSetLinkPrimitiveParamsFast() to set a new size. This can help make it easy for the script to do the right thing even if reset and all its variables get reinitialized. The following function will resize all the prims (including the root itself) by a factor:

<lsl> rescaleLinksetByFactor(float factor)

{
    integer linkNum;
    for (linkNum = llGetNumberOfPrims(); linkNum >= 1; --linkNum) {
        list params = llGetLinkPrimitiveParams(linkNum, [PRIM_SIZE]);
        llSetLinkPrimitiveParamsFast(linkNum,
            [PRIM_SIZE, factor * llList2Vector(params, 0)]);
    }
} </lsl>

But what if the function above encounters a prim that, after resized, would have a dimension outside the legal range of 0.01m to 10.0m? That could have unfortunate consequences, so here is a function that resizes all the prims by a specified factor but only if all the resulting dimensions in all the prims will all be in the legal range of 0.01m to 10.0m. If any dimension in any prim would go out of those bounds, the function will return FALSE without resizing anything. This example also includes repositioning the child prims within the linkset. Change or add whatever additional parameters are needed for your particular application.

<lsl> // This is not a complete resizer solution; it's just a demo of

// how to call the new LSL functions.

// Set the minimum and maximum size allowed for any prim in the linkset:
//
float minPrimSize = 0.01;
float maxPrimSize = 10.0;

// Resize all the prims in the linkset. For example, to resize all
// the prims to 1% smaller, call this function with factor=0.99
// Returns TRUE if successful, or FALSE if resizing would have
// set a prim size out of bounds.
//
integer resizeLinksetWithBounds(float factor)
{
    // Test to see if it's safe to change all the prim sizes:

    integer linkNum;
    for (linkNum = llGetNumberOfPrims(); linkNum >= 1; --linkNum) {
        list params = llGetLinkPrimitiveParams(linkNum, [PRIM_SIZE]);
        vector sz = factor * llList2Vector(params, 0);
        if (sz.x < minPrimSize || sz.x > maxPrimSize ||
            sz.y < minPrimSize || sz.y > maxPrimSize ||
            sz.z < minPrimSize || sz.z > maxPrimSize) {
                return FALSE;
        }
    }

    // We've determined that we can safely change all the sizes, so
    // let's do so now. This example assumes that llGetLinkPrimitiveParams()
    // with PRIM_POSITION will return the relative offset from the root prim,
    // but those details have not yet been published.

    for (linkNum = llGetNumberOfPrims(); linkNum >= 1; --linkNum) {
        list oldParams = llGetLinkPrimitiveParams(linkNum, [PRIM_SIZE, PRIM_POSITION]);

        list newParams = [ PRIM_SIZE, factor * llList2Vector(oldParams, 0) ];
        if (linkNum > 1) {
            newParams += [ PRIM_POSITION, factor * llList2Vector(oldParams, 1) ];
        }

        llSetLinkPrimitiveParamsFast(linkNum, newParams);
    }

    return TRUE;
} </lsl>

Here's a silly example of how it's used:

<lsl> // Example of how to call resizeLinksetWithBounds()

//
default
{
    touch_start(integer num)
    {
        float factor = llPow(llFrand(2.0), 2.0); // random factor for demo
        if (resizeLinksetWithBounds(factor)) {
            llOwnerSay("Resized successfully by factor = " + (string)factor);
        } else {
            llOwnerSay("Oops, can't resize by factor " + (string)factor);
        }
    }
} </lsl>

Long range plans

The new LSL features described above are expected to appear in server version 1.38. Babbage Linden also mentioned a few additional LSL features he would like to implement sometime after 1.38, but with no guarantees if or when:

<lsl> PRIM_NAME, PRIM_DESC // for llGet/SetPrimitiveParams()

llAvatarOnLinkSitTarget()
llLinkSitTarget() </lsl>

Also see