Difference between revisions of "User:Ferd Frederix"

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== Biography ==
== Biography ==
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|-
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|align="left"|'''Group'''
|align="left"|'''Group'''
|Volunteer Mentor
|WikiWiki
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|align="left"|'''My Plurk''' [http://www.plurk.com/Twobucks My Plurk account
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|align="left"|'''Avatar'''
|align="left"|'''Avatar'''
|Usually Bender, from Futurama, or a small tough guy.   
|Usually a small tough guy.   
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|align="left"|'''Home'''
|align="left"|'''Home'''
|{{SLurl/simple|Mouse Point|111|111|11|SL Volunteer Island SW}}  Thank you VTeam! You are the best of both worlds.
|{{SLurl/simple|Mouse Point|128|128|23|Phaze Demesnes}}   
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|align="left"|'''RealLife'''
|align="left"|'''RealLife'''
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|align="left"|'''Hobbies'''
|align="left"|'''Hobbies'''
|Programming, reading mass quantities of anything, sci-fi, and chasing after Wavinggirlsav Voom.
|Programming, reading mass quantities of anything, sci-fi, and more programming.
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== Projects ==
== Projects ==
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*Serious stuff
* Second Life programming and web stuff
** Mentor Meta Map - clickable maps of areas where Volunteers are needed. (Hopefully complementary to [[User:Lum_Pfohl| Lum Pfhol's]] wonderful Mentor HUD). I hope my work on the Mentor Meta Map will help new and old Mentors alike to help "New Residents" more efficiently. 
** [http://www.free-lsl-scripts.com The Internet LSL Script Database & Library ] - user editable collection of free Second Life™ scripts.  
*Fun Stuff
** [http://secondlife.mitsi.com/Secondlife/xlate/chat-to-speech.htm Chat to Speech for Second Life ]- July 2009 Helen Keller Day scripting contest winner
** @Phone - dials a telephone from within Secondlife™ with text to speech using [http://lynx.mitsi.com/cgi/tts.htm Kate and Paul voices], with true SMS and email.
** [http://secondlife.mitsi.com/cgi/send_smsxTTS.pl  Text to Speech ] - to Second Life wave file converter
** [http://lynx.mitsi.com/cgi/tts.htm Kate and Paul Text to speech] - Add decent synthesized text-to-speech to web pages and SecondLife™.  Must be converted to 44Khz for use in SecondLife™, which is easy with [http://www.goldwave.com Goldwave], a free audio editor.
** [http://secondlife.mitsi.com/secondlife/xlate Ferd's free translator ] - a universal translator that will work in any language to as many people as are speaking. Had to be simple to use and operate
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== Mentoring Philosophy ==
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There are many ways to be a Mentor. Each Mentor I have met is different.  
[[Image:Bendersmall.jpg]]
Personally, I enjoy meeting new residents and helping in the OI's and HI's.  One-on-one personal attention is very useful to the lost and confused!  I also like to collect 3 or 4 of them together, gather them all together on 'the other side' on an IM channel, and we all go off and explore places like Spaceport Alpha. We have fun by parachuting from the top of the Saturn moon rocket.  They learn to ''Really Fly'' (with a flight band, and by riding a rocket), to find and follow me on the map (select me in the Map->Friends pulldown, and MINIMIZE the map, don't close it), and I usually end up helping set up their video by watching Mars and Earth under the rocket park. Video is new and wonderful when projected onto a ball ! 
 
I also encourage new residents to keep their home spot for a while,,such as Hanja or Ahern, so they develop a sense of community with others. 
* Shameless plugs
** [http://secondlife.mitsi.com My Second Life site]
** [http://free-lsl-scripts.com Largest collection of free scripts in Second Life]
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== Useful things on my desktop ==
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*MIT's new '''Scratch for Secondlife''' - for those new to scripting. An easy way to add scripts to your objects in Second Life™, even for beginners who do not know scripts. [http://web.mit.edu/~eric_r/Public/S4SL/ Get Scratch from MIT.edu]
*Wood Workshop - Free Seamless Texture Maker - tool for making seamless tiles [http://www.spiralgraphics.biz/ww_index.htm Get Wood Workshop]
*PloppSL is a specialized version of Plopp for SecondLife.  You can use it to make Sculpted Prims for SecondLife™ easily. Simply paint the front and back side of your model and it will be converted to a Sculpted Prim by PloppSL. [http://www.secondplopp.com Get PloppSL]
*Shameless plug
**[http://www.mitsi.com Mitsi.com]
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{| align="right" id="linksstuff" style="margin: 0 0 1em 1em; font-size:90%; border: 1px solid gray"
{{:User:Ferd Frederix/Quick Links}}
|- style="background:#f2f2f2" align="center"
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| style="border-bottom: 2px solid #ccf"| <font color="green">'''Ferds's Quick Links'''</font>
{{Plurker}}
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[[Image:Bendersmall.jpg]]
*[[Main_Page|Main Page]]
**[[Volunteer_Portal|Volunteer Portal]]
**[[Tao of Volunteers|The Tao]]
**[http://www.mitsi.com  Mitsi.com]
<hr/>
|- style="background:#f2f2f2" align="center"
|<font color="green"> '''Scripting links'''</font>
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<small>
 
*[http://web.mit.edu/~eric_r/Public/S4SL/ Get Scratch from MIT.edu]
*[http://www.spiralgraphics.biz/ww_index.htm Get Wood Workshop]
*[http://www.secondplopp.com Get PloppSL]
*[http://www.mitsi.com  Mitsi.com]
</small>
 
 
{{ISO 639-3/cat-speaking/Volunteers|eng}}
{{ISO 639-3/cat-speaking/Volunteers|eng}}
{{visl/Mentors=*|}}
{{visl|Mentors=*}}
{{skills|Builder=*|Scripter=*|}}
{{skills|Builder=*|Scripter=*|}}
[[Category:Userpages With Helpful Resources For Volunteers|{{PAGENAME}}]]
[[Category:Userpages With Helpful Resources For Volunteers|{{PAGENAME}}]]

Latest revision as of 20:19, 5 November 2011

Biography

Name Ferd Frederix
Group WikiWiki
My Plurk [http://www.plurk.com/Twobucks My Plurk account
Avatar Usually a small tough guy.
Home Phaze Demesnes🖈
RealLife Fred K. Beckhusen, President, Micro Technology Services, Inc. www.Mitsi.com email:fred@mitsi.com
Skills Microcomputer and microprocessor hardware design and programming
Languages My software work is primarily in C and its variants C++ and C#, with lots of perl, lsl script, Visual Basic, 3-D modeling in Solidworks, and lots of other languages and tools I'd rather forget, dating all the way back to the early 1970's. My first computer was the Rockwell Autonetics Recomp-II, a 1K word, 40-bit drum-memory military computer. I took it apart, rebuild it, and wrote John Conways "Game of Life" for it, from careful study of the Mathematical Games column in Scientific American. I still read and love Scientific American, which first published the rules for the game of Life in 1970. Yeah, I know. It dates me.
Hobbies Programming, reading mass quantities of anything, sci-fi, and more programming.

Projects

Ferds's Quick Links

Bendersmall.jpg


Translation links