User:Gordon Wendt/snippets

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Naming Trick

A cheap little trick to make the object name on the way the script name then change the object name back

<lsl>

default
{
   state_entry()
     {
          a = llGetObjectName(); // grabs the current object name and stores it so it can be restored later
          llSetObjectName(llGetScriptName() ); // changes the object name to the script name ( see advanced use for more info)
          llOwnerSay("this is the test statement"); // your test statement, said with the name of the script name
          llSetObjectName(a);// changes the object name back to what it originally was
          // ADVANCED USE: change llGetScriptName() to a string of text (surrounded by quotes ("") or just change the script name
     }
}

</lsl>