Difference between revisions of "User:Horrible Calamity"

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=== About ===
I have been incarnated in several forms, mostly as Jana Kamachi and Coder Kas, with Horrible Calamity being the latest reincarnation both as my avatar and as a brand.
Many of the things I've done in the past are now outdated, and if you were redirected to this page after following an old link, its because its no longer usable. Some of it may still be here as a historical reference.
=== Snippets ===
=== Snippets ===
Various snippets for little things.
Various snippets for little things.

Revision as of 09:40, 6 April 2010

About

I have been incarnated in several forms, mostly as Jana Kamachi and Coder Kas, with Horrible Calamity being the latest reincarnation both as my avatar and as a brand. Many of the things I've done in the past are now outdated, and if you were redirected to this page after following an old link, its because its no longer usable. Some of it may still be here as a historical reference.

Snippets

Various snippets for little things.

Ladders

This is a fun shape that, without requiring scripts or anything other than a single prim, allows you to walk 90˚ straight up. It can be used for making ladders and/or walkable walls. The 'best' size is 5m high and 1m wide, too high and you lose 'traction'. However, you can chain as many as you want to make a ladder straight into the sky.

Note: This is a bug, but it's been around for years and likely isn't going away anytime soon.

  1. Make a new prim
  2. Insert the following script, save, and run

<lsl> default {

   state_entry()
   {
       llSetPrimitiveParams([PRIM_TYPE, 1, 0, <0.0, 1.0, 0.0>, 0.0, <1.0, -1.0, 0.0>, <1.0, 1.0, 0.0>,
            <0.0, 0.0, 0.0>, PRIM_SIZE, <0.01, 1.0, 5.0>]);
       llRemoveInventory(llGetScriptName());
   }

} </lsl>