User:Kerik Rau

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Revision as of 19:31, 23 March 2008 by Kerik Rau (talk | contribs)
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Code Snippets

Rotating 360 degrees NonPhys

Awhile ago I stumbled upon [Slerp], and I wanted to make a way to generate a list of rotations for doing a complete rotation.

(this is some of the UGLIEST code I have ever written, but it seems to work. Do not rely on it if you need precision.) <lsl> list GenerateRotationList(integer num) {

   list RotationList = [];
   rotation a = ZERO_ROTATION;
   rotation b = llEuler2Rot(<0,0,180> * DEG_TO_RAD );
   float interval = 2 / (float) num;
   float i = interval;
   for(; i <= 1; i += interval)
       RotationList += slerp(a,b,i);
   
   if(num % 2)
       i = 1 - i + interval;
   else
       i = interval;
   b = llEuler2Rot(<0,0,180.001> * DEG_TO_RAD );
   for(; i <= 1; i += interval)
       RotationList += slerp(b,a,i);  
   return RotationList;

} </lsl>


SLURL Raster Image URL Generator

I was rather interested in the raster images provided within SL and SLURL.com so I decided to figure out how to replicate it in such a way that it could be incorporated into tools and/or services outside the standard fair offered by Linden Labs. At some point I may rewrite it to use PHP or offer tips to incorporate it into something like the WMS provider in MapGuide.

PseudoCode


//grab the region coordinates and store them
$RegionPos;

//1 Tile = 256m
$TilePos = $RegionPos/256.0;

//Fix the offset in the service
$TilePos.y = 1279.0 - $TilePos.y;

//genrate the URL, the 0 on the end may be a switch for gif/png, need to read up more on the SL map API
$mapURL = "http://secondlife.com/apps/mapapi/grid/map_image/" \
  + Floor($TilePos.x) + "-" + Floor($TilePos.y) + "-1-0"


LSL

<lsl> //SLURL Tile URL Generator - By Kerik Rau

//Based on the javascript from SLURL.com, merely an adaptation in LSL //It should only take a minute or 2 to export this into PHP or other languages

//SLURL uses WMS, I still want to look at incorporating it into something like Mapguide //I will need to look at the implementation to see if this would be easy or a pain

vector genTileVec(vector RegPos) {

   //tiles are in a grid based on the regions, so 256m = 1 tile
   RegPos /= 256.0;
   
   //offset provided in the javascript, really 1278 + 1 (probably 0 -> 1 index difference?)
   RegPos.y = 1279.0 - RegPos.y;
   return RegPos;

}

string genMapURL() {

   vector TilePos = genTileVec(llGetRegionCorner());
   
   //should look like http://secondlife.com/apps/mapapi/grid/map_image/x-y-zoom-0
   string mapURL = "http://secondlife.com/apps/mapapi/grid/map_image/";
   mapURL += (string) llFloor(TilePos.x);
   mapURL += "-";
   mapURL += (string) llFloor(TilePos.y);
   
   //the 3rd value is something to do with zoom, but only 1 seems to work with this
   //the 4th value is undefined, omitting it works but I leave it in to match SLURL
   mapURL += "-1-0";
   return mapURL;

}


default {

   state_entry()
   {
       llSetText("SLURL Raster Image URL Generator\nOpens the image of the current sim\n(in a browser)", <1,1,1>, 1);
   }
   
   touch_start(integer numdet)
   {
       integer i;
       for(i = 0; i < numdet; ++i)
           llLoadURL(llDetectedKey(i), "load this page to see the sim image", genMapURL());
       
   }

}

</lsl>