Difference between revisions of "User:Leviathan Flux"

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Leviathan Flux is a designer and original mesh creator for Second Life.  He has been active and well-known throughout Role-play communities for years, and recently breaking into the mainstream clothing market.  He has been making free tutorials for designing for Second Life for years, and personally helped numerous other designers become successful shop owners in Second Life, and is currently promoting a new series of extensive tutorials for teaching how to make Mesh for Second Life.
Leviathan Flux is a designer and original mesh creator for Second Life.  He has been active and well-known throughout roleplay communities for years, and recently breaking into the mainstream clothing market.  He has been making free tutorials for designing for Second Life for years, and personally helped numerous other designers become successful shop owners in Second Life, and is currently promoting a new series of extensive tutorials for teaching how to make Mesh for Second Life.





Latest revision as of 16:40, 13 April 2013

Leviathan Flux is a designer and original mesh creator for Second Life. He has been active and well-known throughout roleplay communities for years, and recently breaking into the mainstream clothing market. He has been making free tutorials for designing for Second Life for years, and personally helped numerous other designers become successful shop owners in Second Life, and is currently promoting a new series of extensive tutorials for teaching how to make Mesh for Second Life.


Current Positions

  • Co-Founder and Owner of Create Mesh, a collaboration between a number of mesh creators in SecondLife to make a series of online video courses for teaching how to make mesh.  
  • Owner and Founder of Lenox Clothing, a mainstream clothing brand featuring all original mesh work.
  • Owner and Founder of Rochambeau, since 2009, critically acclaimed and trend-setter in sim building, textures, fantasy apparel and accessories.
  • Designer and consultant for Primus Weapons.

Software Experience

  • Autodesk Maya
  • Blender
  • ZBrush
  • Mudbox
  • Photoshop