Difference between revisions of "User:Lum Pfohl/Troubleshooting"

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#Have them navigate to INVENTORY -> RECENT ITEMS tab -> (FE)MALE SHAPE & OUTFIT folder.
#Have them navigate to INVENTORY -> RECENT ITEMS tab -> (FE)MALE SHAPE & OUTFIT folder.
#Have them right-click the FOLDER (not the contents of the folder) and select REPLACE OUTFIT (not ADD TO OUTFIT).
#Have them right-click the FOLDER (not the contents of the folder) and select REPLACE OUTFIT (not ADD TO OUTFIT).
#Observe them quickly change their outfit and that no part of their clothing "disappears".
#Observe them quickly change their outfit and that no part of their skin/clothing turns black again.
#Have them relog (it will take a few minutes as their cache will be cleared upon login)
#Have them relog (it will take a few minutes as their cache will be cleared upon login)
#Help them restore their previous appearance
#Help them restore their previous appearance

Revision as of 11:53, 5 December 2007

Tips For Troubleshooting

This is a skeleton framework for the issues that I have encountered in Second Life, and how I've gone about addressing them for the people that experienced them.

Unless I state otherwise, I have either experienced the problem personally and corrected it, or have directly helped another resident with their issue. It is a series of "recipes" to aid in the correction of the issues.

Click the Table Of Contents to the right to select and navigate to the issue and resolution.

This page is quickly getting long, as some topics are very lengthy. I will be breaking this up into multiple pages in the near future.

Stuck In Ruth Shape

Symptoms

The people affected by this condition might exhibit one or more of the following symptoms:

  • Unable to get rid of the the RUTH shape
  • Unable to go into Appearances
  • Have tried to Clear Cache (CTRL-P -> NETWORK tab -> CLEAR CACHE button) to no avail
  • Have tried to relog to no avail
  • Might be able to put on some clothing, but cannot put on their shape
  • Receive the message, "you cannot change your appearance until your clothing have loaded."
  • Some residents might be partially clothed, others appear as nude RUTHS
  • Can see themselves as RUTHS

For reasons unknown, the avatar is unable to download and wear their normal shape. Fortunately, there is very quick and effective way of addressing this condition.


Treatment (Power of REPLACE OUTFIT)

I have a couple of folders prepared (MALE SHAPE & OUTFIT and FEMALE SHAPE & OUTFIT - from the SL Library Folder). These folders contain the complete newbie avatar of the Guy Next Door and Girl Next Door look. It is imperative that these folders contain the SHAPE associated with the avatar. These folders are great because they contain SL hair, SL skin, SL shapes, no attachments - all low lag!


Ask the resident if they have their clothing and shapes saved in a folder, or would be able to quickly restore their appearance. We will be clobbering whatever they have on, and replace their outfit completely. Let them make notes on what they are wearing, for reference later.

  1. Take the resident to a low lag sim. I often teleport them to a sky platform in a sandbox.
  2. Give them the folder, "MALE SHAPE & OUTFIT" or "FEMALE SHAPE & OUTFIT" (ask first, if they are male or female - it may not be obvious, from their names).
  3. Have them navigate to INVENTORY -> RECENT ITEMS tab -> (FE)MALE SHAPE & OUTFIT folder.
  4. Have them right-click the FOLDER (not the contents of the folder) and select REPLACE OUTFIT (not ADD TO OUTFIT).

Observe them quickly change their outfit and become a newbie.

  • Verify they are now able to go into APPEARANCES
  • Verfiy they are now able to put on whichever shape they choose
  • Help them restore their previous appearance


What If It Didn't Work?

Have them clear their cache, relog and give them a new folder to change into when they return. If it still doesn't work after several attempts, help them file a support ticket at https://support.secondlife.com/ The good news is, I've helped no less than 6 residents successfully in this manner (brand new, to 6 month residents).

Blackened Avatar

Symptoms

The people affected by this condition might exhibit one or more of the following symptoms:

  • Parts of their skin appear blackened (neck, back of arms, legs, back)
  • Entire avatar is black (See note below)
  • Going into APPEARANCES restores their look, temporarily. Coming out of APPERANCES results in blackened parts again.
  • Clearing CACHE and relogging does not help

Note: An avatar that is completely black may be running DUAL MONITORS (such as on a laptop with an external monitor) AND running Second Life on the secondary monitor. Either way, the treatment is the same.


Treatment

I have a couple of folders prepared (MALE SHAPE & OUTFIT and FEMALE SHAPE & OUTFIT - from the SL Library Folder). These folders contain the complete newbie avatar of the Guy Next Door and Girl Next Door look. It is imperative that these folders contain the SHAPE associated with the avatar. These folders are great because they contain SL hair, SL skin, SL shapes, no attachments - all low lag!

Ask the resident if they have their clothing and shapes saved in a folder, or would be able to quickly restore their appearance. We will be clobbering whatever they have on, and replace their outfit completely. Let them make notes on what they are wearing, for reference later.

For Dual-Monitor Residents
  1. Have them move their Second Life viewer to their primary monitor
  2. Relog
  3. Continue with the steps below
For All Residents
  1. Take the resident to a low lag sim. I often teleport them to a sky platform in a sandbox.
  2. Have the resident clear their cache right away, but don't relog yet
  3. Give them the folder, "MALE SHAPE & OUTFIT" or "FEMALE SHAPE & OUTFIT" (ask first, if they are male or female - it may not be obvious, from their names).
  4. Have them navigate to INVENTORY -> RECENT ITEMS tab -> (FE)MALE SHAPE & OUTFIT folder.
  5. Have them right-click the FOLDER (not the contents of the folder) and select REPLACE OUTFIT (not ADD TO OUTFIT).
  6. Observe them quickly change their outfit and that no part of their skin/clothing turns black again.
  7. Have them relog (it will take a few minutes as their cache will be cleared upon login)
  8. Help them restore their previous appearance


What If It Didn't Work?

Have them clear their cache, relog and give them a new folder to change into when they return. If it still doesn't work after several attempts, help them file a support ticket at https://support.secondlife.com/

Disappearing Clothing

Symptoms

The people affected by this condition might exhibit one or more of the following symptoms:

  • They may wear an article of SL clothing (such as a skirt) - which become invisible within moments
  • Going into APPEARANCES restores their look, temporarily. Coming out of APPERANCES results in invisible clothing again.
  • Clearing CACHE and relogging does not help


Treatment

I have a couple of folders prepared (MALE SHAPE & OUTFIT and FEMALE SHAPE & OUTFIT - from the SL Library Folder). These folders contain the complete newbie avatar of the Guy Next Door and Girl Next Door look. It is imperative that these folders contain the SHAPE associated with the avatar. These folders are great because they contain SL hair, SL skin, SL shapes, no attachments - all low lag!

Ask the resident if they have their clothing and shapes saved in a folder, or would be able to quickly restore their appearance. We will be clobbering whatever they have on, and replace their outfit completely. Let them make notes on what they are wearing, for reference later.

Preferred Method
  1. Take the resident to a low lag sim. I often teleport them to a sky platform in a sandbox.
  2. Have the resident clear their cache right away
  3. Give them the folder, "MALE SHAPE & OUTFIT" or "FEMALE SHAPE & OUTFIT" (ask first, if they are male or female - it may not be obvious, from their names).
  4. Have them navigate to INVENTORY -> RECENT ITEMS tab -> (FE)MALE SHAPE & OUTFIT folder.
  5. Have them right-click the FOLDER (not the contents of the folder) and select REPLACE OUTFIT (not ADD TO OUTFIT).
  6. Observe them quickly change their outfit and that no part of their clothing "disappears".
  7. Have them relog (it will take a few minutes as their cache will be cleared upon login)
  8. Help them restore their previous appearance
Alternate (Less Invasive) Method
  1. Take the resident to a low lag sim. I often teleport them to a sky platform in a sandbox.
  2. Have the resident clear their cache right away
  3. Remove the disappearing clothing
  4. Find an alternate piece of clothing that DOES not disappear. You may have to work with the resident for a while on this, until they can put on piece of clothing that does not disappear.
  5. Have them relog (it will take a few minutes as their cache will be cleared upon login)
  6. Help them restore their previous appearance


What If It Didn't Work?

Have them clear their cache, relog and give them a new folder to change into when they return. If it still doesn't work after several attempts, help them file a support ticket at https://support.secondlife.com/

Gray Everywhere

Symptoms

The people affected by this condition might exhibit one or more of the following symptoms:

  • One or more residents appear as gray blobs
  • There are many RUTHED residents
  • Textures on vendors and walls appear gray
  • Can move and chat
  • Can hear certain residents around (and see them on mini-map) but cannot see them


Treatment

This is usually caused by our public enemy no. 1 - LAG. I'd like to go out on a limb and say, "we did this to ourselves!" Lag is caused not by SL, but by the content that the Residents of SL have created (see my explanation below). It is exacerbated by the number of residents in SL. There is no silver bullet for this condition, but there are things we can do to mitigate it for ourselves.


To see past the grayness.

  • Right-Click the gray objects and select nothing.
  • Right-Click the gray avatars and different parts of their clothing, and select nothing.

This "coaxes" the textures to for the right-clicked objects to render faster. Obviously if *everything* is gray, and you've right-clicked "everything," then it'll take a long time for "everything" to render. Prioritize what you'd like to have rendered first.


Keep Your Computer Tuned

  • Make sure you've got lots of memory available to run SL (a GigaByte or more!)
  • Make sure your hard disk is defragged (PC/Windows Owners). This is the #1 cause of poor performance - even in everyday windows usage.
  • Make sure you have plenty of space left on your harddrive.

If your PC is busy trying to contend with memory management issues, chances are it's too busy to request and download the textures to apply to your surroundings.


Keep Second Life Tuned

  • Open up the Second Life Preferences (CTRL-P), click the NETWORK tab
  • Adjust the MAXIMUM BANDWIDTH setting - higher bandwidths allow SL to "suck in" more data, quicker
  • Adjust the DISK CACHE SIZE - the larger the cache, the more it can store, obviously. The more it can store, the more textures can be rendered on the screen at once.
  • If you have multiple hard disks, consider moving your DISK CACHE LOCATION to a different hard disk altogether.
  • Click the GRAPHICS tab and consider decreasing the DRAW DISTANCE value. The minimum is 64m, default is 96, the maximum is 512m. If SL is trying to render things 512m, it must download textures for them and then work hard to draw them too.
  • Don't run so many programs at once.

You'll have to balance the MAXIMUM BANDWIDTH setting with what your Internet Service can provide and who else in your household is using the same connection.


Consider your Internet Connection If you are experiencing grayness and lag and have one ore more of the following:

  • Slow Internet Connection
  • ISP Network Congestion
  • Voice Chat Enabled
  • Streaming Audio Enabled
  • Streaming Video Enabled
  • Someone else in the house doing Second Life
  • Someone else in the house downloading files or surfing the Internet
  • You've got a flaky wireless connection
  • You've got a Cable Modem and everyone in your neighborhood is downloading files

Chances are, you're probably chewing up a lot of network bandwidth. Your Internet Connection is like a garden hose. There's only so much you can push through it. Switch to bandwidth conservation mode.

  • Disable Streaming video
  • Disable Streaming Audio
  • Disable Voice Chat
  • Kick your brother off the other computer
  • Move closer to your Wireless Access Point for a better signal
  • Switch to a faster / reliable internet service

There have been reports of residents coming to Help Island, saying they have crappy performance, everyone is gray and ruthed, and they're sick of Second Life. After much teeth-pulling we discover they're on dialup, connected at 28.8 kbps ("28.8? How can that be? I have a 52kbps modem!")


Consider The SL Surroundings

  • Move to a sim that has less people in it
  • Move to a sim that has fewer objects and scripts running in it
  • Limit your time online during periods of SL Service Degradation

Obviously, if you have less textures to download, your experience will be much better.

Consider a busy sim such as Help Island Public. The SIM itself contains platforms and scenery and objects that have their own textures. Linden Labs built those. Let's assume they've optimized their textures so that they're small in size as possible while still maintaining a good look.


Then Come All The People...

Residents will be wearing different clothing, hairs, attachements, robes, scripted objects, etc. Hundreds upon hudreds of them.

A texture that is 256 x 256 pixels by 24 bits deep will be 192 Kb (196,608 bytes). This is stored in a JPEG-2000 format. Grossly assuming a 10:1 compression ratio, this texture is 19.2 Kb. If any texture is "reused" (that is has the same UUID) on multiple objects, then this 19.2 Kb texture need only be downloaded once and stored in the cache. It can be read from there and applied to the many objects.

But more likely, people are sending in 1024 x 1024 pixel alpha (32 bits). I know I do. They simply look better and have more detail, and have a transparency channel. This file is now 4 Mb (4,194,304 bytes). Even at a 10:1 compression ratio, it's still 409.6 Kb! A typical dress may have 4 or 5 different textures. My favorite dress by Bare Rose probably has about 10! Hairs can also contribute to the texture count, although I'll wager there's only about 2 or 3 different kinds in most of them.

409.6 Kb x 5 (textures per dress) + 409.6 Kb x 3 (textures per hair) * 20 residents on the HIP platform. Let's see... 64 Mb just for hair and dresses alone! We're not even talking the scenery or the avatar's skins or the group chat traffic, streaming audio or anything!

64 Mb may not sound like much to you, but it is 67,108,864 bytes. Internet Connection Speeds are measured in "kilo-bits per second" or "mega-bits per second." A bit is 1/8 of a byte. 8 bits per byte. In transmission-speak, a kilo or mega is 1000 and 1,000,000 even. (Other calculations, I've been using kilo=1024, mega=1,048,576.)

Let's do the math:

    (67,108,864 bytes) * (8 bits/byte)
-------------------------------------------  = 699 seconds (roughly).
(768 kilo-bits/sec) * (1000 bits/kilo-bits)   

That's around 11.5 minutes at 768 DSL/Cable Modem speeds!

Speed (kbps) Approx Time (min)
28.8 311
52 172
768 12
1500 6
3000 3
8000 1

As you can see, the faster your connection speed, the quicker you could potentially receive it. If there are 20 residents around you, all 20 residents will be receiving the same 64 Mb of textures. The simulator and asset server goes into overdrive sending out textures here and there, to everyone.

Plus a whole slew of other things:

  • A new hair or dress is attached or rezzed: object info must be delivered to everyone so they can see it too
  • Someone moves: positional information has to be sent to everyone.
  • A particle poof goes off: the texture has to be sent to eveyone.
  • Someone breaks into a dance routine with sound: the animtion and sound file must be delievered to everyone.
  • Someone chats: group chat must be caluculated for distance and delivered to the appropriate people
  • Someone with a high draw distance is requesting more and more textures for objects far away - the sim has to respond to that too
  • Physical objects (and object physics) place a huge calculation burden on the sim, while it calculates collision conditions
  • Scripted objects take definite time slices out of the sim's CPU time
  • Huge prims - [problems]!
  • Number of prims on the land

You can quickly see that's a lot of burden on the Simluator who must now transfer here and there. As old residents leave and new ones arrive, the new residents get the 64 Mb, and the older residents get the delta (only what's changed).

We, as content creators, have created objects that are not optimized for Internet Transfer. We, as content consumers, use those inefficient objects in a manner that exacerbates the problem. We love to "wear" lots of it! In the end, we did this to ourselves, despite Linden Labs' guidelines... [Watch Video]

This is why griefers can bring a sim to its knees. The simulator in a crowded sim is already working at near-capacity. All the griefer needs to do is to put the last straw on the camel's back.


Reference Materials

Polygons Shooting Out Of Avatars

Fantastic Screen Displays While In Appearances

Avatar Covered With Onscreen Textures

Click To Enlarge
Symptoms

The people affected by this condition might exhibit one or more of the following symptoms:

  • Inexplicable textures applied to their clothing and avatar (right click image and open in a new window or tab to follow along)
  • Going into APPEARANCES restores their look, temporarily. Coming out of APPERANCES results in blackened parts again.
  • Clearing CACHE and relogging offers only temporary relief - as issue may recur at any moment


Treatment
  • Have the resident upgrade the video drivers.

Residents may argue, "But I have a brand new computer, how can my drivers be out of date?" The fact is that updates to software (and drivers) are coming out all of the time. The version that is installed with their Operating System may be recent, but still several revisions back - one that is "certified" as stable and working. Second Life uses cutting edge graphics technologies which might be incorporated into a recente SL Upgrade. Quite often, people start having video problems after an upgrade, as the SL Viewer requirements blew past what their driver can effectively provide.

Some Suggested Sites
AMD (formerly ATI) ATI Graphics
nVidia Corporation GeForce and other nVidia Graphics
Drivers Only Website *caution* not all drivers are the latest versions


What If It Didn't Work?

Help them file a support ticket at https://support.secondlife.com/

Everyone Tells Me I'm Ruthed

Help! I'm A Monster!

Click to enlarge
Click to enlarge
Symptoms

The people affected by this condition might exhibit one or more of the following symptoms:

  • Well, just look at the pictures!


Treatment

The issue is caused by a series of animations that bend the body this way and that and are either applied by a scripted object or a gesture. It's similar in concept to a "body crusher" script which folds an avatar into a tiny package so it can fit into a smaller avatar of a cat or a floating eyeball. It's a harmless prank, thought up by ingenious griefers.

It can be horrific to an unsuspecting newbie. I have seen a number of scripts and animations and gestures which will "reverse" the effects of the Monster Script. Some are easy to use, others - I am clueless how to apply them. I also wonder if the resident would be willing to accept yet another gesture to run when it was a malicious gesture in the first place!

There is nothing simpler than the following to cure this condition:

  • Relog
  • Don't do that any more!


What if it didn't work?

There's just no way it wouldn't work. Animations are not persistent across Second Life sessions. If it DOES persist, then there's something else at work. Check for:

  1. An attachment which restores the monster look each time an avatar logs on (Use the REPLACE OUTFIT with a newbie avatar, if ncessary)
  2. Resident is wearing a deformed SHAPE (not caused by an animation). In this case, have them put on a different shape
  3. File a support ticket via https://support.secondlife.com

Lum Pfohl 11:42, 4 December 2007 (PST)

Lum's Quick Links
LumSelfPortrait.jpg
Click to Enlarge


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