Difference between revisions of "User:Nyx Linden/Mesh Office Hours Agenda Archive"

From Second Life Wiki
Jump to navigation Jump to search
Line 1: Line 1:
===Archived Agenda notes for the Mesh Project Office Hour===
===Archived Agenda notes for the Mesh Project Office Hour===
== December 20, 2010 ==
# -Is it possible to make a checkbox for single or doublesided render of polys (Marcthur)
# -I have a 0.7 prim mesh, when I scale that below 0.2m it becomes 0.1 prim, any logic figures for that? At 64m it still is 0.7prim (Marcthur)
# -can you explain what ARC is. By making mesh clothes I wanna keep things clean and smooth (Marcthur)
# -My imported avatar (with weighted skin and joint pos) is hovering above ground. Pelvis z-value looks te be translated to feet. (Marcthur)
# -How is development coming along? any soft dates for when mesh may be going live?
# -Scripting: Is all the mesh scripting stuff gonna be in the primitiveparamaters functions? is there a list of what they will be yet?
# -Missing Mesh - any progress on CTS-395?
# -Is some team at LL constantly updating the JIRA UI?  If so, please make them stop, I can never find what I'm looking for, and their time could be spent working on things more important (like.... helping you guys?).
# -Morph Targets need to at least be open to discussion.  Just listen to our ideas already!
# Can we vsee the new streaming cost formula?
# With mesh only being supported in V2, is it possible to have a popup similar to entering a region running a different simulator version? Such as, "This region contains mesh, your viewer version is incapable of displaying some content."  I ask because I have met several people who use v 1.x because their friends say V2 sucks, but don't actually know what they are missing and it might drive up V2 adoption and thus mesh usefulness.


== December 6, 2010==
== December 6, 2010==

Revision as of 15:37, 5 January 2011

Archived Agenda notes for the Mesh Project Office Hour

December 20, 2010

  1. -Is it possible to make a checkbox for single or doublesided render of polys (Marcthur)
  2. -I have a 0.7 prim mesh, when I scale that below 0.2m it becomes 0.1 prim, any logic figures for that? At 64m it still is 0.7prim (Marcthur)
  3. -can you explain what ARC is. By making mesh clothes I wanna keep things clean and smooth (Marcthur)
  4. -My imported avatar (with weighted skin and joint pos) is hovering above ground. Pelvis z-value looks te be translated to feet. (Marcthur)
  5. -How is development coming along? any soft dates for when mesh may be going live?
  6. -Scripting: Is all the mesh scripting stuff gonna be in the primitiveparamaters functions? is there a list of what they will be yet?
  7. -Missing Mesh - any progress on CTS-395?
  8. -Is some team at LL constantly updating the JIRA UI? If so, please make them stop, I can never find what I'm looking for, and their time could be spent working on things more important (like.... helping you guys?).
  9. -Morph Targets need to at least be open to discussion. Just listen to our ideas already!
  10. Can we vsee the new streaming cost formula?
  11. With mesh only being supported in V2, is it possible to have a popup similar to entering a region running a different simulator version? Such as, "This region contains mesh, your viewer version is incapable of displaying some content." I ask because I have met several people who use v 1.x because their friends say V2 sucks, but don't actually know what they are missing and it might drive up V2 adoption and thus mesh usefulness.

December 6, 2010

  1. Will we have the ability to deform meshes with the body sliders not connected to bones? ie: butt, breast, hip, muscle.
  2. Will we have the ability to create custom skeletons for animation, or add custom bones to the SL skeleton ie: fingers, toes & tails?
  3. If you want a parcel on ADITI, see http://blogs.secondlife.com/thread/51153?tstart=0
  4. What are the top issues and priorities that the mesh team is working on right now?
  5. Can I (Reed) get a copy of a .dae featuring a scene of objects, including the LOD for each object within the scene (which is compatible w/ SL, of course)?
  6. Avatar Render cost Tool can we get this adjusted to display mesh correctly?
  7. Is there any plan to make changes concerning https://jira.secondlife.com/browse/CTS-297, Pivot points and Mesh reistration before reelease?