Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

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# Will vehicles use the prim count of the physics hull and allow use of over 31 prims on the visible mesh part?
# Will vehicles use the prim count of the physics hull and allow use of over 31 prims on the visible mesh part?
# Will scripting support changing an object between different meshes?
# Will scripting support changing an object between different meshes?
# Will mesh import support normal maps ? Or any other normal storing system ?

Revision as of 09:14, 29 September 2010

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: September 29, 2010.


Agenda

September 29, 2010

  1. Collada geometry origin not used? Will cause problem with LODs being off center without hacky work around?
  2. Will vehicles use the prim count of the physics hull and allow use of over 31 prims on the visible mesh part?
  3. Will scripting support changing an object between different meshes?
  4. Will mesh import support normal maps ? Or any other normal storing system ?