Difference between revisions of "User:Nyx Linden/Office Hours Agenda"

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# Any possibility of improving camera placement? https://jira.secondlife.com/browse/VWR-19238
# Any possibility of improving camera placement? https://jira.secondlife.com/browse/VWR-19238
# Http textures, the good, the bad, and the ugly. (http bugs metajira, SNOW-782)
# Http textures, the good, the bad, and the ugly. (http bugs metajira, SNOW-782)
# We've been discussing with Oz the issue of making the V2 UI switchable, which would benefit from an internal Viewer API to which different UIs could talk.  In your avatars area, do you see any roadblocks to making the avatar editor operate through such an abstract interface?  How might you do it?
# Your topic here.
# Your topic here.

Revision as of 12:11, 4 August 2010

Nyx Linden's Office Hours Agenda

Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32

Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.

Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.

Archived agendas can be found at the agenda archive.

Next meeting scheduled for: August 4, 2010.


Agenda

August 4, 2010

  1. Any possibility of improving camera placement? https://jira.secondlife.com/browse/VWR-19238
  2. Http textures, the good, the bad, and the ugly. (http bugs metajira, SNOW-782)
  3. We've been discussing with Oz the issue of making the V2 UI switchable, which would benefit from an internal Viewer API to which different UIs could talk. In your avatars area, do you see any roadblocks to making the avatar editor operate through such an abstract interface? How might you do it?
  4. Your topic here.