Difference between revisions of "User:Oz Linden"

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[[Image:OzLinden.png|right]]
[[Image:OzLinden.png|right]]


::'''aka [http://www.linkedin.com/in/scottdlawrence Scott Lawrence]'''
::'''in Second Life, [https://my.secondlife.com/oz.linden Oz Linden]'''
::'''in Real Life, [http://www.linkedin.com/in/scottdlawrence Scott Lawrence]'''


I'm the '''Director of Open Development''' at Linden Lab, and a member of the [[Snowstorm Team]].
I was the '''VP of Second Life Engineering''' at the Lab, but as of Feb 26 2021, I'm retired.
My mission is to invigorate and expand the open source program both inside and outside Linden Lab, and to them more responsive to the needs of our Residents.


== Office Hours ==
----


[[Image:OzLindenOffice.png|right|frame|caption="Oz Linden's Office"|]]
My mission was to make Second Life better, including making existing features faster and more reliable, and also adding new capabilities that make your Second Life better.
 
Current office hours are:
* Monday mornings 07:30-08:30 SLT
* Wednesday afternoons 13:00-14:00 SLT
 
at my {{SLurl
|region=Hippotropolis
|x=209
|y=90
|z=24
|title=Office
|image=https://wiki.secondlife.com/w/images/9/9c/OzLindenOffice.png
|message="Office Hours Mon 07:30-08:30 SLT and Wed 12:30-13:30 SLT office on Hippotropolis"
}}
 
These times may change - to subscribe to a calendar for them, see [[User:Oz_Linden/Office_Hours]]
 
=== Topics ===
 
Any topic relevant to open source development is fair game.
 
If there are specific topics you would like to schedule time to discuss, either send me a message, or edit them into [[User:Oz_Linden/Office_Hours_Topics|Office Hours Topics]].
 
=== Archives ===
 
Selected transcripts can be found in my [[User:Oz Linden/Office Hours Archives|Office Hours Archive]].


==In The Real World==
==In The Real World==


...I'm based in the Boston office.
I worked from my home in New Hampshire (I did even before the pandemic lockdowns).


I'm a long time open source user and developer - before coming to Linden Lab I spent ~7 years leading the [http://wiki.sipfoundry.org/display/sipXecs/sipXecs sipXecs SIP PBX project]
I'm a long time open source user and developer - before coming to Linden Lab I spent ~7 years leading the [http://wiki.sipfoundry.org/display/sipXecs/sipXecs sipXecs SIP PBX project]


My career has been a steady climb up the ISO protocol stack... I started out doing link layer drivers at NCR and other places, built a few different network and transport layer protocols, then spent several years on HTTP (if you have a device that has a web interface, there's a decent chance it has my server in it), then several more on SIP (the core protocol for most voice on the net), and now I've worked my way up to virtual worlds.  I've done a lot of standards development, mostly at the IETF, but also at other industry consortia.
My career has been a steady climb up the [http://en.wikipedia.org/wiki/OSI_model OSI protocol stack]... I started out doing link layer drivers at NCR and other places, built a few different network and transport layer protocols, then spent several years on HTTP (if you have a device that has a web interface, there's a decent chance it has my server in it), then several more on SIP (the core protocol for most voice on the net including SLs), and now I've worked my way up to virtual worlds.  I've done a lot of standards development, mostly at the [http://www.ietf.org IETF], but also at other industry consortia.
 
===Tools===


Outside work, I play billiards in the [http://www.poolplayer.org/ APA], and ride my electric skateboard (often to work).
I am compulsive about automating routine tasks, and have a small collection of [[User:Oz_Linden/Tools|handy tools]] that I make available for sharing...


[[Category:Snowstorm]]
[[Category:Snowstorm]]

Latest revision as of 10:44, 26 February 2021

OzLinden.png
in Second Life, Oz Linden
in Real Life, Scott Lawrence

I was the VP of Second Life Engineering at the Lab, but as of Feb 26 2021, I'm retired.


My mission was to make Second Life better, including making existing features faster and more reliable, and also adding new capabilities that make your Second Life better.

In The Real World

I worked from my home in New Hampshire (I did even before the pandemic lockdowns).

I'm a long time open source user and developer - before coming to Linden Lab I spent ~7 years leading the sipXecs SIP PBX project

My career has been a steady climb up the OSI protocol stack... I started out doing link layer drivers at NCR and other places, built a few different network and transport layer protocols, then spent several years on HTTP (if you have a device that has a web interface, there's a decent chance it has my server in it), then several more on SIP (the core protocol for most voice on the net including SLs), and now I've worked my way up to virtual worlds. I've done a lot of standards development, mostly at the IETF, but also at other industry consortia.

Tools

I am compulsive about automating routine tasks, and have a small collection of handy tools that I make available for sharing...