Difference between revisions of "User:Poppy Linden/PyOGP \ libdev Initial Setup Experience"

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* bin/client_unittest
* bin/client_unittest
** FAILBOAT
** FAILBOAT
** pip -E . greenlet
** pip -E . install greenlet
** bin/client_unittest
** bin/client_unittest
** now a bunch of crazy shit instead of tracebacks, that's... good?
** now a bunch of crazy shit instead of tracebacks, that's... good?
Line 53: Line 53:
** pip install -E . -e svn+http://svn.secondlife.com/svn/linden/projects/2008/pyogp/buildouts/libdev/trunk ... FAIL but a new error, no setup.py... wait a sec...
** pip install -E . -e svn+http://svn.secondlife.com/svn/linden/projects/2008/pyogp/buildouts/libdev/trunk ... FAIL but a new error, no setup.py... wait a sec...
** pip install -E . -e svn+http://svn.secondlife.com/svn/linden/projects/2008/pyogp/pyogp.lib.base/trunk/ ... WIN
** pip install -E . -e svn+http://svn.secondlife.com/svn/linden/projects/2008/pyogp/pyogp.lib.base/trunk/ ... WIN
* should work to just copy a unit test into my src/ dir, copying test_udpconnection.py as it sounds like a good start
* pip install -E . greenlet
* bin/python src/test_udpconnection.py ... aaaaaand... no output. Is that a good thing for a test?
* need some of this:
<python>
if __name__ == "__main__":
    unittest.main()
</python>
* tests pass. Rad! Let's send some garbage.
== learn to send messages ==
* pyogp.lib.base/pyogp/lib/base/message/circuit.py - the Host class looks a little thin; doesn't take a FQDN, just an IP addy?
* resetting the host in test_find_circuit in my modified copy of test_udpconnection.py doesn't seem to be hitting the desired host / port
* try to reverse-engineer class diagram using pylint and graphviz... hmm...
* finally get *something* - a couple circuits established with the UDPConnectionTest replacing the mock server with my code
* it's making me crazy that MockupTestServer and Client don't seem to map to a real object. It appears to be impossible to trivially modify test_udpconnection.py to connect to a real server instead of a mock.
* so after some tinkering, this works:
<pre>
        p = packet_types.AvatarPropertiesRequestPacket()
        poppy = UUID()
        print dir(poppy)
        print poppy.uuid.bytes
        p.AgentData['AgentID'] = poppy
        p.AgentData['SessionID'] = UUID()
        p.AgentData['AvatarID'] = poppy
        self.send_message(p, True)
</pre>
* need a coroutine to sit and wait for response, not that far yet
* much of this functionality is in region.py, should definitely be brought out and into the message package somehow
* chat with enus about branching, possibly mercurial?
* full test, with reliable acks:
<python>
    def test_asdf(self):                                                                                             
        # build message, send it                                                                                     
        packet = packet_types.AvatarPropertiesRequestPacket()                                                       
        poppy = UUID()                                                         
        packet.AgentData['AgentID'] = poppy                                                                         
        packet.AgentData['SessionID'] = UUID()                                                                       
        packet.AgentData['AvatarID'] = poppy                                                                         
        #self.messenger.send_message(packet, self.host)                                                             
        self.messenger.send_reliable(packet, self.host, 0)                                                           
        # wait for Ack, socket timeout after 1s wait (1000ms)                                                       
        self.messenger.socket.settimeout(1.0)                                                                       
        msg_buf, msg_size = self.messenger.udp_client.receive_packet(self.messenger.socket)                         
        recv = self.messenger.receive_check(self.messenger.udp_client.get_sender(), msg_buf, msg_size)               
        if recv is None or recv.name != 'PacketAck':                                                                 
            self.fail("no data waiting after 1s")                                                                   
</python>
== random hacking ==
* can't seem to introspect then send all the packet types from dir() on pyogp.lib.base.message.packets
* that's gone, but no obvious way to get message from template...
* eventlet 0.8.12 cheeseshop install seems borked, using 'pip install -E . -f http://pypi.python.org/packages/source/e/eventlet/eventlet-0.8.11.tar.gz eventlet-0.8.11'
* install nose: easy_install --prefix=~/local nose
* bin/python `which nosetests` src/*
* yeah, i want to keep a mercurial fork: hg convert http://svn.secondlife.com/svn/linden/projects/2008/pyogp/pyogp.lib.base/trunk

Latest revision as of 18:19, 28 July 2009

sequential, oldest first.

bootstrapping

  • omg tons of docs
  • omg repeats internally / externally... lemme fix that...
  • code?
  • ok, what deps are required? wait.. how does python pathing work? oh, i can just put it in my python_path, cool
  • wait, this says i need to install a friggin million things.
  • I Hate Everything Python Right Now.
  • I bootstrapped a wicked python env in my homedir.
mkdir -p ~/local/lib/python2.4/site-packages
vi ~/.bashrc 
>> export PYTHONPATH=$PYTHONPATH:~/local/lib/python2.4/site-packages
>> export PATH=$PATH:/usr/local/bin:~/bin:~/local/bin
. ~/.bashrc 

curl -L 'http://pypi.python.org/packages/2.4/s/setuptools/setuptools-0.6c9-py2.4.egg#md5=260a2be2e5388d66bdaee06abec6342a' > setuptools-0.6c9-py2.4.egg
sh setuptools-0.6c9-py2.4.egg --prefix=~/local
easy_install --prefix=~/local pip
easy_install --prefix=~/local virtualenv
  • ok, now what again? Oh yeah, virtualenv for pyogp... the point of this...
    • virtualenv . --no-site-packages
    • bin/python bootstrap.py
    • bin/buildout -v
    • oh, so virtualenv is preventing the very borknorking i am trying to prevent to my system. Fair game.

bootstrap / sanity verification

  • bin/client_unittest
    • FAILBOAT
    • pip -E . install greenlet
    • bin/client_unittest
    • now a bunch of crazy shit instead of tracebacks, that's... good?
    • 114 tests and 0 failures! that's good!

initial investigations

  • vi src/pyogp.lib.base/pyogp/lib/base/tests/base.py
    • everything starts with login, even with base. What about the delicious primitives i crave?
    • ls -l is your friend. There are subfolders in src/pyogp.lib.base/pyogp/lib/base/, namely one named network, and one named message.
  • reading tests is like looking at a tautology; they have no docs. "Yes, i bet that does in fact work that way." What do I see to bootstrap an app?
  • i say: "(i want to know what code to see to understand) how to init main, send a message, quit" enus: "well, region.py uses UDPDispatcher. i've not tried using it w/o the entire context" "maybe test_udpconnection.py is a useful reference. it instantiates UDPDispatcher, against a mock host, and sends a message"
  • enus: "the Message usage is changing soon. look at the Message() class." "packets.py transforms representations of packet data into Message instqances, but packets.py is going away soon"
  • there *really* needs to be a step-by-step to get bootstrapped, I hope this helps write that! I'm still not writing "Hello World" with pyogp yet!
  • test app, try 1
  • should work to just copy a unit test into my src/ dir, copying test_udpconnection.py as it sounds like a good start
  • pip install -E . greenlet
  • bin/python src/test_udpconnection.py ... aaaaaand... no output. Is that a good thing for a test?
  • need some of this:

<python> if __name__ == "__main__":

   unittest.main()

</python>

  • tests pass. Rad! Let's send some garbage.

learn to send messages

  • pyogp.lib.base/pyogp/lib/base/message/circuit.py - the Host class looks a little thin; doesn't take a FQDN, just an IP addy?
  • resetting the host in test_find_circuit in my modified copy of test_udpconnection.py doesn't seem to be hitting the desired host / port
  • try to reverse-engineer class diagram using pylint and graphviz... hmm...
  • finally get *something* - a couple circuits established with the UDPConnectionTest replacing the mock server with my code
  • it's making me crazy that MockupTestServer and Client don't seem to map to a real object. It appears to be impossible to trivially modify test_udpconnection.py to connect to a real server instead of a mock.
  • so after some tinkering, this works:
        p = packet_types.AvatarPropertiesRequestPacket()
        poppy = UUID()
        print dir(poppy)
        print poppy.uuid.bytes
        p.AgentData['AgentID'] = poppy
        p.AgentData['SessionID'] = UUID()
        p.AgentData['AvatarID'] = poppy
        self.send_message(p, True)
  • need a coroutine to sit and wait for response, not that far yet
  • much of this functionality is in region.py, should definitely be brought out and into the message package somehow
  • chat with enus about branching, possibly mercurial?
  • full test, with reliable acks:

<python>

   def test_asdf(self):                                                                                              
       # build message, send it                                                                                      
       packet = packet_types.AvatarPropertiesRequestPacket()                                                         
       poppy = UUID()                                                          
       packet.AgentData['AgentID'] = poppy                                                                           
       packet.AgentData['SessionID'] = UUID()                                                                        
       packet.AgentData['AvatarID'] = poppy                                                                          
       #self.messenger.send_message(packet, self.host)                                                               
       self.messenger.send_reliable(packet, self.host, 0)                                                            
       # wait for Ack, socket timeout after 1s wait (1000ms)                                                         
       self.messenger.socket.settimeout(1.0)                                                                         
       msg_buf, msg_size = self.messenger.udp_client.receive_packet(self.messenger.socket)                           
       recv = self.messenger.receive_check(self.messenger.udp_client.get_sender(), msg_buf, msg_size)                
       if recv is None or recv.name != 'PacketAck':                                                                  
           self.fail("no data waiting after 1s")                                                                     

</python>

random hacking