Difference between revisions of "User:Zai Lynch/Sandbox/LSL Goodies"

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(TP via map)
(zlBuzzer)
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<div id="box">
<div id="box">
== Script 3 ==
== Teleport via Map ==
<div style="padding: 0.5em">
<div style="padding: 0.5em">
Set the description of the prim this script is attached to, to: ''SIMNAME/X/Y/Z''<br>
Set the description of the prim this script is attached to, to: ''SIMNAME/X/Y/Z''<br>
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<div id="box">
== Buzzer ==
<div style="padding: 0.5em">
This script is supposed to be used during meetings so a speaker isn't interrupted by questions while people can still indicate that they would like to speak. Up to 8 people might leave their indication by clicking the item where the script is attached to. Every name will only be listed once.
Click and hold it clicked for more than 3 seconds to delete the upmost name.
<lsl>
//////////////////////////////////////////////////////
//                                                  //
//                zlBuzzer                          //
//            released under                      //
//  Creative Commons Attribution-Share Alike 3.0    //
//              by Zai Lynch                        //
//                                                  //
//////////////////////////////////////////////////////
integer time;
string q0 = "User with questions:";
string q1 = "";
string q2 = "";
string q3 = "";
string q4 = "";
string q5 = "";
string q6 = "";
string q7 = "";
string q8 = "";
erase()
{
    q1 = q2;
    q2 = q3;
    q3 = q4;
    q4 = q5;
    q5 = q6;
    q6 = q7;
    q7 = q8;
    q8 = "";
}
add(string name)
{
    if ((name != q1) && (name != q2) && (name != q3) && (name != q4) &&
    (name != q5) && (name != q6) && (name != q7) && (name != q8))
    if (q1=="") q1=name;
    else if (q2 == "") q2=name;
    else if (q3 == "") q3=name;
    else if (q4 == "") q4=name;
    else if (q5 == "") q5=name;
    else if (q6 == "") q6=name;
    else if (q7 == "") q7=name;
    else if (q8 == "") q8=name;
   
}
default
{
    state_entry()
    {
        llSetText(q0,<1,1,1>,1);
    }
    touch_start(integer total_number)
    {
        time = llGetUnixTime();
    }
   
    touch_end(integer num_detected)
    {
        if (llGetUnixTime() < time + 3)
        add(llDetectedName(0));
        else erase();
        llSetText(q0+"\n"+q1+"\n"+q2+"\n"+q3+"\n"+q4+"\n"
        +q5+"\n"+q6+"\n"+q7+"\n"+q8, <1,1,1>,1);
    }
}
</lsl>
</div></div>
|valign="top" width="200 px"|
|valign="top" width="200 px"|
{|align="center" width="200 px"
{|align="center" width="200 px"

Revision as of 20:26, 6 July 2008


Intro

So just for the record: I'm a complete LSL n00b. So don't expect much from this page. 'Cause I love the Open Source concept, I'd like to share some of my scripts with other SL Residents =)
Since these are contributions to the SL Wiki, all scripts are released under Creative Commons Attribution-Share Alike 3.0 License.


Simple Countdown

This script displays a hovering countdown above the item it's placed in.


<lsl> ////////////////////////////////////////////////////// // // // Simple Countdown Script // // released under // // Creative Commons Attribution-Share Alike 3.0 // // by Zai Lynch // // // //////////////////////////////////////////////////////


integer DAYS = 28; // Days until the countdown finishs integer HOURS = 6; // Hours until the countdown finishs integer MINUTES = 42; // Minutes until the countdown finishs integer SECONDS = 12; // Seconds until the countdown finishs string TEXT = "The end of the world will come in"; // Additional text defining the event string FINISHED = "uh oh..."; // Text displayed when event happened vector COLOR = <1,1,1>; // Color of the displayed text


countdown() {

   llSetText(TEXT+"\n"+(string)(SECONDS/86400)+" days, "
       +(string)((SECONDS%86400)/3600)+" hours, "
       +(string)(((SECONDS%86400)%3600)/60)+" minutes, "
       +(string)(((SECONDS%86400)%3600)%60)+ "seconds.",COLOR,1);

}


default {

   state_entry()
   {
       SECONDS = SECONDS + MINUTES * 60 + HOURS * 3600 + DAYS * 86400;
       llSetTimerEvent(1);
       countdown();
   }


   timer()
   {
       if (SECONDS > 0)
       {
           SECONDS = SECONDS - 1;
           countdown();
       }
       else 
       {
           llSetText(FINISHED, COLOR,1);
           llSetTimerEvent(0);
       }
   }

} </lsl>


Basic Notecard-Reader

This script reads notecards placed in the same prim as the script itself.

<lsl> ////////////////////////////////////////////////////// // // // Basic Notecard-Reader // // released under // // Creative Commons Attribution-Share Alike 3.0 // // by Zai Lynch // // // //////////////////////////////////////////////////////


// Constants

integer CHANNEL = 2130214; list MENU = ["Forward", "Backward", "Load", "Play", "Stop", "Time"];

// Variables list gMenuNC; integer gLine = 0; integer gTime = 5; string gNC = "";


zlGenerateList() {

   integer i;
   integer n = llGetInventoryNumber(INVENTORY_NOTECARD);
   string name;
   gMenuNC = [];
   if (n > 0)
   {
       for (i=0; i<n; i++)
       {
           name = llGetInventoryName(INVENTORY_NOTECARD, i);
           if (llStringLength(name) < 25)
               gMenuNC = gMenuNC + [name];
           else 
           {
               llSay(0, "Name: "+name + " is to long.");
               llRemoveInventory(name);
               llSay(0, "Notecard removed.");
           }
       }
   }
   if (gNC == "") gNC=llGetInventoryName(INVENTORY_NOTECARD,0);

}


default {

   state_entry()
   {
       zlGenerateList();
       llListen(CHANNEL, "", llGetOwner(), "");
       llListen(CHANNEL+1, "", llGetOwner(), "");
   }
   
   on_rez(integer start_param)
   {
       llResetScript();
   }
   
   changed(integer change)
   {
       if (change == CHANGED_INVENTORY) zlGenerateList();
   }
   
   touch_start(integer num)
   {
       if (llDetectedKey(0) == llGetOwner()) llDialog(llGetOwner()," ",MENU,CHANNEL);
   }
   
   listen(integer cha, string name, key id, string msg)
   {
       if (cha == CHANNEL)
       {
           if (msg == "Stop") 
           {
               llSetTimerEvent(0);
               llDialog(llGetOwner()," ",MENU,CHANNEL);
           }
           if (msg == "Play") 
           {
               llSetTimerEvent(gTime); 
               llGetNotecardLine(gNC, gLine); 
               llDialog(llGetOwner()," ",MENU,CHANNEL);
           }
           if (msg == "Forward") 
           {
               gLine = gLine + 1; 
               llGetNotecardLine(gNC, gLine); 
               llDialog(llGetOwner()," ",MENU,CHANNEL); 
               llSetTimerEvent(0);
           }
           if ((msg == "Backward") && (gLine > 0)) 
           {
               gLine = gLine - 1; 
               llGetNotecardLine(gNC, gLine); 
               llDialog(llGetOwner()," ",MENU,CHANNEL); 
               llSetTimerEvent(0);
           }
           if (msg == "Load") 
               llDialog(llGetOwner(), " ", gMenuNC, CHANNEL+1);
           if (msg == "Time") 
               state listening;
       }
       if (cha == (CHANNEL+1))
       {
           gNC = msg;
           gLine = 0;
           llDialog(llGetOwner()," ",MENU,CHANNEL);
       }
   }
   
   timer()
   {
       gLine = gLine+1;  
       llGetNotecardLine(gNC, gLine);
   }
   
   dataserver(key qid, string data)
   {
       llSay(0, data);        
   }
   
   state_exit()
   {
       llSetTimerEvent(0);
   }
       

}

state listening {

   state_entry()
   {
       llSetTimerEvent(30);
       llListen(0, "", llGetOwner(), "");
       llSay(0,"Please tell me the desired updatetime in seconds.");
   }
   
   listen(integer cha, string name, key id, string msg)
   {
       gTime = (integer)msg;
       llSay(0, "Time set.");
       state default;
   }    
   
   timer()
   {
       llSay(0,"Sorry, the request timed out.");
       state default;
   }
   
   state_exit()
   {
       llSetTimerEvent(0);
       llDialog(llGetOwner()," ",MENU,CHANNEL);
   }

} </lsl>


Teleport via Map

Set the description of the prim this script is attached to, to: SIMNAME/X/Y/Z
The script will read the description and open the map at the defined position in case it is clicked.
Click and hold the prim clicked for more then 4 seconds in order to re-initialize the script.

<lsl> ////////////////////////////////////////////////////// // // // Teleport via Map // // released under // // Creative Commons Attribution-Share Alike 3.0 // // by Zai Lynch // // // //////////////////////////////////////////////////////

string simname; vector pos; integer touchStartTime;


init() {

   if (llGetObjectDesc() != "")
   {
   string desc = llGetObjectDesc();
   simname = llGetSubString(desc,0,llSubStringIndex(desc,"/")-1);
   desc = llGetSubString(desc,llSubStringIndex(desc,"/")+1,llStringLength(desc)+1);
   integer x = (integer)llGetSubString(desc,0,llSubStringIndex(desc,"/")-1);
   desc = llGetSubString(desc,llSubStringIndex(desc,"/")+1,llStringLength(desc)+1);
   integer y = (integer)llGetSubString(desc,0,llSubStringIndex(desc,"/")-1);
   desc = llGetSubString(desc,llSubStringIndex(desc,"/")+1,llStringLength(desc)+1);
   integer z = (integer)llGetSubString(desc,0,llStringLength(desc)-1);
   pos = <x,y,z>;
   }
   else
   {
       simname="Omidyar";
       pos=<130,86,200>;
   }

}


default {

   state_entry()
   {
       init();
   }
   
   touch_start(integer num_detected)
   {
       touchStartTime = llGetUnixTime();
   }
   
   touch_end(integer num_detected)
   {
       if (llGetUnixTime() > touchStartTime + 4)
       {
           llSay(0,"Resetting...");
           init();
       }
       else 
       llMapDestination(simname, pos, <1,1,1> );
   }

} </lsl>


Buzzer

This script is supposed to be used during meetings so a speaker isn't interrupted by questions while people can still indicate that they would like to speak. Up to 8 people might leave their indication by clicking the item where the script is attached to. Every name will only be listed once.

Click and hold it clicked for more than 3 seconds to delete the upmost name.

<lsl> ////////////////////////////////////////////////////// // // // zlBuzzer // // released under // // Creative Commons Attribution-Share Alike 3.0 // // by Zai Lynch // // // //////////////////////////////////////////////////////


integer time;

string q0 = "User with questions:"; string q1 = ""; string q2 = ""; string q3 = ""; string q4 = ""; string q5 = ""; string q6 = ""; string q7 = ""; string q8 = "";

erase() {

   q1 = q2;
   q2 = q3;
   q3 = q4;
   q4 = q5;
   q5 = q6;
   q6 = q7;
   q7 = q8;
   q8 = "";

}

add(string name) {

   if ((name != q1) && (name != q2) && (name != q3) && (name != q4) && 
   (name != q5) && (name != q6) && (name != q7) && (name != q8))
   if (q1=="") q1=name;
   else if (q2 == "") q2=name;
   else if (q3 == "") q3=name;
   else if (q4 == "") q4=name;
   else if (q5 == "") q5=name;
   else if (q6 == "") q6=name;
   else if (q7 == "") q7=name;
   else if (q8 == "") q8=name;
   

}


default {

   state_entry()
   {
       llSetText(q0,<1,1,1>,1);
   }
   touch_start(integer total_number)
   {
       time = llGetUnixTime();
   }
   
   touch_end(integer num_detected)
   {
       if (llGetUnixTime() < time + 3)
       add(llDetectedName(0));
       else erase();
       llSetText(q0+"\n"+q1+"\n"+q2+"\n"+q3+"\n"+q4+"\n"
       +q5+"\n"+q6+"\n"+q7+"\n"+q8, <1,1,1>,1);
   }

} </lsl>

Zai landing.png