Difference between revisions of "User:Zai Lynch/Sightseeing/How to"

From Second Life Wiki
Jump to navigation Jump to search
(*new*)
 
m (ty kaname :-))
Line 7: Line 7:
== Windlight ==
== Windlight ==


The sightseeing experience in Second Life can be increased by using the so called ''Windlight Viewer''. By now, this is an optional first look viewer.
The sightseeing experience in Second Life can be increased by using the so called ''Windlight Viewer''. Right now, this is an optional first look viewer.


[http://secondlife.com/community/firstlook.php Download Windlight] '''|''' [[WindLight|Read more about Windlight in the Wiki]] '''|''' [http://blog.secondlife.com/2007/11/15/tip-of-the-week-11-welcome-to-windlight/ Video Tutorial on Windlight]  
[http://secondlife.com/community/firstlook.php Download Windlight] '''|''' [[WindLight|Read more about Windlight in the Wiki]] '''|''' [http://blog.secondlife.com/2007/11/15/tip-of-the-week-11-welcome-to-windlight/ Video Tutorial on Windlight]  
Line 15: Line 15:
The default camera angle is a view from behind your Avatar. However, you can move your camera, twist it around yourself to see your face or even zoom into objects far away. Since this is very useful for sightseeings, I'll tell you how it works:  
The default camera angle is a view from behind your Avatar. However, you can move your camera, twist it around yourself to see your face or even zoom into objects far away. Since this is very useful for sightseeings, I'll tell you how it works:  


Press and hold the ''ALT'' key of your keyboard. Your curser will change into a reading-glass. By clicking any object around you, your camera will focus that object. If you hold down your left mouse button and move your mouse forth and back, you can zoom in and out. If you move it right and left, you can spin around that object. By holding the ''CTRL'' key (or ''CMD''on a Mac) as well you can even spin up and down. If you would like to return to your default view, just hit the ''ESC'' key multiple times until your back to normal. Try to become familiar with the camera movement and you'll be able to notice much more detail in your surroundings then you were aware of in the beginning. To improve your camera skills beyond that, have a look at [http://blog.secondlife.com/2007/08/30/tip-of-the-week-how-to-move-your-camera-further-and-better/ this video tutorial by Torley Linden].
Press and hold the ''ALT'' key of your keyboard. Your cursor will change into a reading-glass. By clicking any object around you, your camera will focus that object. If you hold down your left mouse button and move your mouse forth and back, you can zoom in and out. If you move it right and left, you can spin around that object. By holding the ''CTRL'' key (or ''CMD''on a Mac) as well you can even spin up and down. If you would like to return to your default view, just hit the ''ESC'' key multiple times until you're back to normal. Try to become familiar with the camera movement and you'll be able to notice much more detail in your surroundings then you were aware of in the beginning. To improve your camera skills beyond that, have a look at [http://blog.secondlife.com/2007/08/30/tip-of-the-week-how-to-move-your-camera-further-and-better/ this video tutorial by Torley Linden].


== How to change your ''Draw Distance'' ==
== How to change your ''Draw Distance'' ==

Revision as of 12:40, 24 February 2008

How to use the Sightseeing HUD

Notice: The HUD won't work if you attach it in areas where scripts aren't allowed. These areas are labeled by Status no scripts regular.png, Status no scripts windlight.png or Status no scripts dazzle.png icons on top of your screen, depending on your viewer.

description

Windlight

The sightseeing experience in Second Life can be increased by using the so called Windlight Viewer. Right now, this is an optional first look viewer.

Download Windlight | Read more about Windlight in the Wiki | Video Tutorial on Windlight

How to use your camera

The default camera angle is a view from behind your Avatar. However, you can move your camera, twist it around yourself to see your face or even zoom into objects far away. Since this is very useful for sightseeings, I'll tell you how it works:

Press and hold the ALT key of your keyboard. Your cursor will change into a reading-glass. By clicking any object around you, your camera will focus that object. If you hold down your left mouse button and move your mouse forth and back, you can zoom in and out. If you move it right and left, you can spin around that object. By holding the CTRL key (or CMDon a Mac) as well you can even spin up and down. If you would like to return to your default view, just hit the ESC key multiple times until you're back to normal. Try to become familiar with the camera movement and you'll be able to notice much more detail in your surroundings then you were aware of in the beginning. To improve your camera skills beyond that, have a look at this video tutorial by Torley Linden.

How to change your Draw Distance

Regular Viewer

Click Edit -> Preferences (or CTRL + P) and select the Graphics register card. Change the number at the Draw Distance box to the value you like to have and close the window with the OK button afterwards.

Regular Viewer
Windlight Viewer

Click Edit -> Preferences (or CTRL + P) and select the Graphics register card. Check the Custom box next to the Quality and Performance slider and change your Draw Distance to the value of your choice by moving the first slider in the new box. Close the window with the OK button afterwards.

Windlight Viewer