User:Zai Lynch/Talkpage Archive 03

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Old comments and discussions are archived (I & II) since this page was growing to large. In case you'd like to reply to one of the archived discussions, please open a new topic here and name it: Re:Name of the old discussion.
Contents (Archive I)
Contents (Archive II)

Map maker

Yes, I noticed that right after I posted it. I posted it after seeing that it compiled, without actually using it in-world. Now I know better. I posted the fix, but seems we were making an edit at the same time. More good stuff to come as fast as I can dig it all out of my inventory. -Cow Taurog 21:28, 13 March 2009 (UTC)

Yay, lookin' forward to! :-) Zai signature.png Lynch (talk|contribs) 21:36, 13 March 2009 (UTC)

Mega Prims

As you seem not to understand English very well, I will try to explain why this edit makes no sense using small words.

What you wrote is: Linden Lab announced and discussed plans on using methods to prohibit the use of mega prims greater than 256m in one dimension, but then decided to only limit them to 64.000m, since they found legitimate use for the 256m prims (for example in horizons and skies).

What that means is: At first, the people at Linden Lab said that they would allow only megaprims that were up to 256m in any direction. However, they decided that there are good uses for megaprims up to 256m. Therefore, they decided that only megaprims up to 64m in any direction may be used.

Aside from being false, no part of this makes any sense, even by Linden Lab logic. Samantha Poindexter 14:08, 15 March 2009 (UTC)

Ah... I think I see the problem. It was really a translation problem:
What I wrote was: 64.000m.
What I meant was 64,000m, beeing 64km. (We use the dot to seperate thousands in German.)
In office hours discussions it had seemed that no one was using megaprims over 256m in general ways, but Andrew had the good idea to scan the grid just to check… What we found surprised us. There are over 80 regions using larger than 256m megaprims, in almost all cases in order to generate an artificial horizon - either sky or water.

Given the number of these completely legitimate builds that would be affected, and the ability to implement megaprim clamping code essentially on a moment’s notice if it seems appropriate, we reached a new and somewhat different conclusion. In addition, I will be doing some performance and capacity work to determine specific overhead for this amongst other cases so that we understand the real impact of these on region design.
We have now decided that the best path will be to not restrict megaprim size to 256m as we had previously discussed at length (for months), but to only limit them to 64k meters, and have an upcoming project create better tools for managing large prims, both in terms of tracking them and providing methods to prevent mis-use that create problems for residents in overlapped parcels (where a megaprim overhangs their property, for instance).

Best regards,

Sidewinder Linden
Program Manager

Sidewinder Linden, 2008.03.27, SL Blog

Thx for the heads-up! Fixed it in the article.
Zai signature.png Lynch (talk|contribs) 18:00, 15 March 2009 (UTC)