User:Zai Lynch/Talkpage Archive 03

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Revision as of 16:58, 16 April 2009 by Nock Forager (talk | contribs) (Added comment on.)
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Welcome to my discussion page =)

If you want to leave a comment / start a discussion, please operate as follows:

  • Press the edit button on top of the page.
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  • Preview the page and save it if you're comfortable with it. Make sure to click the "Watch this page" button 'cause i'll answer your question / discuss your topic in here so everyone can follow the discussion and don't have to click from one talk page to the next to be able to keep track.
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  • If I made a contribution at your discussion page, please answer there. I'll surely read it.
  • Happy editing :-)
Old comments and discussions are archived (I & II) since this page was growing to large. In case you'd like to reply to one of the archived discussions, please open a new topic here and name it: Re:Name of the old discussion.
Contents (Archive II)
Contents (Archive I)

Map maker

Yes, I noticed that right after I posted it. I posted it after seeing that it compiled, without actually using it in-world. Now I know better. I posted the fix, but seems we were making an edit at the same time. More good stuff to come as fast as I can dig it all out of my inventory. -Cow Taurog 21:28, 13 March 2009 (UTC)

Yay, lookin' forward to! :-) Zai signature.png Lynch (talk|contribs) 21:36, 13 March 2009 (UTC)

Mega Prims

As you seem not to understand English very well, I will try to explain why this edit makes no sense using small words.

What you wrote is: Linden Lab announced and discussed plans on using methods to prohibit the use of mega prims greater than 256m in one dimension, but then decided to only limit them to 64.000m, since they found legitimate use for the 256m prims (for example in horizons and skies).

What that means is: At first, the people at Linden Lab said that they would allow only megaprims that were up to 256m in any direction. However, they decided that there are good uses for megaprims up to 256m. Therefore, they decided that only megaprims up to 64m in any direction may be used.

Aside from being false, no part of this makes any sense, even by Linden Lab logic. Samantha Poindexter 14:08, 15 March 2009 (UTC)

Ah... I think I see the problem. It was really a translation problem:
What I wrote was: 64.000m.
What I meant was 64,000m, beeing 64km. (We use the dot to seperate thousands in German.)

In office hours discussions it had seemed that no one was using megaprims over 256m in general ways, but Andrew had the good idea to scan the grid just to check… What we found surprised us. There are over 80 regions using larger than 256m megaprims, in almost all cases in order to generate an artificial horizon - either sky or water.

Given the number of these completely legitimate builds that would be affected, and the ability to implement megaprim clamping code essentially on a moment’s notice if it seems appropriate, we reached a new and somewhat different conclusion. In addition, I will be doing some performance and capacity work to determine specific overhead for this amongst other cases so that we understand the real impact of these on region design.
We have now decided that the best path will be to not restrict megaprim size to 256m as we had previously discussed at length (for months), but to only limit them to 64k meters, and have an upcoming project create better tools for managing large prims, both in terms of tracking them and providing methods to prevent mis-use that create problems for residents in overlapped parcels (where a megaprim overhangs their property, for instance).

Best regards,

Sidewinder Linden
Program Manager

Sidewinder Linden, 2008.03.27, SL Blog

Thx for the heads-up! Fixed it in the article.
Zai signature.png Lynch (talk|contribs) 18:00, 15 March 2009 (UTC)
Ahhh. Makes sense. I apologize for the confusion! Samantha Poindexter 14:26, 16 March 2009 (UTC)
Oh no need to! I consider myself beeing the root of mentioned confusion, so your edit and comment lead to get rid of the false information in the article. Much appreciated! =)
Zai signature.png Lynch (talk|contribs) 18:54, 16 March 2009 (UTC)

Mentor Linguists Group Invitation

Hi Zai,

I just recalled that I haven't got the invitation of the in-world Mentor Linguists group. I think you were too busy or SL ate your invitaion. XD Anyway, could you send me another invitation, please?

^___________^ Pandora Igaly 10:07, 18 March 2009 (UTC)

Eeeps, thought I sent it ^_^ Sorry, sorry, sorry! But it's sent now.
Btw: The group might not exist much longer, since we decided to merge with the "Second Life CT Projects" group, which is the official Linden Lab group for the Community Translation Project. I'm still in contact with Lexie in order to decide if it will be an automatic merge (my preference) or if everyone would have to go through the sign-up process.
Thx for all the wonderful translations!! :-)
Zai signature.png Lynch (talk|contribs) 10:15, 18 March 2009 (UTC)
Hahahaha, that's ok. Then I think it's SL ate your invitation. :p Thanks anyway.
^_______^ Pandora Igaly 12:44, 18 March 2009 (UTC)

Thx for Login screen page tweaks!

You're always so fast! I'd prefer the image to be non-centered, tho, so it's flush with the left margin (content box et. al). Incidentally, that makes it also more consistent with the Knowledge Base style. - Torley-favicon.png Torley on 2009-04-06 @ 2:07 PM PST

Heyas =)
I see... I'm symmetry loving (always goes *itch* when stuff is out of line) so I'd also change it in the KB if I could ^^ but that's just personal preference so do it like you prefer.
I saw you changed something in the Editing Guidelines. I had written a proposal for a change there but got no feedback yet. Could you look at this discussion and see if it fits in?
Would be much appreciated :-)
Also heard that the L10n Lindens are trying to invite you to a Linguists Office Hour. Lookin forward to! ^_^
Greetz, Zai signature.png Lynch (talk|contribs) 21:29, 6 April 2009 (UTC)
Haiiii! I know there are some times when centered images are desired and it does take some aesthetic judgment, but since the text itself isn't centered, this is simplest.
Yeah, I clarified the Editing Guidelines to provide better expectations because some peeps understandably get confused as to what is actually provided by LL.
I'll definitely take a look at yours, then merge changes — I know you excel at the boxy look but I think regular headers are fine. (Boxes are great to call out things like the ToC, templates, and when there's a definite graphical layout, like the Main Page sort of looks like a NetVibes thing. But for "usual" text, I don't think it's necessary.) - Torley-favicon.png Torley on 2009-04-07 @ 4:12 PM PST
DELIGHTFUL! I am back and THANK YOU GRACIOUSLY for your awesome freshening of Project:Editing_Guidelines. I further revised your great revisions and tightened up the flow some, it was in need of a good bath. :p
We don't have to have a rigid, consistent style all over the wiki (that would be boring) and I've adapted/changed conventions over time — so keep having fun and remember, I appreciate you. - Torley-favicon.png Torley on 2009-04-07 @ 4:50 PM PST
Yay, thx!! :-)
Yeah, my English is sometimes a lil bumpy so it's good when a native speaker improves my scribbling. Maybe you can replace {{multi-lang}} with {{Help|Wiki=*}} on top of the article (or just categorize it with [[Category:Help/Wiki]] if the header isn't desired).
Also thank you for linking to my userpage! (^_^)
Have a great day! Zai signature.png Lynch (talk|contribs) 11:07, 8 April 2009 (UTC)
We help each other, that's how it goes. Added {{Help|Wiki=*}}! And you're welcome. - Torley-favicon.png Torley on 2009-04-08 @ 8:25 AM PST

Recommendations for wiki superusers

Zai! Quick, casual question, takes one to know one — feel free to share it around to others who'd be interested: who do you feel are the most prolific and useful Resident contributors to the Second Life wiki? Can be in any topic from LSL to internationalization, and list as many names as you know. I'm looking at various contris to get a better feel for who's really been active and making our wiki an awesome one lately. Thx!

Also, anyone seeing this, feel free to self-nominate. - Torley-favicon.png Torley on 2009-04-16 @ 11:22 AM PST

If you lookin for someone who can handle non-English terms, count on me too. I'm doing admin of http://ja.secondlife.wikia.com already. -- Nock Forager 23:58, 16 April 2009 (UTC)