Difference between revisions of "User talk:SignpostMarv Martin/Hair Plug"

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(New page: == Style Format == === Dimensions === Any variables pertaining to strands should be defined at the maximum scale. Prims can generally be downscaled without a problem, but upscaling is like...)
 
 
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Any variables pertaining to strands should be defined at the maximum scale. Prims can generally be downscaled without a problem, but upscaling is likely more problematic.
Any variables pertaining to strands should be defined at the maximum scale. Prims can generally be downscaled without a problem, but upscaling is likely more problematic.
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 23:01, 10 January 2008 (PST)
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 23:01, 10 January 2008 (PST)
=== Style by Sculptie UUID ===
In a wig that is not designed to make allowances for flexi-prims (bar dynamically generated loose strands), the style document could be defined as a list of sculpt map/texture key pairs, e.g.
<code><pre>
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
</pre></code>
Each entry in the list would correspond to a internally numbered "strand".
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 17:36, 22 January 2008 (PST)
:Yeah, I've had similar ideas about using sculpty texture method for hair styling.  Except, using vertex to put them in placement ( and using alpha channel for flexi setting?), instead, I figured that maybe hair should be more natural directly from the root.  Meaning, you can just kinda "comb" your hair in the direction you wanted it go. Applying in a simple vector or integer for hair length (segment of polygons).  I've whipped up this concept pic for Qarl Linden.[[http://vincent.blueforgefire.net/things/Hair-concept.jpg] What do you think?  --[[User:Vincent Nacon|Vincent Nacon]] 00:08, 1 February 2008 (PST)
:: I'm not sure that sculpties can be flexi-prims as well yet :-)
:: How does your concept handle the various head shapes (mesh or primitar) ?
:: [[User:SignpostMarv Martin|SignpostMarv Martin]] 11:11, 1 February 2008 (PST)
=== XHTML-esque method ===
''''Seperating Style from Layout''''
With either [[llHTTPRequest]]() or [[llGetNotecardLine]](), the layout (e.g. [[llSetLinkPrimitiveParams]]() calls) can be held in a separate resource to the style resource.
Using the [[#Style by Sculptie UUID]] example, consider the following:
<code><pre>Layout:83b3987f-9520-4275-8efe-3ac13dd3f635
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4</pre></code>
<code><pre>Layout:<nowiki>http://hp.example.com/sculpt/83b3987f-9520-4275-8efe-3ac13dd3f635</nowiki>
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4</pre></code>
==== Using remote (HTTP) resources ====
''Advantages''
* Can be remotely updated if their is a bug in the layout document or viewer that needs to be corrected
** Useful for [[User:SignpostMarv Martin/Hair Plug#Living Hair|Living Hair]]
** Would allow web-based management of hair styles (e.g. <nowiki>http://hp.example.com/resident/83b3987f-9520-4275-8efe-3ac13dd3f635</nowiki> )
* Can use HTTP Headers to control access to styles
* Doesn't need to be pieced together
* Allows for inter-grid use of hair layouts (so Teens and non-LL users could benefit from the products)
''Disadvantages''
* Layout documents would be limited to 2048 bytes
==== Using notecard resources ====
''Advantages''
* Prevents inter-grid use of hair layouts ''to a degree'' (If you want to restrict distribution)
* Layout document can be larger than 2048 bytes
''Disadvantages''
* Layout document lines limited to 255 bytes
* Lack of dynamic asset support on Linden Lab grids prevents layouts from being remotely updated
* Document would need to be pieced together line by line

Latest revision as of 03:29, 5 February 2008

Style Format

Dimensions

Any variables pertaining to strands should be defined at the maximum scale. Prims can generally be downscaled without a problem, but upscaling is likely more problematic.

SignpostMarv Martin 23:01, 10 January 2008 (PST)

Style by Sculptie UUID

In a wig that is not designed to make allowances for flexi-prims (bar dynamically generated loose strands), the style document could be defined as a list of sculpt map/texture key pairs, e.g.

d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4

Each entry in the list would correspond to a internally numbered "strand".

SignpostMarv Martin 17:36, 22 January 2008 (PST)


Yeah, I've had similar ideas about using sculpty texture method for hair styling. Except, using vertex to put them in placement ( and using alpha channel for flexi setting?), instead, I figured that maybe hair should be more natural directly from the root. Meaning, you can just kinda "comb" your hair in the direction you wanted it go. Applying in a simple vector or integer for hair length (segment of polygons). I've whipped up this concept pic for Qarl Linden.[[1] What do you think? --Vincent Nacon 00:08, 1 February 2008 (PST)
I'm not sure that sculpties can be flexi-prims as well yet :-)
How does your concept handle the various head shapes (mesh or primitar) ?
SignpostMarv Martin 11:11, 1 February 2008 (PST)

XHTML-esque method

'Seperating Style from Layout' With either llHTTPRequest() or llGetNotecardLine(), the layout (e.g. llSetLinkPrimitiveParams() calls) can be held in a separate resource to the style resource.

Using the #Style by Sculptie UUID example, consider the following:

Layout:83b3987f-9520-4275-8efe-3ac13dd3f635

d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
Layout:http://hp.example.com/sculpt/83b3987f-9520-4275-8efe-3ac13dd3f635

d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4
d962089b-2197-993c-9ec9-4993eb0a95f2:6db0dff6-6f7a-8b93-3b83-4b75e3f6d3a4

Using remote (HTTP) resources

Advantages

  • Can be remotely updated if their is a bug in the layout document or viewer that needs to be corrected
    • Useful for Living Hair
    • Would allow web-based management of hair styles (e.g. http://hp.example.com/resident/83b3987f-9520-4275-8efe-3ac13dd3f635 )
  • Can use HTTP Headers to control access to styles
  • Doesn't need to be pieced together
  • Allows for inter-grid use of hair layouts (so Teens and non-LL users could benefit from the products)

Disadvantages

  • Layout documents would be limited to 2048 bytes

Using notecard resources

Advantages

  • Prevents inter-grid use of hair layouts to a degree (If you want to restrict distribution)
  • Layout document can be larger than 2048 bytes

Disadvantages

  • Layout document lines limited to 255 bytes
  • Lack of dynamic asset support on Linden Lab grids prevents layouts from being remotely updated
  • Document would need to be pieced together line by line