Difference between revisions of "VEHICLE TYPE NONE"

From Second Life Wiki
Jump to navigation Jump to search
(New page: {{LSL Constant |name=VEHICLE_TYPE_NONE |type=integer |value=0 |desc=Turns off vehicle support <!-- <lsl> </lsl> --> |functions= {{LSL DefineRow||llSetVehicleType|}} |events= <!--{{LSL...)
 
Line 12: Line 12:
|events=
|events=
<!--{{LSL DefineRow||[[changed]]|}}-->
<!--{{LSL DefineRow||[[changed]]|}}-->
|constants={{!}} {{LSL Constants/Vehicle Types}}
|also_articles={{LSL DefineRow||[[Linden Vehicle Tutorial]]}}
|also_articles={{LSL DefineRow||[[Linden Vehicle Tutorial]]}}
|cat1
|cat1

Revision as of 07:34, 8 April 2008

Description

Constant: integer VEHICLE_TYPE_NONE = 0;

The integer constant VEHICLE_TYPE_NONE has the value 0

Turns off vehicle support

Related Articles

Constants

Flags Description
VEHICLE_TYPE_NONE 0 Turns off vehicle support
VEHICLE_TYPE_SLED 1 Simple vehicle that bumps along the ground, and likes to move along its local x-axis
VEHICLE_TYPE_CAR 2 Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events
VEHICLE_TYPE_BOAT 3 Hovers over water with lots of friction and some angular deflection
VEHICLE_TYPE_AIRPLANE 4 Uses linear deflection for lift, no hover, and banking to turn
VEHICLE_TYPE_BALLOON 5 Hover, and friction, but no deflection

Functions

•  llSetVehicleType

Deep Notes

Search JIRA for related Issues

Signature

integer VEHICLE_TYPE_NONE = 0;