Video Tutorial/Graphics Preferences Guide

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Revision as of 16:05, 13 August 2008 by Gally Young (talk | contribs) (New page: {{TVT |BlogURL=http://blog.secondlife.com/2008/04/11/tip-of-the-week-30-graphics-preferences-guide/ |Source=<videoflash>6uRC_8_jEes</videoflash> |DownloadURL=http://vidtuts.s3.amazonaws....)
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Title: Graphics Preferences Guide

File:Tv top.jpgTv top.jpg
File:Tv left.jpgTv left.jpg
<videoflash>6uRC_8_jEes</videoflash>
File:Tv right.jpgTv right.jpg
File:Tv bottom.jpgTv bottom.jpg
Notes
This tutorial is about :
  • Opening the Graphics Preferences
  • Exploring Custom options
  • What are shaders, shiny, & bump mapping?
  • Water Reflections
  • Draw Distance
  • Max. Particle Count
  • Post Process Quality (Glow)
  • Mesh Detail sliders
  • Using local lights
  • Hardware Skinning & Avatar Cloth
  • Customization tips ‘n’ tricks
  • Hardware Options featuring antialiasing!
  • Avatar Impostors boost performance
Related Links