Viewer 2 Tweaks/Beta 3

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A place to share tweaks for Viewer 2

KBwarning.png Warning: These are unofficial and we can't guarantee them to work. Use at your own risk.

XML modifications

Note: you may need to replace en with the appropriate code of the language you're using: fr, it...
Example: in "Extend the Nearby Chat bar", Italian (it) users should edit this file: skins/default/xui/it/panel_nearby_chat_bar.xml

Extend the Nearby Chat bar

  • In skins/default/xui/en/panel_nearby_chat_bar.xml

Change the max_width (pixels) from 320 to a more suitable value - try 1000 for greater. The chat bar can still shrink to fit smaller windows.

 <string name="max_width">
    320
 </string>

-- Psi Merlin

Extend the width of Chat Toasts

  • In skins/default/xui/en/panel_chat_item.xml

Change the first "width" statement (in pixels) from "315" to a wider value, such as that of your extended chat bar (see above).

   <panel
     name="instant_message"
     width="315"
     height="180"
  follows="all">

-- Michi Lumin, March 2 2010


Hiding IM popups

  • Replace panel_instant_message.xml located in skins\default\xui\en

With the xml from

http://pastebin.com/7eZhHR82
this is not a perfect solution but best i can do

--Alexandrea Fride 22:08, 26 February 2010 (UTC)

Add BUILD option to the rightclick on object menu

-->SEE NEXT FOR BUILD+INSPECT<--
  • Replace the contents of menu_object.xml located in skins\default\xui\en

With the xml from

 http://pastebin.com/RNneHXft 

Screenshot Build-option-menu.png

Patch File (informatieve)

Index: indra/newview/skins/default/xui/en/menu_object.xml
===================================================================
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)
@@ -21,14 +21,15 @@
         <menu_item_call.on_visible
          function="EnableEdit"/>
     </menu_item_call>
-    <menu_item_call
-      label="Build"
-      name="Build">
-      <menu_item_call.on_click
-       function="Object.Edit" />
-      <menu_item_call.on_visible
-       function="VisibleBuild"/>
-    </menu_item_call>
+   <menu_item_call
+     enabled="false"
+     label="Build"
+     name="Create">
+        <menu_item_call.on_click
+         function="Land.Build" />
+        <menu_item_call.on_enable
+         function="EnableEdit" />
+	</menu_item_call>
    <menu_item_call
      enabled="false"
      label="Open"

--Alexandrea Fride 22:08, 26 February 2010 (UTC)

Add Inspect back on objects and avatar objects

NOTE: Vote for VWR-16978 if you want this back in the official Viewer or SNOW-545 for Snowglobe 2
  • note if you have the build patch alredy done this will replace it, use path file below to manualy add it
  • Replace the contents of menu_object.xml located in skins\default\xui\en

With the xml from

 http://pastebin.com/K1MmbfZm
  • Replace the contents of menu_attachment_other.xml located in skins\default\xui\en

With the xml from

 http://pastebin.com/EKfBp3ge

Screenshot Inspect-v2.0.png

Patch File (informatieve)

Index: indra/newview/skins/default/xui/en/menu_attachment_other.xml
===================================================================
--- indra/newview/skins/default/xui/en/menu_attachment_other.xml	(revision 2)
+++ indra/newview/skins/default/xui/en/menu_attachment_other.xml	(working copy)
@@ -104,4 +104,11 @@
          <menu_item_call.on_enable
           function="Object.EnableInspect" />
    </menu_item_call>
+   <menu_item_call
+       label="Inspect"
+       name="Object Inspect">
+         <menu_item_call.on_click
+         function="Floater.Show"
+         parameter="inspect" />
+   </menu_item_call>
 </context_menu>
Index: indra/newview/skins/default/xui/en/menu_object.xml
===================================================================
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)
@@ -57,6 +57,13 @@
          <menu_item_call.on_enable
           function="Object.EnableInspect" />
    </menu_item_call>
+   <menu_item_call
+       label="Inspect"
+       name="Object Inspect">
+         <menu_item_call.on_click
+         function="Floater.Show"
+         parameter="inspect" />
+   </menu_item_call>
   <menu_item_call
        label="Zoom In"
        name="Zoom In">

--Alexandrea Fride 14:31, 1 March 2010 (UTC)

Make Chat and IM Windows Transparent

  • Navigate to: \skins\default\xui\en\widgets\
  • Locate and open "floater.xml" in a text editor.
  • Locate the line: background_visible="true"
  • Change the value to: background_visible="false"

--Submitted by Sean McPherson - Posted by Dirk Talamasca 10:41 am (UTC) on Saturday, Feb 27, 2010

Make chat and on/offline popups semi-transparent

Option 1
  • Navigate to \skins\default\textures\windows
  • Make a backup copy of Toast_Over.png
  • Copy Toast_Background.png to Toast_Over.png

-- Jonathan Yap 14:29, 28 February 2010 (UTC)

Option 2
  • Navigate to: \skins\default\xui\en\widgets\
  • Locate and copy "floater.xml" to make a backup.
  • Open "floater.xml" in a text editor.
  • Locate the line: bg_alpha_image="Window_Background"
  • Change the value to: bg_alpha_image="Toast_Background"

Seshat Czeret 08:02, 2 March 2010 (UTC)

Note, Option 2 will not make toast/IM popup backgrounds transparent. Option 1, however, (replacing Toast_Over.png with Toast_Background.png), will.

-Michi Lumin 3/2/2010

Option 3

See #Option_2_2

-- Hugh Helendale, March 3 2010

Make UI components semi-transparent

Option 1
  • Navigate to \skins\default\textures\windows
  • Make a backup copy of Window_Background.png
  • Copy Toast_Background.png to Window_Background.png

This will change:

  • About Land
  • Conversations
  • Debug Settings
  • Environment Editor
  • Find border
  • Map
  • My Land
  • Nearby Chat
  • Preferences
  • Region/Estate
  • Script editor border
  • Snapshot Preview
  • Statistics

Add more to this list if you discover them.

Note: You may have to tear off, click, or mess with Nearby Chat once for the change to take effect.

-- Jonathan Yap 01:46, 1 March 2010 (UTC)

Option 2

This will change most of the popups/windows/widgets/whatever backgrounds (not the sidebar) to semi-transparent.

  • Navigate to \skins\default\textures\windows
  • Make a backup copy of Flyout.png, Toast_Over.png, Window_Background.png, Window_Foreground.png, Window_NoTitle_Background.png, Window_NoTitle_Foreground.png
  • Download the following files:

Flyout.png Toast Over.png Window Background.png Window Foreground.png Window NoTitle Background.png Window NoTitle Foreground.png

  • Copy the downloaded files into \skins\default\textures\windows overwriting the existing files

To make the IM pop-up background transparent:

  • Make a backup copy of skins/default/xui/en/panel_instant_message.xml
  • Open skins/default/xui/en/panel_instant_message.xml in a text editor
  • In the third line of the file change the value of "background_visible" to false
  • Example:
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel
 background_visible="false"
 height="152"
 label="im_panel"
...

To make the Sidebar tabs semi-transparent:

  • Navigate to \skins\default\textures\taskpanel
  • Make a backup copy of TaskPanel_Tab_Off.png, TaskPanel_Tab_Over.png and TaskPanel_Tab_Selected.png
  • Download the following files:

TaskPanel Tab Off.png TaskPanel Tab Over.png TaskPanel Tab Selected.png

  • Copy the downloaded files into \skins\default\textures\taskpanel overwriting the existing files

Note: You may have to tear off, click, mess with Nearby Chat or relog for the change to take effect.

-- Hugh Helendale, 5 March 2010

Adding About land Button on top navigation bar

  • Replace the contents of panel_navigation_bar.xml located in skins\default\xui\en

With the xml from

 http://pastebin.com/bh7N1dC5

Screenshot About-land.png

Patch File (informatieve)

Index: indra/newview/skins/default/xui/en/panel_navigation_bar.xml
===================================================================
--- indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(revision 2)
+++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(working copy)
@@ -73,6 +73,20 @@
 	     tool_tip="Teleport to my home location"
 	     top_delta="0"
 	     width="32" />
+	    <button
+	     follows="left|top"
+	     height="23"
+	     layout="topleft"
+	     left_pad="7"
+	     name="About_Land"
+		 label="About Land" 
+	     tool_tip="About Land"
+	     top_delta="0"
+	     width="70">
+			<button.init_callback
+             function="Button.SetFloaterToggle"
+             parameter="about_land" />
+		 </button>
 	    <location_input
 	     follows="left|right|top"
 	     halign="right"
@@ -84,7 +98,7 @@
 	     mouse_opaque="false"
 	     name="location_combo"
 	     top_delta="0"
-	     width="266">
+	     width="195">
 	     <!-- *TODO: Delete.  Let the location_input use the correct art sizes.
 	        <location_input.add_landmark_button
 	         height="18"

--Alexandrea Fride 13:07, 27 February 2010 (UTC)

Adding Advanced Sky Editor and About land buttons on top navigation bar

Replace panel_navigation_bar.xml in skins/default/xui/en/ with XML from User:Opensource_Obscure/Panel_Navigation_Bar.

Add map and about land patch

--- linden/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-20 18:19:28.000000000 -0600
+++ tox/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-27 23:43:25.567300400 -0600
@@ -73,6 +73,34 @@
 	     tool_tip="Teleport to my home location"
 	     top_delta="0"
 	     width="32" />
+    <button
+follows="left|top"
+height="23"
+layout="topleft"
+left_pad="7"
+name="About_Land"
+  label="About Land"
+tool_tip="About Land"
+top_delta="0"
+width="70">
+      <button.init_callback
+             function="Button.SetFloaterToggle"
+             parameter="about_land" />
+    </button>
+    <button
+          follows="left|top"
+          height="23"
+          layout="topleft"
+          left_pad="7"
+          name="World Map"
+        label="Map"
+          tool_tip="World Map"
+          top_delta="0"
+          width="70">
+      <button.init_callback
+             function="Button.SetFloaterToggle"
+             parameter="world_map" />
+    </button>
 	    <location_input
 	     follows="left|right|top"
 	     halign="right"
@@ -84,7 +112,7 @@
 	     mouse_opaque="false"
 	     name="location_combo"
 	     top_delta="0"
-	     width="266">
+	     width="124">
 	     <!-- *TODO: Delete.  Let the location_input use the correct art sizes.
 	        <location_input.add_landmark_button
 	         height="18"
@@ -111,33 +139,33 @@
 	<!--      name="search_bg" -->
 	<!--      top_delta="0" -->
 	<!--      width="168" /> -->
-        <search_combo_box
-	     bevel_style="none"
-	     border_style="line"
-	     border.border_thickness="0"
-	     commit_on_focus_lost="false"
-	     follows="right|top"
-	     halign="right"
-	     height="22"
-	     label="Search"
-	     layout="topleft"
-	     right="-10"
-	     mouse_opaque="false"
-	     name="search_combo_box"
-	     tool_tip="Search"
-	     top_delta="0"
-	     width="200" >
-         <combo_editor
-          label="Search [SECOND_LIFE]"
-          name="search_combo_editor"/>
-         <combo_list
-          draw_border="true"
-          border.highlight_light_color="FocusColor"
-          border.highlight_dark_color="FocusColor"
-          border.shadow_light_color="FocusColor"
-          border.shadow_dark_color="FocusColor"/>
-        </search_combo_box>
-	</panel>
+    <search_combo_box
+   bevel_style="none"
+   border_style="line"
+   border.border_thickness="0"
+   commit_on_focus_lost="false"
+   follows="right|top"
+   halign="right"
+   height="22"
+   label="Search"
+   layout="topleft"
+   right="-10"
+   mouse_opaque="false"
+   name="search_combo_box"
+   tool_tip="Search"
+   top_delta="0"
+   width="200" >
+      <combo_editor
+       label="Search [SECOND_LIFE]"
+       name="search_combo_editor"/>
+      <combo_list
+       draw_border="true"
+       border.highlight_light_color="FocusColor"
+       border.highlight_dark_color="FocusColor"
+       border.shadow_light_color="FocusColor"
+       border.shadow_dark_color="FocusColor"/>
+    </search_combo_box>
+   </panel>
     <favorites_bar
      follows="left|right|top"
      font="SansSerifSmall"

Dimentox Travanti 05:52, 28 February 2010 (UTC)

Close IM windows instead of just minimize

  • A workaround for this is to change can_close="true" in the floater_im_container.xml file.

--Garn Conover 14:05:36, 28 February 2010 (UTC)

Vertical Tabs in the Tabbed Chats Window

If you have used Emerald or a few other third party viewers, and used the vertical tabs setting, you know why this is useful. The new viewer can be hacked to have vertical tabs. Go to the folder where you installed it and look in the skins folder for your locale (mine is C:\Program Files\SecondLifeBetaViewer\skins\default\xui\en) for a file called floater_im_container.xml. Open that in your favorite text editor and look for a line that says tab_position="bottom" and change it to say tab_position="left". then look for a line that says tab_width="64" and change that to tab_width="134" (or any width that looks good to you and within the minimum and maximum definitions defined in adjacent lines). That will give you vertical tabs on friend and group IMs.

NOTE! i do not know how this will affect if you don't use a single tabbed window for IM's, but i suspect that ungrouped IM are not affected at all because i dont think they use this container layout defined in this file.

-- Eternus Soulstar 16:42, 28 February 2010 (UTC)


Thanks, Eternus, love those vertical tabs! I encountered a horizontal line through my text entry box when using this in conjunction with Jonathan's transparent floater tweak below, and fixed it by setting the icon height="24" (was height="17") toward the bottom of floater_im_container.xml .

-- Latha Serevi 1 March 2010

To remove the icons in the vertical tabs, change use_custom_icon_ctrl="true" to use_custom_icon_ctrl="false"

Seshat Czeret 15:29, 2 March 2010 (UTC)

Add Grid Status and Xstreet option under Me

Handy two option modification to open Grid status or Xstreet webpages from within your viewer!

Will appear under "Me" once you have logged into secondlife via the Viewer.

NOTE Change "en" to whatever language folder you use if not English and make the modification by hand (This is for english only).

  • Replace the xml inside menu_viewer.xml located in skins\default\xui\en

With the xml from

http://pastebin.com/xyiczDy0

Additional XML Code used

    <!--Grid Status-->
       <menu_item_call
            label="Grid status"
            layout="topleft"
            name="Grid Status">
            <menu_item_call.on_click
            function="PromptShowURL"
            name="GridStatus_url"
            parameter="WebLaunchJoinNow,http://status.secondlifegrid.net/" />
      </menu_item_call>
    <!--End Grid status Edit-->
    <!--Xstreet-->
      <menu_item_call
            label="Xstreet Marketplace"
            layout="topleft"
            name="Xstreet Marketplace">
            <menu_item_call.on_click
            function="PromptShowURL"
            name="Xstreet_url"
            parameter="WebLaunchJoinNow,http://www.xstreetsl.com/" />
      </menu_item_call>
      <!--End Xstreet Edit-->

XstreetGridStat.png

Result will appear as above.

--DigitaL Scribe 04:01, 1 March 2010 (UTC)

Changed the way how sidebar works

NOTE sidebar will no longer "crop" your sl view of world, and now is also on top all floaters INCLUDING notification popups... see screenshot.

NOTE if you have anny sugestions to improve more leave message at forums How to improve v2.0 (xml/Graphics mods)

NOTE As alwayse backup your files!

  • Replace the xml inside main_view.xml located in skins\default\xui\en

With the xml from

http://pastebin.com/sKYmDAPi

screenshot: [1]

Patch File (informatieve)

Index: indra/newview/skins/default/xui/en/main_view.xml
===================================================================
--- indra/newview/skins/default/xui/en/main_view.xml	(revision 2)
+++ indra/newview/skins/default/xui/en/main_view.xml	(working copy)
@@ -74,14 +74,6 @@
                    mouse_opaque="false"
                 name="hud container"
                    width="500">
-              <panel follows="right|top|bottom"
-                     height="500"
-                     mouse_opaque="false"
-                     name="side_bar_tabs"
-                     right="500"
-                     tab_stop="false"
-                     top="0"
-                     width="32"/>
               <panel bottom="500"
                      follows="left|right|bottom"
                      height="25"
@@ -101,16 +93,6 @@
           </layout_stack>
         </layout_panel>
         <!-- side tray -->
-        <layout_panel auto_resize="false"
-                      follows="all"
-                      height="500"
-                      min_width="333"
-                      mouse_opaque="false"
-                      tab_stop="false"
-                      name="side_tray_container"
-                      user_resize="false"
-                      visible="false"
-                      width="333"/>
       </layout_stack>
       <panel follows="all"
                     height="500"
@@ -131,6 +113,35 @@
                       top="0"
                       width="1024"/>
       </panel>
+	  <layout_stack border_size="0"
+                    follows="all"
+                    height="470"
+                    left="0"
+                    mouse_opaque="false"
+                    name="sidebar"
+                    orientation="horizontal"
+                    top="0"
+                    width="1024">
+		<panel follows="right|top|bottom"
+                     height="500"
+                     mouse_opaque="false"
+                     name="side_bar_tabs"
+                     right="500"
+                     tab_stop="false"
+                     top="0"
+                     width="32"/>
+        <layout_panel auto_resize="false"
+                      follows="all"
+                      height="470"
+                      min_width="333"
+                      mouse_opaque="false"
+                      tab_stop="false"
+                      name="side_tray_container"
+                      user_resize="false"
+                      visible="false"
+                      width="333"/>
+
+	   </layout_stack>
       <debug_view follows="all"
                   left="0"
                   top="0"

--Alexandrea Fride 06:50, 2 March 2010 (UTC)

Buttons for Map, Mini-Map and Inventory added

These buttons have been added on the bottom bar as in 1.23. They all produce the appropriate popup windows, including the 'Inventory' one.

  • Replace panel_bottomtray.xml located in skins\default\xui\en with the xml from
http://pastebin.com/jdUXLfri

or if you had previously applied the 'Gesture' button removal tweak use the xml from

http://pastebin.com/SfMW89bN

-- Hitomi Tiponi, 7 March 2010


Thank you Hitomi! A slight mod on yours which removes the Camera and Movement buttons and makes Map - Minimap and Inventory larger sized.

http://pastebin.com/Ac6Eb8iP

-- Garn Conover, 7 March 2010

Debug Settings

Go to the Advanced menu and click on Show Debug Settings.

Things you might want to change:

  • ChannelBottomPanelMargin -- set to 30 to have your popup chats start a little lower
  • mediaControlFadeTime -- Amount of time before the media control window fades out. Increase from 1.5 seconds to 10 or so.
  • NearbyToastLifeTime -- How long popup chats are on the screen
  • PluginInstancesTotal -- set to 0 if you never want media on a prim to play, even if you click on a MoaP, or increase it if you want to see more than the default of 8. (Note that MoaP is not the only place where SLPlugin is used. It will also affect the "Home" panel of the sidebar, the Help Browser and the search. Setting this to 0 will not allow you to use the search anymore!)
  • ToastGap -- set to 0 to close up the gap between popup chats
  • ShowHoverTips -- set to FALSE to turn off in-world hover tips over objects. Alternatively, restore the menu item and the ctrl-shift-T shortcut by editing menu_viewer.xml and removing the two sets of comment markers near the word "hover".

Also see: Debug_settings.

Patches that require Code changes

Revert camera controls

'This Will revert the camera to 1.x Style with pan and move on the same page'

--- indra\newview\skins\default\xui\en\floater_camera.xml	2010-02-20 18:19:28.000000000 -0600
+++ ..\tox\indra\newview\skins\default\xui\en\floater_camera.xml	2010-03-03 15:43:01.995044700 -0600
@@ -13,235 +13,223 @@
  save_rect="true"
  save_visibility="true"
  single_instance="true"
- width="150">
-    <floater.string
-     name="rotate_tooltip">
-        Rotate Camera Around Focus
-    </floater.string>
-    <floater.string
-     name="zoom_tooltip">
-        Zoom Camera Towards Focus
-    </floater.string>
-    <floater.string
-     name="move_tooltip">
-        Move Camera Up and Down, Left and Right
-    </floater.string>
-    <panel
-     border="false"
-     height="110"
-     layout="topleft"
-     left="2"
-     top="0"
-     mouse_opaque="false"
-     name="controls"
-     width="148">
+ width="250">
+  <floater.string
+   name="rotate_tooltip">
+    Rotate Camera Around Focus
+  </floater.string>
+  <floater.string
+   name="zoom_tooltip">
+    Zoom Camera Towards Focus
+  </floater.string>
+  <floater.string
+   name="move_tooltip">
+    Move Camera Up and Down, Left and Right
+  </floater.string>
+  <panel
+   border="false"
+   height="110"
+   layout="topleft"
+   left="2"
+   top="0"
+   mouse_opaque="false"
+   name="controls"
+   width="240">
     <joystick_track
          follows="top|left"
          height="78"
          image_selected="Cam_Tracking_In"
          image_unselected="Cam_Tracking_Out"
          layout="topleft"
-         left="45"
+         left="150"
          name="cam_track_stick"
-         quadrant="left"
+         quadrant="right"
          scale_image="false"
          sound_flags="3"
          tool_tip="Move camera up and down, left and right"
          top="22"
-         visible="false"
-         width="78" />
-         <!--TODO: replace + - images -->
-         <panel
-            border="false"
-            class="camera_zoom_panel"
-            height="94"
-            layout="topleft"
-            left="7"
-            mouse_opaque="false"
-            name="zoom"
-            top="22"
-            width="18">
-           <button
-              follows="top|left"
-              height="18"
-              image_disabled="AddItem_Disabled"
-              image_selected="AddItem_Press"
-              image_unselected="AddItem_Off"
-              layout="topleft"
-              name="zoom_plus_btn"
-              width="18">
-             <commit_callback
-                function="Zoom.plus" />
-             <mouse_held_callback
-                function="Zoom.plus" />
-           </button>
-           <slider_bar
-              height="48"
-              layout="topleft"
-              name="zoom_slider"
-              orientation="vertical"
-              tool_tip="Zoom camera toward focus"
-              top_pad="0"
-              min_val="0"
-              max_val="1" 
-              width="18">
-             <commit_callback function="Slider.value_changed"/>
-           </slider_bar>
-           <button
-              follows="top|left"
-              height="18"
-              image_disabled="MinusItem_Disabled"
-              image_selected="MinusItem_Press"
-              image_unselected="MinusItem_Off"
-              layout="topleft"
-              name="zoom_minus_btn"
-              top_pad="0"
-              width="18">
-             <commit_callback
-                function="Zoom.minus" />
-             <mouse_held_callback
-                function="Zoom.minus" />
-           </button>
-         </panel>
-         <joystick_rotate
-         follows="top|left"
-         height="78"
-         image_selected="Cam_Rotate_In"
-         image_unselected="Cam_Rotate_Out"
-         layout="topleft"
-         left="45"
-         mouse_opaque="false"
-         name="cam_rotate_stick"
-         quadrant="left"
-         scale_image="false"
-         sound_flags="3"
          visible="true"
-         tool_tip="Orbit camera around focus"
-         top="22"
          width="78" />
-         <panel
-         height="78"
-         layout="topleft"
-         left="36"
-         name="camera_presets"
-         top="20"
-         visible="false"
-         width="78">
-            <button
-             height="40"
-             image_selected="Cam_Preset_Back_On"
-             image_unselected="Cam_Preset_Back_Off"
-             layout="topleft"
-             left="0"
-             name="rear_view"
-             tool_tip="Rear View"
-             top="2"
-             width="40">
-                <click_callback
-                 function="CameraPresets.ChangeView"
-                 parameter="rear_view" />
-            </button>
-            <button
-             height="40"
-             image_selected="Cam_Preset_Side_On"
-             image_unselected="Cam_Preset_Side_Off"
-             layout="topleft"
-             left_pad="5"
-             name="group_view"
-             tool_tip="Group View"
-             top="2"
-             width="40">
-                <click_callback
-                 function="CameraPresets.ChangeView"
-                 parameter="group_view" />
-            </button>
-            <button
-             height="40"
-             image_selected="Cam_Preset_Front_On"
-             image_unselected="Cam_Preset_Front_Off"
-             layout="topleft"
-             left="0"
-             name="front_view"
-             tool_tip="Front View"
-             top_pad="5"
-             width="40">
-                <click_callback
-                 function="CameraPresets.ChangeView"
-                 parameter="front_view" />
-            </button>
-            <button
-             height="40"
-             image_selected="Cam_Preset_Eye_Off"
-             image_unselected="Cam_Preset_Eye_Off"
-             layout="topleft"
-             left_pad="5"
-             name="mouselook_view"
-             tool_tip="Mouselook View"
-             width="40">
-                <click_callback
-                 function="CameraPresets.ChangeView"
-                 parameter="mouselook_view" />
-            </button>
-        </panel>
+    <!--TODO: replace + - images -->
+    <panel
+       border="false"
+       class="camera_zoom_panel"
+       height="94"
+       layout="topleft"
+       left="7"
+       mouse_opaque="false"
+       name="zoom"
+       top="22"
+       width="18">
+      <button
+         follows="top|left"
+         height="18"
+         image_disabled="AddItem_Disabled"
+         image_selected="AddItem_Press"
+         image_unselected="AddItem_Off"
+         layout="topleft"
+         name="zoom_plus_btn"
+         width="18">
+        <commit_callback
+           function="Zoom.plus" />
+        <mouse_held_callback
+           function="Zoom.plus" />
+      </button>
+      <slider_bar
+         height="48"
+         layout="topleft"
+         name="zoom_slider"
+         orientation="vertical"
+         tool_tip="Zoom camera toward focus"
+         top_pad="0"
+         min_val="0"
+         max_val="1"
+         width="18">
+        <commit_callback function="Slider.value_changed"/>
+      </slider_bar>
+      <button
+         follows="top|left"
+         height="18"
+         image_disabled="MinusItem_Disabled"
+         image_selected="MinusItem_Press"
+         image_unselected="MinusItem_Off"
+         layout="topleft"
+         name="zoom_minus_btn"
+         top_pad="0"
+         width="18">
+        <commit_callback
+           function="Zoom.minus" />
+        <mouse_held_callback
+           function="Zoom.minus" />
+      </button>
     </panel>
+    <joystick_rotate
+    follows="top|left"
+    height="78"
+    image_selected="Cam_Rotate_In"
+    image_unselected="Cam_Rotate_Out"
+    layout="topleft"
+    left="45"
+    mouse_opaque="false"
+    name="cam_rotate_stick"
+    quadrant="left"
+    scale_image="false"
+    sound_flags="3"
+    visible="true"
+    tool_tip="Orbit camera around focus"
+    top="22"
+    width="78" />
     <panel
-     border="false"
-     height="42"
-     layout="topleft"
-     left="2"
-     top_pad="0"
-     name="buttons"
-     width="148">
-        <button
-         height="23"
-         label=""
-         layout="topleft"
-         left="23"
-         is_toggle="true"
-         image_overlay="Cam_Orbit_Off"
-         image_selected="PushButton_Selected_Press"
-         name="orbit_btn"
-         tab_stop="false"
-         tool_tip="Orbit camera"
-         width="25">
-        </button>
-        <button
-         height="23"
-         label=""
-         layout="topleft"
-         left_pad="0"
-         is_toggle="true"
-         image_overlay="Cam_Pan_Off"
-         image_selected="PushButton_Selected_Press"
-         name="pan_btn"
-         tab_stop="false"
-         tool_tip="Pan camera"
-         width="25">
-        </button>
-        <button
-         height="23"
-         label=""
-         layout="topleft"
-         left_pad="0"
-         image_overlay="Cam_Avatar_Off"
-         image_selected="PushButton_Selected_Press"
-         name="avatarview_btn"
-         tab_stop="false"
-         tool_tip="See as avatar"
-         width="25">
-        </button>
-        <button
-         height="23"
-         label=""
-         layout="topleft"
-         left_pad="0"
-         is_toggle="true"
-         image_overlay="Cam_FreeCam_Off"
-         image_selected="PushButton_Selected_Press"
-         name="freecamera_btn"
-         tab_stop="false"
-         tool_tip="View object"
-         width="25">
-        </button>
+    height="78"
+    layout="topleft"
+    left="36"
+    name="camera_presets"
+    top="20"
+    visible="false"
+    width="78">
+      <button
+       height="40"
+       image_selected="Cam_Preset_Back_On"
+       image_unselected="Cam_Preset_Back_Off"
+       layout="topleft"
+       left="0"
+       name="rear_view"
+       tool_tip="Rear View"
+       top="2"
+       width="40">
+        <click_callback
+         function="CameraPresets.ChangeView"
+         parameter="rear_view" />
+      </button>
+      <button
+       height="40"
+       image_selected="Cam_Preset_Side_On"
+       image_unselected="Cam_Preset_Side_Off"
+       layout="topleft"
+       left_pad="5"
+       name="group_view"
+       tool_tip="Group View"
+       top="2"
+       width="40">
+        <click_callback
+         function="CameraPresets.ChangeView"
+         parameter="group_view" />
+      </button>
+      <button
+       height="40"
+       image_selected="Cam_Preset_Front_On"
+       image_unselected="Cam_Preset_Front_Off"
+       layout="topleft"
+       left="0"
+       name="front_view"
+       tool_tip="Front View"
+       top_pad="5"
+       width="40">
+        <click_callback
+         function="CameraPresets.ChangeView"
+         parameter="front_view" />
+      </button>
+      <button
+       height="40"
+       image_selected="Cam_Preset_Eye_Off"
+       image_unselected="Cam_Preset_Eye_Off"
+       layout="topleft"
+       left_pad="5"
+       name="mouselook_view"
+       tool_tip="Mouselook View"
+       width="40">
+        <click_callback
+         function="CameraPresets.ChangeView"
+         parameter="mouselook_view" />
+      </button>
     </panel>
+  </panel>
+  <panel
+   border="false"
+   height="42"
+   layout="topleft"
+   left="55"
+   top_pad="0"
+   name="buttons"
+   width="148">
+    <button
+     height="23"
+     label=""
+     layout="topleft"
+     left="23"
+     is_toggle="true"
+     image_overlay="Cam_Pan_Off"
+     image_selected="PushButton_Selected_Press"
+     name="pan_btn"
+     tab_stop="false"
+     tool_tip="Pan camera"
+     width="25">
+    </button>
+
+    <button
+     height="23"
+     label=""
+     layout="topleft"
+     left_pad="0"
+     image_overlay="Cam_Avatar_Off"
+     image_selected="PushButton_Selected_Press"
+     name="avatarview_btn"
+     tab_stop="false"
+     tool_tip="See as avatar"
+     width="25">
+    </button>
+    <button
+     height="23"
+     label=""
+     layout="topleft"
+     left_pad="0"
+     is_toggle="true"
+     image_overlay="Cam_FreeCam_Off"
+     image_selected="PushButton_Selected_Press"
+     name="freecamera_btn"
+     tab_stop="false"
+     tool_tip="View object"
+     width="25">
+    </button>
+  </panel>
 </floater>
--- indra\newview\llfloatercamera.cpp	2010-02-20 18:19:28.000000000 -0600
+++ ..\tox\indra\newview\llfloatercamera.cpp	2010-03-03 15:46:23.131549100 -0600
@@ -246,8 +246,8 @@
 	mZoom = getChild<LLPanelCameraZoom>(ZOOM);
 	mTrack = getChild<LLJoystickCameraTrack>(PAN);
 
-	assignButton2Mode(CAMERA_CTRL_MODE_ORBIT,			"orbit_btn");
-	assignButton2Mode(CAMERA_CTRL_MODE_PAN,				"pan_btn");
+	//assignButton2Mode(CAMERA_CTRL_MODE_ORBIT,			"orbit_btn");
+	assignButton2Mode(CAMERA_CTRL_MODE_ORBIT,				"pan_btn");
 	assignButton2Mode(CAMERA_CTRL_MODE_FREE_CAMERA,		"freecamera_btn");
 	assignButton2Mode(CAMERA_CTRL_MODE_AVATAR_VIEW,		"avatarview_btn");
 
@@ -305,9 +305,7 @@
 		clear_camera_tool();
 		break;
 
-	case CAMERA_CTRL_MODE_PAN:
-		clear_camera_tool();
-		break;
+
 
 	case CAMERA_CTRL_MODE_FREE_CAMERA:
 		activate_camera_tool();
@@ -350,7 +348,7 @@
 	}
 
 	childSetVisible(ORBIT, CAMERA_CTRL_MODE_ORBIT == mCurrMode);
-	childSetVisible(PAN, CAMERA_CTRL_MODE_PAN == mCurrMode);
+	childSetVisible(PAN, CAMERA_CTRL_MODE_ORBIT == mCurrMode);
 	childSetVisible(ZOOM, CAMERA_CTRL_MODE_AVATAR_VIEW != mCurrMode);
 	childSetVisible(PRESETS, CAMERA_CTRL_MODE_AVATAR_VIEW == mCurrMode);
 
--- indra\newview\llfloatercamera.h	2010-02-20 18:19:28.000000000 -0600
+++ ..\tox\indra\newview\llfloatercamera.h	2010-03-03 15:43:36.075994100 -0600
@@ -44,7 +44,7 @@
 enum ECameraControlMode
 {
 	CAMERA_CTRL_MODE_ORBIT,
-	CAMERA_CTRL_MODE_PAN,
+	//CAMERA_CTRL_MODE_PAN,
 	CAMERA_CTRL_MODE_FREE_CAMERA,
 	CAMERA_CTRL_MODE_AVATAR_VIEW
 };

This is From the Toxic Viewer... Good to have our controls back! Dimentox Travanti 16:58, 7 March 2010 (UTC)