Difference between revisions of "Viewer Skins/Dazzle MC"

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|description=This is my version of Dazzle. I use it regularly, both as a "sandbox" skin to test out tweaks/edits to xml files, as well as my main skin while exploring SL. Here are the differences between Dazzle MC and regular Dazzle:
 
|description=This is my version of Dazzle. I use it regularly, both as a "sandbox" skin to test out tweaks/edits to xml files, as well as my main skin while exploring SL. Here are the differences between Dazzle MC and regular Dazzle:
  
 +
= 1.0 =
 
* Single line toolbar.
 
* Single line toolbar.
 
* Moved most of the old toolbar up into the menus. All shortcuts still work, and there are still icons for Communicate, Inventory, and Chat.  
 
* Moved most of the old toolbar up into the menus. All shortcuts still work, and there are still icons for Communicate, Inventory, and Chat.  
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* Reorganized viewer menu (see [http://jira.secondlife.com/browse/VWR-7060 VWR-7060] for a full list of changes).
 
* Reorganized viewer menu (see [http://jira.secondlife.com/browse/VWR-7060 VWR-7060] for a full list of changes).
 
* New help commands:
 
* New help commands:
Help > About Skin...
+
** Help > About Skin...
Help > Check For Skin Updates...
+
** Help > Check For Skin Updates...
 
* Added "Return" to Tools ([http://jira.secondlife.com/browse/VWR-1363 VWR-1363]).
 
* Added "Return" to Tools ([http://jira.secondlife.com/browse/VWR-1363 VWR-1363]).
* Object location/size/rotation now show up to five decimals for increased accuracy and control. This makes getting rid of floating point errors easier, as well as finer texture/prim alignment.  
+
* Object location/size/rotation now show up to five decimal places. This makes getting rid of floating point errors possible, as well as allows for finer prim alignment.  
 
* Path cuts display to the fourth decimal place, incrementing by 0.005. (Path cuts don't handle five decimal places well).
 
* Path cuts display to the fourth decimal place, incrementing by 0.005. (Path cuts don't handle five decimal places well).
 
* Texture tab too displays five decimal places.  
 
* Texture tab too displays five decimal places.  
 
* Can now touch HUD attachments through the pie menu ([http://jira.secondlife.com/browse/VWR-6571 VWR-6571]).
 
* Can now touch HUD attachments through the pie menu ([http://jira.secondlife.com/browse/VWR-6571 VWR-6571]).
  
Stuff I'm working on currently:
+
= Other stuff I'm currently working on =
  
 
* Redoing the layout of the object editor.  
 
* Redoing the layout of the object editor.  

Revision as of 01:36, 5 June 2008

By: McCabe Maxsted
Viewer Version: 1.20.8
Information: Dazzle MC
Source:
Image: Please add an image.

This is my version of Dazzle. I use it regularly, both as a "sandbox" skin to test out tweaks/edits to xml files, as well as my main skin while exploring SL. Here are the differences between Dazzle MC and regular Dazzle:

1.0

  • Single line toolbar.
  • Moved most of the old toolbar up into the menus. All shortcuts still work, and there are still icons for Communicate, Inventory, and Chat.
  • Slimmed down media controls. All icons in the toolbar now act as buttons.
  • Removed channel indicator in the voice controls (deemed it unnecessary).
  • Reorganized viewer menu (see VWR-7060 for a full list of changes).
  • New help commands:
    • Help > About Skin...
    • Help > Check For Skin Updates...
  • Added "Return" to Tools (VWR-1363).
  • Object location/size/rotation now show up to five decimal places. This makes getting rid of floating point errors possible, as well as allows for finer prim alignment.
  • Path cuts display to the fourth decimal place, incrementing by 0.005. (Path cuts don't handle five decimal places well).
  • Texture tab too displays five decimal places.
  • Can now touch HUD attachments through the pie menu (VWR-6571).

Other stuff I'm currently working on

  • Redoing the layout of the object editor.
  • Redoing the layout of the preferences panel.

If you have any ideas for an edit you'd like to see, ping me inworld. Don't worry, I'm nice.