Difference between revisions of "Viewer Skins/Dazzle MC"

From Second Life Wiki
Jump to navigation Jump to search
Line 4: Line 4:
|skin_image=Dazzle_MC.jpg
|skin_image=Dazzle_MC.jpg
|viewer_version=1.20.12
|viewer_version=1.20.12
|download_source=[http://www.mediafire.com/?l91mcsuekjz Download zip file]
|download_source=[http://www.mediafire.com/?3g4xnnyzmem Download zip file]
|summary=Dazzle MC skin for 1.20 by McCabe Maxsted
|summary=Dazzle MC skin for 1.20 by McCabe Maxsted
|description=This is my version of Dazzle. I use it regularly, both as a "sandbox" skin to test out tweaks/edits to xml files, as well as my main skin while exploring SL. Here are the differences between Dazzle MC and regular Dazzle:
|description=This is my version of Dazzle. I use it regularly, both as a "sandbox" skin to test out tweaks/edits to xml files, as well as my main skin while exploring SL. Here are the differences between Dazzle MC and regular Dazzle:
= 1.1.0 =
* Added new fonts:
** LiberationSans-Regular.ttf
** LiberationSans-Bold.ttf
** LiberationMono-Regular.ttf
** See http://www.redhat.com/promo/fonts/
** (This is sorta a test, so let me know how it goes)


= 1.0.4 =
= 1.0.4 =
Line 52: Line 61:


|instructions=
|instructions=
# Quit Second Life if you're already running it.
# Download the latest Release Candidate (test viewer) from the [http://secondlife.com/support/downloads.php download page].
# Download the latest Release Candidate (test viewer) from the [http://secondlife.com/support/downloads.php download page].
# Download the zip file linked on the right.
# Download the zip file linked on the right.
Line 57: Line 67:
# Right click, select "extract here" or the equivalent.  
# Right click, select "extract here" or the equivalent.  
# Click "Yes to All" to overwrite the existing xml files. These will be installed in SecondLifeReleaseCandidate\skins\xui\en-us. (Note: don't overwrite the skins folder itself, this is just a file replace).  
# Click "Yes to All" to overwrite the existing xml files. These will be installed in SecondLifeReleaseCandidate\skins\xui\en-us. (Note: don't overwrite the skins folder itself, this is just a file replace).  
# Relog if you're already logged in.  
# Run Second Life.  
|}}
|}}

Revision as of 21:47, 9 July 2008

By: McCabe Maxsted
Viewer Version: 1.20.12
Information: Dazzle MC
Source: Download zip file
Image:
Dazzle MC skin for 1.20 by McCabe Maxsted

This is my version of Dazzle. I use it regularly, both as a "sandbox" skin to test out tweaks/edits to xml files, as well as my main skin while exploring SL. Here are the differences between Dazzle MC and regular Dazzle:

1.1.0

  • Added new fonts:

1.0.4

  • Updated floater_directory.xml.
  • Improved attachment pie menu for prim-based avatars (VWR-8080).
    • Attachments can be inspected as well as touched.

1.0.3

  • Friend requests and calling card offers can now be ignored to keep online status private (VWR-4826).
  • 0.005 was excessive. Cuts now increment at 0.025 (VWR-7877).
  • Changed "Select Texture" to "Select Face" (VWR-5962).
  • Changed Right Click > "Delete" in the Inv to "Move To Trash" (VWR-7238). The mac version makes more sense in this case.

1.0.2

  • Communicate button doesn't auto-resize anymore.
  • Removed the "Release Keys" button.
  • Fixed the spacing for the media/voice controls.
  • Chat history can now be minimized.
  • Changed the grid increments to 0.025.

1.0.1

  • Set cache size up to 10 GB.
  • Texture tab now increments at 0.025 instead of 0.1
  • Updated floater_directory.xml to RC9.

1.0

  • Single line toolbar.
  • Moved most of the old toolbar up into the menus. All shortcuts still work, and there are still icons for Communicate, Inventory, and Chat.
  • Slimmed down media controls. All icons in the toolbar now act as buttons.
  • Removed channel indicator in the voice controls (deemed it unnecessary).
  • Reorganized viewer menu (see VWR-7060 for a full list of changes).
  • New help commands:
    • Help > About Skin...
    • Help > Check For Skin Updates...
  • Added "Return" to Tools (VWR-1363).
  • Object location/size/rotation now show up to five decimal places. This makes getting rid of floating point errors possible, as well as allows for finer prim alignment.
  • Path cuts display to the fourth decimal place, incrementing by 0.005. (Path cuts don't handle five decimal places well).
  • Texture tab too displays five decimal places.
  • Can now touch HUD attachments through the pie menu (VWR-6571).