Difference between revisions of "Viewerhelp:Gesture Editor"

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{{red|BEING REVIEWED BY TORLEY... as Kool-Aid Man would say, "OH YEAHHHH."}}
 
{{red|BEING REVIEWED BY TORLEY... as Kool-Aid Man would say, "OH YEAHHHH."}}
  
Use the Gesture Editor to create new gestures or edit existing gestures when you have modify permissions. Gesture triggers can be edited with any permission setting.
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Create new gestures or edit existing {{xref|gesture|gestures}} when you have modify {{xref|permission|permissions}}. Gesture triggers can be edited with any permission setting.
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{{UIref
 +
| Name
 +
| The gesture's required name.}}
  
 
{{UIref
 
{{UIref
 
|Description
 
|Description
|Shows the name of gesture.}}
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| Optional description explaining what the gesture does.}}
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Gestures can be triggered either by text, a shortcut key, or both. (Or neither, but this makes it harder to start a gesture.)
  
 
{{UIref
 
{{UIref
 
|Trigger
 
|Trigger
|Shows the existing gesture trigger. Triggers include a forward slash key followed by a short keyword or letters used to initiate an '''Active''' gesture from local chat.}}
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|Text shortcut to start the gesture. Triggers usually include <code>/</code> followed a few characters. A gesture must be active to be triggered: right-click the gesture in your inventory and choose '''Activate'''.}}
  
 
{{UIref
 
{{UIref
 
|Replace with
 
|Replace with
|Replaces trigger with text.}}
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|Optional text output the trigger is replaced with. Useful for expanding abbreviations into phrases. For example, if your '''Trigger''' is <code>/hi</code> and your '''Replace with''' is <code>Friendly greetings!</code>, entering the trigger results in <code>Friendly greetings!</code> appearing in local chat.}}
  
 
{{UIref
 
{{UIref
 
|Shortcut Key
 
|Shortcut Key
|Use the dropdowns to assign a shortcut key that initiates an '''Active''' gesture.}}
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|Use the dropdowns to assign a keystroke that starts an '''Active''' gesture.}}
  
 
===Library===
 
===Library===

Revision as of 09:44, 3 March 2010

BEING REVIEWED BY TORLEY... as Kool-Aid Man would say, "OH YEAHHHH."

Create new gestures or edit existing gestures when you have modify permissions. Gesture triggers can be edited with any permission setting.


Name

  The gesture's required name.
Description

  Optional description explaining what the gesture does.

Gestures can be triggered either by text, a shortcut key, or both. (Or neither, but this makes it harder to start a gesture.)

Trigger

  Text shortcut to start the gesture. Triggers usually include / followed a few characters. A gesture must be active to be triggered: right-click the gesture in your inventory and choose Activate.
Replace with

  Optional text output the trigger is replaced with. Useful for expanding abbreviations into phrases. For example, if your Trigger is /hi and your Replace with is Friendly greetings!, entering the trigger results in Friendly greetings! appearing in local chat.
Shortcut Key

  Use the dropdowns to assign a keystroke that starts an Active gesture.

Library

Use the Library functions to customize your gesture.

Animation

  Add an animation to the gesture. Select Animation from the Library: options then click Add>>. Select the new animation from the Steps list. Select an Animation to play from the dropdown. Select Start or Stop value for the animation.
Sound

  Add a sound to the gesture. Select Sound from the Library options then click Add>>. Select a Sound to play from the dropdown.
Chat

  Add chat to the gesture. Select Chat from the Library options then click Add>>. Enter text in the Chat to say: box.
Wait

  Add a pause between gesture Steps. Select Wait from the Library: options then click Add>>. Check the until animations are done or the time in seconds box. Enter seconds using 0.0 format in the time in seconds box.

Steps

List of actions that will be performed when the gesture is initiated.

Up

  Use the Up button to move actions up in the Steps: list.
Down

  Use the Down button to move actions down in the Steps: list.
Remove

  Use the Remove button to remove actions from the Steps: list.

Activate, Preview and Save

Use these options to finalize your gesture edits.

Activate

  Check the Activate box to activate your gesture.
Preview

  Click the Preview button. Your avatar will perform a preview of the gesture.
Save

  Click the Save button to save changes to your gesture.
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