Difference between revisions of "Viewerhelp:Lag Meter"

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m (Text replace - '{{Help Article Ready for Translation}}' to '{{FROZEN Help Article - In Translation|26 Apr 2010}}')
m (Text replace - '{{FROZEN Help Article - In Translation|26 Apr 2010}}' to '{{Translated Help Article||26 Apr 2010}} ')
 
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{{FROZEN Help Article - In Translation|26 Apr 2010}}
{{Translated Help Article||26 Apr 2010}}
 


{{Xref|Lag}} can refer to several distinct types of problems affecting your Second Life experience. Fortunately, the {{win|Lag Meter}} helps you determine what type of lag you're experiencing. '''Client''', '''Network''', and '''Server''' status are shown with green, yellow, and red lights, similar to traffic lights. Green is good! Possible causes are also shown when appropriate.
{{Xref|Lag}} can refer to several distinct types of problems affecting your Second Life experience. Fortunately, the {{win|Lag Meter}} helps you determine what type of lag you're experiencing. '''Client''', '''Network''', and '''Server''' status are shown with green, yellow, and red lights, similar to traffic lights. Green is good! Possible causes are also shown when appropriate.

Latest revision as of 11:28, 1 October 2010

KBcaution.png Important: This article has been translated. The translation was imported on 26 Apr 2010. Any changes will require re-export for incremental translation.


Lag can refer to several distinct types of problems affecting your Second Life experience. Fortunately, the Lag Meter helps you determine what type of lag you're experiencing. Client, Network, and Server status are shown with green, yellow, and red lights, similar to traffic lights. Green is good! Possible causes are also shown when appropriate.

Client   Lag on your Viewer-side end.
Network   Lag with the network connection between your Viewer and Linden Lab's servers.
Server   Lag from Linden Lab's servers.
> >   Toggle window size. The collapsed window doesn't show lag descriptions.