Difference between revisions of "Why do textures sometimes look messed up? - Video Tutorial"

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Glitchy textures can sometimes be indicative of a problem with files in with your Second Life® viewer's cache. Try the steps indicated in our article on [https://support.secondlife.com/ics/support/KBAnswer.asp?questionID=4234 clearing your cache]. Updating your [https://support.secondlife.com/ics/support/KBAnswer.asp?questionID=3884 graphics card drivers] can also help in some cases.
Glitchy textures can sometimes be indicative of a problem with files in with your Second Life® viewer's cache. Try the steps indicated in our article on [https://support.secondlife.com/ics/support/KBAnswer.asp?questionID=4234 clearing your cache]. Updating your [https://support.secondlife.com/ics/support/KBAnswer.asp?questionID=3884 graphics card drivers] can also help in some cases.


In case the problem isn't Second Life-specific (such as hardware failure), running a stress test such as the ones available at the following links may help isolate the problem:
In case the problem isn't Second Life-specific (such as hardware failure), running a stress test such as the ones available at the following links may help isolate the problem:


* [http://www.ozone3d.net/benchmarks/fur/ FurMark]
* [http://www.ozone3d.net/benchmarks/fur/ FurMark]
* [http://www.daionet.gr.jp/~masa/rthdribl/ rthdribl demo]
* [http://www.daionet.gr.jp/~masa/rthdribl/ rthdribl demo]


 
You can also try re-baking textures, as explained in this video tutorial:
You can also try rebaking textures, as explained in this handy video tutorial:
 


<p>{{#widget:Vimeo|id=4168563|width=640|height=480}}</p>
<p>{{#widget:Vimeo|id=4168563|width=640|height=480}}</p>

Revision as of 15:39, 26 June 2009

Glitchy textures can sometimes be indicative of a problem with files in with your Second Life® viewer's cache. Try the steps indicated in our article on clearing your cache. Updating your graphics card drivers can also help in some cases.

In case the problem isn't Second Life-specific (such as hardware failure), running a stress test such as the ones available at the following links may help isolate the problem:

You can also try re-baking textures, as explained in this video tutorial: