Beta Server Office Hours/Minutes/2011-05-05
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This meeting was held on May 05th, 2011
Agenda
Updates
- Feliz Cinco de Mayo!
- Second Life Server (main channel)
- Andrew's "maint-server" project from BlueSteel
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11#11.04.26.227686
- Lots of Physics issues came up.
- BlueSteel RC Channel
- Andrew's "maint-server"
- This has trunk + bug fixes / server crash fixes
- The physics changes on the main channel are removed
- All three RC channels are identical.
- LeTigre RC Channel
- This is the same as BlueSteel
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11#11.05.03.228703
- Magnum RC Channel
- This is the same as LeTigre which is the same as BlueSteel which is the same as Magnum
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11#11.05.03.228703
Upcoming Stuff
- "mesh-prep" branch.
- framework and infrastructural changes for AGNI to support mesh.
- llCastRay
- SVC-5880
- Havok 2010.2
- 10cm gap elimination
- bug fixes
- On ADITI now.
- Kelly's "mono2-performance" branch
Interesting Stuff
- Public Grid Tool
- new chat wikifier
Transcript
Transcript of Oskar Linden's Beta Server Office Hour for May 05th, 2011:
Attendees List
- Acheron Gloom (acheron.gloom) (User's Wiki Page)
- the parody of (ansi.soderstrom)
- Bronson Blackadder (bronson.blackadder)
- Coyot Linden (coyot.linden)
- draconis.neurocam (draconis.neurocam)
- Dragon Linden (dragon.linden)
- Fancy Greeter (fancy.greeter)
- F L I P (flip.idlemind)
- Gooden Uggla (gooden.uggla)
- Homeless (homeless)
- Jonathan Yap (jonathan.yap) (User's Wiki Page)
- Josaphine Cooperstone (josaphine.cooperstone)
- Kallista Arliss (kallista.destiny)
- -tehKellz' (kelly.linden)
- Lag Absent (lag.absent)
- Lares Carter (lares.carter) (User's Wiki Page)
- Latif Khalifa (latif.khalifa) (User's Wiki Page)
- Mæstro Linden (maestro.linden)
- maleficent Farshore (maleficent.farshore)
- Moundsa Mayo (moundsa.mayo)
- oobscure (opensource.obscure)
- Oskar Linden (oskar.linden) (User's Wiki Page)
- ALT-F4 Me (oskar.linden)
- Psi Merlin (psi.merlin) (User's Wiki Page)
- RedMokum Bravin (redmokum.bravin)
- Richie Carami (richie.carami)
- Script Counter (script.counter)
- SMILE (sigma.avro)
- Simon Linden (simon.linden)
- And all i got was this lousy DN (tankmaster.finesmith)
- Tasia Tonic (tasia.tonic)
- xstorm Radek (xstorm.radek) (User's Wiki Page)
Transcript for Thursday May 5, 2011
[15:00] | Fancy Greeter | Simon Linden has arrived! (Or, returned?) |
[15:01] | Homeless | Hello Residents and Lindens! |
[15:01] | Coyot Linden | hi |
[15:02] | xstorm Radek | to see a linden is not new |
[15:02] | Psi Merlin | Hi Simon |
[15:02] | Oskar Linden | alright let's get this started! |
[15:02] | Simon Linden | Hi all :) |
[15:02] | Latif Khalifa | hey Simon |
[15:02] | ALT-F4 Me (oskar.linden) | thanks everyone for coming |
[15:02] | xstorm Radek | the linden HQ had a bigflower at one time and the dev sat and chat |
[15:03] | SMILE (sigma.avro) | hug! |
[15:03] | xstorm Radek | then there was linden lab dev island |
[15:03] | ALT-F4 Me (oskar.linden) | the wiki has been fighting me all day |
[15:03] | Fancy Greeter | Kelly Linden has arrived! (Or, returned?) |
[15:03] | ALT-F4 Me (oskar.linden) | here is the jira: http://wiki.secondlife.com/wiki/Server_Beta_User_Group |
[15:04] | Fancy Greeter | Dragon Linden has arrived! (Or, returned?) |
[15:04] | Coyot Linden | JIRA? |
[15:04] | F L I P (flip.idlemind) | Agenda maybe? |
[15:04] | ALT-F4 Me (oskar.linden) | hah |
[15:04] | xstorm Radek | the linden lab dev island was the place glen nd many other dev and people did content dev work like planning the community gateway and other things |
[15:04] | ALT-F4 Me (oskar.linden) | us qa guys have a one track mind |
[15:04] | ALT-F4 Me (oskar.linden) | :-) |
[15:04] | ALT-F4 Me (oskar.linden) | bugs bugs bugs jira jira jria |
[15:04] | ALT-F4 Me (oskar.linden) | my bad |
[15:04] | Latif Khalifa | wow, lindens in force today. should i be afraid? :P |
[15:05] | SMILE (sigma.avro) | not fun without bugd |
[15:05] | ALT-F4 Me (oskar.linden) | happy cinco de mayo btw |
[15:05] | Josaphine Cooperstone | wooo! |
[15:05] | Coyot Linden | I always try to be here |
[15:05] | Gooden Uggla | gracias |
[15:05] | xstorm Radek | is that odd to see so many lindens ? |
[15:05] | ALT-F4 Me (oskar.linden) | this has been another fun week |
[15:06] | Coyot Linden | "fun" |
[15:06] | SMILE (sigma.avro) | is this like Simon Bolivar day ? |
[15:06] | Simon Linden | Just this many odd Lindens |
[15:06] | ALT-F4 Me (oskar.linden) | we had some bumpiness Tuesday morning |
[15:06] | xstorm Radek | lol |
[15:06] | ALT-F4 Me (oskar.linden) | it went something like this |
[15:06] | xstorm Radek | hi Simon |
[15:06] | Coyot Linden | More like Guy Fawkes |
[15:06] | Latif Khalifa | 6 lindens in a same place, yeah, not usual. they probably want to beat me up :P |
[15:06] | SMILE (sigma.avro) | ok, ok |
[15:06] | ALT-F4 Me (oskar.linden) | just a few hours into the deploy support got around 700 hundred calls from amaretto horse owners that things wer acting up |
[15:07] | Coyot Linden | Latif, Six Lindens is even not odd. |
[15:07] | ALT-F4 Me (oskar.linden) | after some investigations it turns out that our physics fixes had some unintended consequences |
[15:07] | Latif Khalifa | oskar counts as two, minimum ;) |
[15:07] | RedMokum Bravin | again? |
[15:07] | F L I P (flip.idlemind) | Weren't horses also responsible for a mono2 rollback? I think its a conspiracy |
[15:07] | xstorm Radek | lol physics dear toys lol |
[15:07] | ALT-F4 Me (oskar.linden) | this was the fix for vehicles bumping on prim edges |
[15:07] | draconis.neurocam (draconis.neurocam) | how did it spook the horses? |
[15:07] | ALT-F4 Me (oskar.linden) | we tested lots of vehicles and tracks here and everything seemed fine |
[15:07] | Homeless | Resident (homeless): you should set up a horse farm on aditi.. they seem to catch all the bugs
|
[15:07] | ALT-F4 Me (oskar.linden) | it turns out that horses are physical sometimes |
[15:08] | ALT-F4 Me (oskar.linden) | we had no idea |
[15:08] | RedMokum Bravin | I think it's the revenge of the Ozimals bunnies for stealing their idea. |
[15:08] | xstorm Radek | i did lol |
[15:08] | Tasia Tonic | :x |
[15:08] | ALT-F4 Me (oskar.linden) | apparently the physics change made horses very light and changed ground friction |
[15:08] | RedMokum Bravin | Yes, horses are sometimes physical and then lag neighbours like hell. |
[15:08] | ALT-F4 Me (oskar.linden) | so the horses were sliding around agni like they were on ice |
[15:08] | draconis.neurocam (draconis.neurocam) | wonderful |
[15:08] | Coyot Linden | slip-sliding away |
[15:08] | ALT-F4 Me (oskar.linden) | that's not bad in itself, but it meant they were sliding past their food and had the potential to starve to death |
[15:08] | xstorm Radek | so are many things at times |
[15:08] | SMILE (sigma.avro) | dont see the link between friction and bumps |
[15:09] | ALT-F4 Me (oskar.linden) | there were also some others phyiscs oddities with vehicles and megaprims |
[15:09] | Coyot Linden | SMILE - think of walking as bumping the ground |
[15:09] | F L I P (flip.idlemind) | Friction = lots of tiny bumps |
[15:09] | Moundsa Mayo | Sigma, "Everything is deeply intertwingled" B^) |
[15:09] | ALT-F4 Me (oskar.linden) | these issues weren't of a serious enough nature to warrant a rollback. there was no real risk of content loss |
[15:09] | Simon Linden | The physics change meant there were fewer contact points between the horse and ground ... that (to Havok) implied lower friction |
[15:09] | ALT-F4 Me (oskar.linden) | so we made the decision to pull the physics code from trunk and merge with the new main-server code and get it out on the RC's |
[15:09] | SMILE (sigma.avro) | well, I hope friction will be else |
[15:09] | ALT-F4 Me (oskar.linden) | all the RC's |
[15:09] | Moundsa Mayo | Need a 'Hoof' material? B&D |
[15:10] | ALT-F4 Me (oskar.linden) | so each RC has the physics changes removed |
[15:10] | xstorm Radek | please tell me your not planning on letting people make mega prims up to 64 |
[15:10] | ALT-F4 Me (oskar.linden) | we needed to keep that version of server on the grid because it had a lot of crash fixes |
[15:10] | ALT-F4 Me (oskar.linden) | so that was our tuesday and wednesday |
[15:10] | F L I P (flip.idlemind) | Not to mention llRegionSayTo (/me is very happy with that :D) |
[15:10] | Latif Khalifa | you get to have all the fun |
[15:11] | ALT-F4 Me (oskar.linden) | the amaretto team was able to issue movement stop commands to the horses to keep them from sliding away from their food |
[15:11] | Coyot Linden | almond flavoured horses |
[15:11] | SMILE (sigma.avro) | lol, slipery summer ! |
[15:11] | ALT-F4 Me (oskar.linden) | that's about where we are with all that |
[15:11] | ALT-F4 Me (oskar.linden) | it was a bit stressful for a while |
[15:11] | Coyot Linden | all in a days work for us |
[15:11] | ALT-F4 Me (oskar.linden) | basically |
[15:12] | Mæstro Linden (maestro.linden) | The physics change that broke the horses will be deferred until later |
[15:12] | xstorm Radek | my friendthats not the only thing that will turn physic and go off sim and do other bad things |
[15:12] | ALT-F4 Me (oskar.linden) | the maint-server branch on the RC's now doesn't have a whole lot of fixes |
[15:12] | ALT-F4 Me (oskar.linden) | there are some sim crasher fixes |
[15:12] | Gooden Uggla | hmm a ponykiller the week before the kentucky derby ... |
[15:12] | ALT-F4 Me (oskar.linden) | and some messaging fixes to improve sim performance |
[15:12] | Coyot Linden | lol |
[15:13] | Gooden Uggla | almost as bad as a bunnykiller the week before easter... |
[15:13] | Gooden Uggla | i sense a theme here |
[15:13] | ALT-F4 Me (oskar.linden) | so the physics changes will have to wait til the "mesh-prep" branch |
[15:13] | Jonathan Yap | No bunnies were having trouble finding their food? |
[15:14] | xstorm Radek | you will have problems with mesh when it hits the maingrid |
[15:14] | SMILE (sigma.avro) | it is starnge that dev viewer does not allow to check: overide material properties, for frictin, and so on |
[15:14] | ALT-F4 Me (oskar.linden) | speaking of mesh-prep |
[15:14] | ALT-F4 Me (oskar.linden) | that is out on ADITI now |
[15:14] | ALT-F4 Me (oskar.linden) | currently only on Bug Island, Bug Island 2, and Sandbox Newcomb |
[15:14] | Bronson Blackadder | /me looks as Xstorm pees on the discussion |
[15:15] | SMILE (sigma.avro) | ah ok |
[15:15] | xstorm Radek | the sculpty bonding box sill has not been fix |
[15:15] | xstorm Radek | if you bring in mesh it will need to be fix |
[15:15] | ALT-F4 Me (oskar.linden) | xstorm this isn't the usergroup to really discuss mesh |
[15:16] | ALT-F4 Me (oskar.linden) | I'd appreciate it if we could keep discussions on topic |
[15:16] | xstorm Radek | you did bring it up |
[15:16] | ALT-F4 Me (oskar.linden) | no I didn't |
[15:16] | ALT-F4 Me (oskar.linden) | I mentioned the mesh-prep branch |
[15:16] | ALT-F4 Me (oskar.linden) | we do not have a date for mesh going to the main grid yet |
[15:16] | xstorm Radek | thats not part in any way to do with mesh |
[15:16] | ALT-F4 Me (oskar.linden) | we do have a branch with framework and infrastructural changes for AGNI to support mesh |
[15:16] | Latif Khalifa | mesh prep is basically mesh sim with configuration disabling the new functionality? |
[15:16] | ALT-F4 Me (oskar.linden) | it's not mesh |
[15:17] | xstorm Radek | need anew word then |
[15:17] | Gooden Uggla | raycasting, yes? |
[15:17] | ALT-F4 Me (oskar.linden) | the mesh team meets in their own usergroup every week xstorm |
[15:17] | ALT-F4 Me (oskar.linden) | you are welcome to join them |
[15:17] | ALT-F4 Me (oskar.linden) | I do have a new word |
[15:17] | ALT-F4 Me (oskar.linden) | it's called "mesh-prep" |
[15:17] | SMILE (sigma.avro) | could not chalenge Kely's trophy ! |
[15:17] | xstorm Radek | ok |
[15:18] | ALT-F4 Me (oskar.linden) | mesh-prep has llCastRay, Havok 2010.2, and other bug fixes |
[15:18] | ALT-F4 Me (oskar.linden) | and the removal of the prim gap |
[15:18] | SMILE (sigma.avro) | this works nice |
[15:18] | ALT-F4 Me (oskar.linden) | it has passed smoke test and I'm going to try to get a few more regions to run it out here |
[15:19] | xstorm Radek | havok is working with out crashing now ? |
[15:19] | ALT-F4 Me (oskar.linden) | that depends |
[15:19] | ALT-F4 Me (oskar.linden) | nothing is crash proof |
[15:19] | ALT-F4 Me (oskar.linden) | I don't think we've claimed that havok is |
[15:20] | SMILE (sigma.avro) | important is what can be done/ crash ratio |
[15:20] | SMILE (sigma.avro) | so crash may be a good sign, hehe |
[15:21] | ALT-F4 Me (oskar.linden) | we've got kelly here today |
[15:21] | ALT-F4 Me (oskar.linden) | to talk about mono2 |
[15:21] | ALT-F4 Me (oskar.linden) | we had to pull mono2 last week because of some content loss issues |
[15:21] | ALT-F4 Me (oskar.linden) | he's taking it out back for some proper counselling |
[15:21] | F L I P (flip.idlemind) | Horse related, again |
[15:21] | ALT-F4 Me (oskar.linden) | horse food related |
[15:21] | ALT-F4 Me (oskar.linden) | :-) |
[15:22] | Gooden Uggla | oh good lord... |
[15:22] | ALT-F4 Me (oskar.linden) | what have you got for us today kelly? |
[15:22] | xstorm Radek | lol |
[15:22] | Coyot Linden | ha |
[15:22] | Latif Khalifa | hahaha |
[15:22] | Gooden Uggla | what else was effected? |
[15:23] | xstorm Radek | ?? has it a runtime limit ? |
[15:23] | Coyot Linden | hey oskar, I gotta fly |
[15:23] | Gooden Uggla | and derez? |
[15:23] | Coyot Linden | sorry |
[15:23] | ALT-F4 Me (oskar.linden) | ok coyot |
[15:23] | ALT-F4 Me (oskar.linden) | cya |
[15:23] | ALT-F4 Me (oskar.linden) | thanks for coming |
[15:24] | Coyot Linden | emergency |
[15:24] | SMILE (sigma.avro) | removes or spreads ? |
[15:24] | Coyot Linden | yw |
[15:24] | And all i got was this lousy DN (tankmaster.finesmith) | cyots don't fly... |
[15:24] | Moundsa Mayo | Thanks for your time, Coyot! |
[15:24] | And all i got was this lousy DN (tankmaster.finesmith) | tc coyot |
[15:24] | Coyot Linden | this coyot flies |
[15:24] | And all i got was this lousy DN (tankmaster.finesmith) | hehe |
[15:24] | Latif Khalifa | Kelly, the latest one seems to work quite well. I wasn't able to break it |
[15:24] | Gooden Uggla | ok |
[15:24] | ALT-F4 Me (oskar.linden) | if you guys go to the ever so handy grid tool I made for you and look for DRTSIM-57 those regions are running kelly's latest code: http://aditi.coreqa.net/gridtool.php |
[15:25] | Mæstro Linden (maestro.linden) | There are some minor derez speed improvements in this release compared to the main channe.'s version. But they're not huge like the rez improvements. |
[15:25] | SMILE (sigma.avro) | mmh, even here then |
[15:25] | xstorm Radek | hhhmmm watch some one get graygoo going again |
[15:25] | Latif Khalifa | Ahern was being weird to me |
[15:26] | Latif Khalifa | walking downhill my avatar was going into falling anim, is physics on ahern set differetly? |
[15:26] | xstorm Radek | with mono2 are the rez limits still working ? |
[15:26] | ALT-F4 Me (oskar.linden) | does drtsim-57 have the physics changes pulled in ? |
[15:26] | SMILE (sigma.avro) | higher gravity ? |
[15:26] | Mæstro Linden (maestro.linden) | hm, I don't recall if thsi mono2performance build still has that horsey bug - it had the bug yesterday, IIRC |
[15:27] | Latif Khalifa | Sigma, actually looks like lower gravity |
[15:27] | Mæstro Linden (maestro.linden) | there were some reports like SVC-6949, which may affect avatars wakling downhill too? |
[15:27] | SMILE (sigma.avro) | well, not very clear what horse bug is. Why horses ? |
[15:27] | ALT-F4 Me (oskar.linden) | it was just a unique situation sigma |
[15:27] | Mæstro Linden (maestro.linden) | Certain racing sims had issues too |
[15:27] | ALT-F4 Me (oskar.linden) | TONS of horse customer noticing an issue |
[15:27] | Mæstro Linden (maestro.linden) | (car racing) |
[15:27] | xstorm Radek | horses are more importent then any other thing |
[15:28] | the parody of (ansi.soderstrom) | hrhr |
[15:28] | xstorm Radek | lol |
[15:28] | draconis.neurocam (draconis.neurocam) | svc-6949 |
[15:28] | ALT-F4 Me (oskar.linden) | despite what you may believe we try to piss off as few customer as possible |
[15:28] | Josaphine Cooperstone | ㋡ |
[15:28] | Josaphine Cooperstone | sounds about right to me |
[15:28] | SMILE (sigma.avro) | hehe |
[15:28] | Latif Khalifa | it's effortless for you :P |
[15:28] | xstorm Radek | hhhmmmm homesteds did not think that |
[15:29] | xstorm Radek | >:) |
[15:29] | ALT-F4 Me (oskar.linden) | xstorm you have a lot of pent up feelings |
[15:29] | Homeless | Resident (homeless): V2 had me wondering...
|
[15:29] | ALT-F4 Me (oskar.linden) | you should come to this meeting more often |
[15:29] | Lag Absent | Instead the breedables adversly affect us :( |
[15:29] | ALT-F4 Me (oskar.linden) | so it doesn't all build up like that |
[15:29] | ALT-F4 Me (oskar.linden) | let it out over time |
[15:29] | ALT-F4 Me (oskar.linden) | :-) |
[15:29] | xstorm Radek | lol |
[15:29] | Acheron Gloom | /me semi-agrees with Oskar. |
[15:29] | xstorm Radek | ok hugs |
[15:29] | ALT-F4 Me (oskar.linden) | :-) |
[15:30] | ALT-F4 Me (oskar.linden) | so next week should be a busy one |
[15:30] | Josaphine Cooperstone | adversely? |
[15:30] | xstorm Radek | lol |
[15:30] | draconis.neurocam (draconis.neurocam) | oh wow |
[15:30] | Latif Khalifa | anther stab at mono2 on rc sims next week? |
[15:30] | ALT-F4 Me (oskar.linden) | can you explain more kelly? |
[15:30] | Homeless | Resident (homeless): juicing/flywheeling?
|
[15:30] | F L I P (flip.idlemind) | Can you refresh us (me) on what those are |
[15:30] | draconis.neurocam (draconis.neurocam) | didnt know you were fixing that kelly |
[15:30] | Gooden Uggla | kelly? huh? |
[15:30] | draconis.neurocam (draconis.neurocam) | cool |
[15:31] | Acheron Gloom | <:3 |
[15:32] | SMILE (sigma.avro) | timer ? |
[15:33] | Gooden Uggla | no more runaways throwing a whole sim's script time out of whack? |
[15:33] | F L I P (flip.idlemind) | /me makes a note of that <.< |
[15:33] | draconis.neurocam (draconis.neurocam) | they are fixing it flip, no point |
[15:33] | Gooden Uggla | ok, that's onew hell of an accidental fix |
[15:33] | SMILE (sigma.avro) | oh ! that looks as huge improvement Kelly ! |
[15:34] | Latif Khalifa | not as huge as freeze free script rezzing :D |
[15:34] | ALT-F4 Me (oskar.linden) | no juice for u |
[15:35] | Psi Merlin | I noticed the frame time peeking above 22.5ms quite often with mono2 running on agni |
[15:35] | Kallista Arliss (kallista.destiny) | my apolgies for my late entry |
[15:35] | ALT-F4 Me (oskar.linden) | welcome kalllista |
[15:35] | draconis.neurocam (draconis.neurocam) | /me is going to laugh when his friend's stuff doesnt get extra time |
[15:35] | Moundsa Mayo | 5 demerits, Kallista B^) |
[15:35] | Latif Khalifa | will the new mono2 go on an agni rc chan next week? |
[15:36] | ALT-F4 Me (oskar.linden) | so next week should be busy for us |
[15:36] | Mæstro Linden (maestro.linden) | The 'mono rez freeze' fix has changed a lot since it was last on Agni RC |
[15:36] | ALT-F4 Me (oskar.linden) | we've potentially got "msh-prep" going to RC, then Kelly's new mono2 code |
[15:36] | ALT-F4 Me (oskar.linden) | oh |
[15:36] | Gooden Uggla | that's going to be helpful for estate owners, thanks for tripping over that banana peel kelly :) |
[15:36] | Mæstro Linden (maestro.linden) | but our main concern is frame time spiking up to much higher levels when big objects are rezzed, like 100s of ms, or sometimes even a few seconsd |
[15:36] | ALT-F4 Me (oskar.linden) | mono2-performance isn't going to RC next week kelly? |
[15:37] | F L I P (flip.idlemind) | Fewer sims = more testing? |
[15:37] | Latif Khalifa | if you can get some weapons folk to test it |
[15:37] | SMILE (sigma.avro) | just tell us whre Kelly |
[15:37] | ALT-F4 Me (oskar.linden) | we did |
[15:37] | ALT-F4 Me (oskar.linden) | here |
[15:37] | SMILE (sigma.avro) | ah! yes, sorry |
[15:37] | Homeless | Resident (homeless): and some horse owners
|
[15:37] | ALT-F4 Me (oskar.linden) | all drtsim-57 sims: http://aditi.coreqa.net/gridtool.php |
[15:37] | Latif Khalifa | the only thing that worries me is that slower starup time on rez would affect bullets and such |
[15:37] | Mæstro Linden (maestro.linden) | +1 Latif, I'd definitely like to see some combat people testing this out before it hits production |
[15:38] | Mæstro Linden (maestro.linden) | I've done an artificial combat test with a few dozen machinegun bullet rezzers, but it's not the same as the real thing |
[15:38] | Gooden Uggla | the horse creators would neeed to enable a breed to operate in aditi |
[15:38] | And all i got was this lousy DN (tankmaster.finesmith) | /me will have to test out his prim gun |
[15:38] | SMILE (sigma.avro) | yes was about 3Herz before, seems |
[15:39] | Latif Khalifa | cool. i was just trying to think of what class of object might experience issues |
[15:39] | ALT-F4 Me (oskar.linden) | we've tried running combat setups out here before |
[15:39] | Psi Merlin | YOu can test on Snark/Agni Kelly - privale island in the RC channel get a lot of script heavy avies rezzing in and out |
[15:39] | Lag Absent | Ecourage the horse creators to get involved in beta testing? |
[15:39] | ALT-F4 Me (oskar.linden) | it never works like it does on AGNI |
[15:39] | ALT-F4 Me (oskar.linden) | I've invited the horse people out here |
[15:39] | Kallista Arliss (kallista.destiny) | Mistro: Yes, you need about 40 people running around the sim shooting arrows to being a sim to it's knees |
[15:39] | Latif Khalifa | one thing about agni, it's *big* |
[15:39] | ALT-F4 Me (oskar.linden) | even then Kallista things are just different on AGNI |
[15:39] | SMILE (sigma.avro) | is there different treatement for rezes and temp onrez ? |
[15:40] | Kallista Arliss (kallista.destiny) | Yeah mor static contet sitting there too |
[15:41] | xstorm Radek | if i remember right kelly had a food collecter scrip that at some points shot off thesim as i got to see it do that one dy |
[15:41] | Mæstro Linden (maestro.linden) | The problem is, if we go straight to production for testing and all the scripts crash, people might get upset :) |
[15:41] | xstorm Radek | that can happen with any thing |
[15:41] | Kallista Arliss (kallista.destiny) | If you can get a sime set up here, I;ll see if I can get a bunch of People to come and test it. |
[15:41] | Moundsa Mayo | It even happens when you make NO changes ... |
[15:42] | xstorm Radek | in for a penny in for a pound ? |
[15:42] | the parody of (ansi.soderstrom) | i loce to help, but makes no sense if i hit any time a sim with 12fps... a cleanup-button prims would be nice |
[15:42] | Kallista Arliss (kallista.destiny) | Perhaps we can convince you that the temp-onrez thing is not a good thing... :( |
[15:43] | xstorm Radek | lol |
[15:43] | xstorm Radek | temponrez is a old evil name |
[15:43] | SMILE (sigma.avro) | temp on rez can die without scripts |
[15:43] | Kallista Arliss (kallista.destiny) | whe Physics slows doe temp-rez objects get defered , then all come in as a bunch... |
[15:44] | Kallista Arliss (kallista.destiny) | which really kills the region. |
[15:44] | ALT-F4 Me (oskar.linden) | do we have anything else coming up that you want to talk about maestro or simon? |
[15:44] | xstorm Radek | if to many items rez calls are made at one time it can stress any server no matter how big it may be |
[15:45] | Mæstro Linden (maestro.linden) | Not really, we have another project (DRTSIM-58 internally), which is another maint-server. That'll go out to RC next week |
[15:45] | Mæstro Linden (maestro.linden) | there's nothing too exciting in it though, I'm afraid - just some crash fixes and otehr bug fixes |
[15:45] | F L I P (flip.idlemind) | Thats exciting to anyone who doesn't like it when sims crash |
[15:45] | draconis.neurocam (draconis.neurocam) | out of curiousity what does drt stand for? |
[15:45] | F L I P (flip.idlemind) | Deploy request tracker |
[15:45] | And all i got was this lousy DN (tankmaster.finesmith) | dirt |
[15:46] | And all i got was this lousy DN (tankmaster.finesmith) | :P |
[15:46] | Moundsa Mayo | Don't Run This |
[15:46] | SMILE (sigma.avro) | "dont' run twice" |
[15:46] | ALT-F4 Me (oskar.linden) | we have different DRT's for different teams |
[15:46] | ALT-F4 Me (oskar.linden) | DRTWEB, DRTVWR |
[15:46] | Jonathan Yap | Do Right Thing |
[15:46] | draconis.neurocam (draconis.neurocam) | right but the letters themselves i mean |
[15:46] | xstorm Radek | kelly why not just cap the number of rez objects in a sim or slow down it |
[15:46] | ALT-F4 Me (oskar.linden) | it's a place to track the bits as they move through the release process |
[15:47] | ALT-F4 Me (oskar.linden) | I've not got a lot more to talk about |
[15:47] | ALT-F4 Me (oskar.linden) | we can open this up to a free discussion if you guys want |
[15:47] | xstorm Radek | ok |
[15:48] | xstorm Radek | drop any thing you wish on me |
[15:48] | Homeless | Resident (homeless): I have a jar filled with a liquid that can dissolve anything
|
[15:49] | ALT-F4 Me (oskar.linden) | :-D |
[15:49] | Acheron Gloom | Assuming its pretty much free discussion at this point: Wasn't there a plan to make the temp on rez queuing adjustable/togglable through the sim console? |
[15:49] | ALT-F4 Me (oskar.linden) | Richie gets the most scripts award |
[15:49] | SMILE (sigma.avro) | I have observed some limitaitions in listen events started/sec |
[15:49] | Script Counter | |
[15:49] | Richie Carami | ty ty lol :P |
[15:49] | xstorm Radek | lol |
[15:49] | SMILE (sigma.avro) | gasp Richie ! |
[15:49] | ALT-F4 Me (oskar.linden) | this is Richie's first time here by the way |
[15:49] | ALT-F4 Me (oskar.linden) | welcome Richie |
[15:49] | Richie Carami | ty |
[15:49] | Richie Carami | nice meeting you all |
[15:50] | ALT-F4 Me (oskar.linden) | Richie comes from the Amaretto Stud Ranch |
[15:50] | Kallista Arliss (kallista.destiny) | In the combat simes you have 5 minutes to rez before you are considered active. |
[15:50] | xstorm Radek | welcome to the crazy bug hunters |
[15:50] | xstorm Radek | have you got your own server yet ? |
[15:50] | xstorm Radek | lol |
[15:50] | Kallista Arliss (kallista.destiny) | Yeah we are all nutz here |
[15:51] | Latif Khalifa | Kelly is the number of script starts per frame config tweakable? |
[15:51] | SMILE (sigma.avro) | is there some works on bugs fixing on dev viewer ? |
[15:51] | F L I P (flip.idlemind) | Will, for example, listen() events be triggered in scripts I'm wearing for things that are said between the time I arrive in the sim and the time my scripts start up |
[15:52] | Mæstro Linden (maestro.linden) | (you need admin access on the sim host to tweak the value, however.. ^) |
[15:52] | Kallista Arliss (kallista.destiny) | Kelly that is for scripts attached to an Avatar, correct? |
[15:53] | Latif Khalifa | Maestro, i guessed that. But it doesn't require sim recompile :) |
[15:53] | xstorm Radek | omg i have mono ? |
[15:53] | Latif Khalifa | yeah setting it a bit higher is perhaps the post |
[15:53] | Latif Khalifa | the best |
[15:53] | xstorm Radek | im to old for that |
[15:54] | Homeless | Resident (homeless): What does aditi look like in the real world?
|
[15:54] | xstorm Radek | lol |
[15:54] | Kallista Arliss (kallista.destiny) | No one is too old from Mono.... |
[15:54] | Homeless | Resident (homeless): any pics?
|
[15:55] | Mæstro Linden (maestro.linden) | heh, I walked by Morris 0,0 once in real life |
[15:55] | Mæstro Linden (maestro.linden) | if I go there again i'll take a photo :) |
[15:55] | Homeless | Resident (homeless): lol
|
[15:55] | Jonathan Yap | Where is that photo of the first sim host? |
[15:55] | Latif Khalifa | could you set Fame to 3 rez/frame if you're leaning that way so I can see how that works |
[15:55] | Homeless | Resident (homeless): I found a sim on agni that had my street name..
|
[15:56] | F L I P (flip.idlemind) | How is this script-startup-limit different from how fast scripts are started currently? Is it significantly slower, or will I probably not even notice it |
[15:56] | Latif Khalifa | Flip, currently all scripts are started within one frame. That means if it takes 3 seconds to start all scripts, the whole sim is frozen for that time. |
[15:57] | SMILE (sigma.avro) | (http://www.co.morris.nj.us/) |
[15:57] | Homeless | Resident (homeless): the pic of the first sim host is here at the front of the class
|
[15:57] | F L I P (flip.idlemind) | Ohhh, well that's good news then |
[15:57] | ALT-F4 Me (oskar.linden) | there is an ADITI Construction company in my neighborhood |
[15:57] | Latif Khalifa | it's excellent news. no more freezes from rezzing large number of scripts at once. |
[15:57] | ALT-F4 Me (oskar.linden) | makes me smirk every time I see it |
[15:58] | Mæstro Linden (maestro.linden) | ok Latif, I set Fame to derez 3 scripts/frame |
[15:58] | Latif Khalifa | thank you |
[15:58] | Homeless | Resident (homeless): Where did the name ADITI come from? And AGNI?
|
[15:58] | Latif Khalifa | derez or rez? |
[15:58] | F L I P (flip.idlemind) | Hindu gods |
[15:58] | Mæstro Linden (maestro.linden) | er sorry |
[15:58] | Mæstro Linden (maestro.linden) | I meant deserialize, which is rez :) |
[15:58] | Latif Khalifa | hehe |
[15:58] | Kallista Arliss (kallista.destiny) | There used to be a UNIX clothing store that I drove by an the way to work. then one dat they changed their name... |
[15:59] | SMILE (sigma.avro) | India divinities |
[15:59] | Kallista Arliss (kallista.destiny) | to Uni |
[15:59] | Latif Khalifa | Homeless, hindu gods |
[15:59] | draconis.neurocam (draconis.neurocam) | does ll actually use all of those extra grid names on the selection dropdown? |
[15:59] | Mæstro Linden (maestro.linden) | Kallista, we can copy your sim over to Aditi if you want to test combat out |
[15:59] | draconis.neurocam (draconis.neurocam) | or are they legacy at this point |
[15:59] | Kallista Arliss (kallista.destiny) | Poor homeles gods, did visnu throw them out? |
[16:00] | xstorm Radek | vishnu ? |
[16:00] | Kallista Arliss (kallista.destiny) | The Region is called Sardar, it belongs to Yasmin Fisseux |
[16:00] | ALT-F4 Me (oskar.linden) | there we go |
[16:00] | ALT-F4 Me (oskar.linden) | it is 4 o'clock |
[16:00] | xstorm Radek | aw |
[16:00] | Kallista Arliss (kallista.destiny) | Vishnu is the head of the Hundu Panethon. |
[16:00] | ALT-F4 Me (oskar.linden) | this is my 79th office hour / usergroup meeting under my belt btw |
[16:00] | Moundsa Mayo | Thanks for your time, Oskar, Maestro, Simon, Kelly, and Dragon! |
[16:01] | ALT-F4 Me (oskar.linden) | the 100th should hit somewhere in September |
[16:01] | F L I P (flip.idlemind) | So next weeks RC's look like a maint-server and possibly mesh-prep? |
[16:01] | draconis.neurocam (draconis.neurocam) | see you at the 80th |
[16:01] | SMILE (sigma.avro) | Well, thanks Oskar, Kelly, MAestro and Simon. Waiting for the 80 th |
[16:01] | ALT-F4 Me (oskar.linden) | yeah FLIP |
[16:01] | F L I P (flip.idlemind) | I always like to be right on top of whats getting release every week |
[16:01] | Latif Khalifa | you get a medal on 100th? :P |
[16:01] | Kallista Arliss (kallista.destiny) | Woot. Thanks to all the lindens for their time. |
[16:01] | Dragon Linden | yw |
[16:01] | Psi Merlin | Thanks team Linden |
[16:01] | the parody of (ansi.soderstrom) | yay, nice meeting |
[16:01] | RedMokum Bravin | (Kallista: read about the subject again... lol.) |
[16:01] | Kallista Arliss (kallista.destiny) | No he gets an Atta-boy |
[16:01] | draconis.neurocam (draconis.neurocam) | precisely, thanks lindens |
[16:01] | Latif Khalifa | "held 100 meetings and lived to tell the tale" :P |
[16:01] | oobscure (opensource.obscure) | thank you |
[16:01] | SMILE (sigma.avro) | and thanks to Linden Bear as well, hehe |
[16:01] | oobscure (opensource.obscure) | bye everybody |
[16:01] | Lares Carter | thanks for the time lindens |
[16:02] | maleficent Farshore | thank you |
[16:02] | xstorm Radek | well damn did not get any of them mad ;) |
[16:02] | Kallista Arliss (kallista.destiny) | with 100 Atta-boys he gets a cuppa |
[16:02] | Mæstro Linden (maestro.linden) | bye guys, thanks for coming! |
[16:02] | the parody of (ansi.soderstrom) | is there anybody who can help me out with a sim on aditi |
[16:02] | ALT-F4 Me (oskar.linden) | you guys have a good weekend! |