Big red button.lsl

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// Global Variables
integer active = 0;
integer toAllChannel = -255;                    // general channel - linked message
 
default
{
    state_entry()
    {
        //on a reset or statup this registration button can be used
        active = 0;
        //set color to avaliable
        llSetColor( <255,0,0>, ALL_SIDES);
        llSetTexture( "busy_anim v5_9", ALL_SIDES);
        llSetTextureAnim( ANIM_ON, ALL_SIDES, 5, 5, 24, 1, 10 );
    }
 
    touch_start(integer total_number)
    {
 
           active = 1; 
           llMessageLinked(LINK_ALL_OTHERS, toAllChannel, "ActivateRegistration", NULL_KEY);
           //set color to busy
           llSetColor( <255,255,255>, ALL_SIDES);
           llSetTexture( "busy_anim v5_9", ALL_SIDES);
           llSetTextureAnim( ANIM_ON | LOOP , ALL_SIDES, 5, 5, 0, 23, 10 );
 
    }
 
///////////////////////////////////////////////////////
//  Link Message of default state                    //
///////////////////////////////////////////////////////   
    link_message(integer sender_number, integer number, string message, key id)
    {
        //if link message is on the correct channel
        if(number == toAllChannel)
        {
            if(llSubStringIndex( message, "ActivateRegistration") != -1)
            {
                llSetTexture( "alpha", ALL_SIDES);
            }
            if(llSubStringIndex( message, "RegistrationComplete") != -1)
            {
              if(active == 1)
              {
                llMessageLinked(LINK_ALL_OTHERS, toAllChannel, "ActivateTest", NULL_KEY);
              }
            }
            if(llSubStringIndex( message, "TestComplete") != -1)
            {
              if(active == 1)
              {
                llMessageLinked(LINK_ALL_OTHERS, toAllChannel, "ActivateReport", NULL_KEY);
            }
            }
            if(llSubStringIndex( message, "ReportComplete") != -1)
            {
                //set color to avaliable
                llSetColor( <255,0,0>, ALL_SIDES);
                llSetTexture( "busy_anim v5_9", ALL_SIDES);
                llSetTextureAnim( ANIM_ON, ALL_SIDES, 5, 5, 24, 1, 10 );
 
            }
 
 
            if( message == "reset" )
            {
              llResetScript();    
            }
 
        }
 
    } //end of link message
 
}