INVENTORY LANDMARK
From Second Life Wiki
| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Contents |
Description
Constant: integer INVENTORY_LANDMARK = 3;The integer constant INVENTORY_LANDMARK has the value 3
Used with Inventory functions and specifies inventory items of LANDMARK type will be retrieved by the function.
Related Articles
Constants
Functions
| • | llGetInventoryType | |||
| • | llGetInventoryNumber | |||
| • | llGetInventoryName |
Examples
//Give a landmark to anyone touching this object default { touch_start(integer total_number) { // get the UUID of the person touching this object key user = llDetectedKey(0); // Give them the first landmark found in the object's contents llGiveInventory(user, llGetInventoryName(INVENTORY_LANDMARK, 0) ); } }

