LlGetAnimationList - Second Life Wiki

LlGetAnimationList

From Second Life Wiki

(Redirected from LSL llGetAnimationList)
Jump to: navigation, search

Contents

Description

Function: list llGetAnimationList( key id );
266 Function ID
0.0 Delay
10.0 Energy

Returns a list of all playing animations for avatar described by the key id.

• key id avatar UUID that is in the same region

Caveats

  • There is no internal mechanism to get the name of the animations playing.

Examples

This example is a bit involved but there aren't many applications for this function.

//Simple Animation Override for Walk
key old_anim = "6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0";
string new_anim="yoga_float";
integer status;
list check;
key owner;
 
default
{
    state_entry()
    {
        owner = llGetOwner();
        llRequestPermissions(owner, PERMISSION_TRIGGER_ANIMATION);
        check = [old_anim];
    }
 
    run_time_permissions(integer p)
    {
        if(p & PERMISSION_TRIGGER_ANIMATION)
        {
            llSetTimerEvent(0.2);
        }
    }
 
    timer()
    {
        if(llGetAgentInfo(owner) & AGENT_WALKING)
        {
            list anims = llGetAnimationList(owner);
            if(~llListFindList(anims, check))
            {
                status = 1;
                llStartAnimation(new_anim);
                llStopAnimation(old_anim);
            }
        }
        else if(status)
        {
            llStopAnimation(new_anim);
            status = 0;
        }
    }
 
    on_rez(integer p)
    {
        llResetScript();
    }
}

See Also

Functions

•  llGetAgentInfo Gets the avatar info
•  llGetAnimation Get an over simplified avatar info string
•  llStartAnimation Start an animation on an avatar
•  llStopAnimation Stop an animation playing on an avatar