LlShout
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| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Tutorials |
Summary
Function: llShout( integer channel, string msg );| 24 | Function ID |
| 0.0 | Delay |
| 10.0 | Energy |
Shouts the text supplied in string msg on channel supplied in integer channel.
| • integer | channel | – | output channel, any integer value | |
| • string | msg | – | message to be transmitted |
| Channel Constant | Description | |
|---|---|---|
| DEBUG_CHANNEL | 0x7FFFFFFF | Chat channel reserved for script debugging and error messages. |
| PUBLIC_CHANNEL | 0x0 | Chat channel that broadcasts to all nearby users. |
Caveats
- Text can only be a maximum of 1024 bytes.
- Shouts can only be heard within 100 meters of the speaking prim (rather than the root). This is contrary to how listens work, where a message can only be heard by any prim in the object if and only if the root prim is capable of hearing it.
- A prim can not hear itself, to prevent problems with recursion.
Examples
default { state_entry() { llShout(0,"This is an incredibly useless program!" ); } }For communicating with the user or owner it is much better to use llDialog, llOwnerSay or llInstantMessage as they won't spam other users.
See Also
Events
| • | listen |
Functions
| • | llListen | |||
| • | llOwnerSay | |||
| • | llRegionSay | – | Sends chat region wide | |
| • | llWhisper | – | Sends chat limited to 10 meters | |
| • | llSay | – | Sends chat limited to 20 meters | |
| • | llInstantMessage |
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