LlPlaySoundSlave
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Summary
Function: llPlaySoundSlave( string sound, float volume );| 90 | Function ID |
| 0.0 | Delay |
| 10.0 | Energy |
Plays attached sound once at volume, synced to next loop of most audible sync master declared by llLoopSoundMaster.
| • string | sound | – | a sound in the prim's inventory or UUID | |
| • float | volume | – | between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0) |
Caveats
- If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- If sound is a UUID then there are no new asset permissions consequences for the object.
- The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
Important Issues
~ Search JIRA for related Bugs| | | VWR-1574 | [A, C] | llLoopSoundSlave and llPlaySoundSlave produce no sound. |
See Also
Functions
| • | llPlaySound | – | Plays a sound attached once. | |
| • | llLoopSound | – | Plays a sound attached indefinitely. | |
| • | llLoopSoundMaster | |||
| • | llLoopSoundSlave | |||
| • | llTriggerSound | – | Plays a sound unattached. | |
| • | llTriggerSoundLimited |
Deep Notes
Issues
~ Search JIRA for related Issues| | | VWR-1574 | [A, C] | llLoopSoundSlave and llPlaySoundSlave produce no sound. |
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