LlPlaySoundSlave

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Contents

Summary

Buggy
Function: llPlaySoundSlave( string sound, float volume );
90 Function ID
0.0 Delay
10.0 Energy

Plays attached sound once at volume, synced to next loop of most audible sync master declared by llLoopSoundMaster.

• string sound a sound in the prim's inventory or UUID
• float volume between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)

Caveats

  • If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
  • If sound is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.

Important Issues

~ Search JIRA for related Bugs
Bug - A problem which impairs or prevents the functions of the product. Open - The issue is open and ready for the assignee to start work on it.    llLoopSoundSlave and llPlaySoundSlave produce no sound.

Examples

See Also

Functions

•  llPlaySound Plays a sound attached once.
•  llLoopSound Plays a sound attached indefinitely.
•  llLoopSoundMaster
•  llLoopSoundSlave
•  llTriggerSound Plays a sound unattached.
•  llTriggerSoundLimited

Deep Notes

Issues

~ Search JIRA for related Issues
Bug - A problem which impairs or prevents the functions of the product. Open - The issue is open and ready for the assignee to start work on it.    llLoopSoundSlave and llPlaySoundSlave produce no sound.
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