Mesh/Archive/2011-11-21

From Second Life Wiki
Jump to navigation Jump to search

Agenda

  1. Is there any NEW news on the mesh deformation project from the Lab's side? Nalates Urriah
  2. Open-105and HACD Update Wolfpup Lowenhar
  3. The mesh-development viewer 245525 is compling still in progress. Is it stopped? [Yuzuru Jewell]

Meeting Notes

Transcript for Monday November 21, 2011

[12:01] Eleanora Newell hi, charlie
[12:01] Charlar Linden howdy all!
[12:01] Nal (nalates.urriah) Hi
[12:01] Wolfpup (wolfpup.lowenhar) hey charlar
[12:01] Ima Mechanique repo is bitbucket.org/Wolfpupl/open105
[12:01] Koli Contepomi (sahkolihaa.contepomi) Hey Charlie.
[12:01] Azriel Drumheller yo
[12:01] Koli Contepomi (sahkolihaa.contepomi) Hey Runitai.
[12:01] Charlar Linden welcome to a special "American Thanksgiving" episode of Mesh UserGroup
[12:01] Fenix Eldritch I can still see your eyes.... they're freaking me out
[12:01] Nooto hi Charlar
[12:02] Charlar Linden We have a lot of agenda items...
[12:02] Charlar Linden https://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import_User_Group
[12:02] Ima Mechanique runitai, why are you upto your thighs in the grounds?
[12:02] Nal (nalates.urriah) right...
[12:02] davep (runitai.linden) no idea
[12:02] davep (runitai.linden) it's a found avatar
[12:02] Charlar Linden penguins have short feet
[12:02] Koli Contepomi (sahkolihaa.contepomi) And it#s a Nyx.
[12:03] Koli Contepomi (sahkolihaa.contepomi) it's*
[12:03] Wolfpup (wolfpup.lowenhar) ima which file gave the merge error?
[12:03] Koli Contepomi (sahkolihaa.contepomi) Koli Contepomi <- Tired.
[12:03] Nyx Linden a Nyx? where?
[12:03] Wolfpup (wolfpup.lowenhar) hey nyc char and davep
[12:04] Charlar Linden OK, let's get started then.
[12:04] Charlar Linden OK, let's get started then.#1 Is there any NEW news on the mesh deformation project from the Lab's side? Nalates Urriah
[12:04] Ima Mechanique Wolf, dunno now I just let it auto-fix it
[12:05] Charlar Linden Any news on that project is going to come from the project folks working on it.
[12:05] Nal (nalates.urriah) :p
[12:06] Charlar Linden Oz is in contact with them, and it sounds like they're firming up their design a bit.
[12:06] Charlar Linden Sorry, I don't want to speak for Max/karl/et al.
[12:06] Nal (nalates.urriah) Understandable...
[12:07] Charlar Linden speaking of that - are there any rigged clothing creators here?
[12:07] Asha (ashasekayi.ra) yes
[12:07] Nal (nalates.urriah) I'm a lame one...
[12:08] Charlar Linden Are you all aware of the standard sizing initiative (or whatever they're calling it)?
[12:08] Asha (ashasekayi.ra) I am for sure.
[12:08] Nal (nalates.urriah) Yes, it is getting lots of resistance.
[12:08] Fenix Eldritch what is that...?
[12:08] Charlar Linden ohh, right Asha - you're involved.
[12:08] Asha (ashasekayi.ra) Not sure how widespread the knowledge is for people that don't read forums though.
[12:09] Charlar Linden Asha, do you want to explain it a bit?
[12:09] Azriel Drumheller can you post a link?
[12:09] Charlar Linden i was stalling while I looked for the link
[12:09] Nal (nalates.urriah) I had a meeting with The Models's Workshop. Their consensus was it would never happen. I agree.
[12:09] Charlar Linden Anyone?
[12:09] Nal (nalates.urriah) I'm looking
[12:10] Asha (ashasekayi.ra) Asha chuckles. "Oh, I'm just a supporter of it. I'm not directly involved. But basically, Max presented a system based off the deformer in Blue Mars."
[12:10] Asha (ashasekayi.ra) http://www.indiegogo.com/Mesh-Clothing-Parametric-Deformer-Project?c=comments&a=269229&i=addr
[12:10] Charlar Linden Asha, this is a set of templates, size templates
[12:10] Asha (ashasekayi.ra) There's the project link.
[12:11] Charlar Linden not Max's project
[12:11] Asha (ashasekayi.ra) Oh?
[12:11] Asha (ashasekayi.ra) Oh that
[12:11] Nal (nalates.urriah) There is a long thread on SLUniverse... I'm searching
[12:11] Asha (ashasekayi.ra) I'm sorry. I know what you mean now.
[12:11] Asha (ashasekayi.ra) https://marketplace.secondlife.com/p/Standard-Sizing-Package/2894727
[12:11] Charlar Linden yes, that's it
[12:11] Asha (ashasekayi.ra) That's the link to the sizing.
[12:12] Asha (ashasekayi.ra) Not many know about that one.
[12:12] Nal (nalates.urriah) http://www.sluniverse.com/php/vb/general-sl-discussion/66765-standard-sizing-initiative.html
[12:12] Asha (ashasekayi.ra) And well, it seems customers aren't that excited about that solution. Time will tell I guess.
[12:13] Nal (nalates.urriah) There are about 3 pages of posts at SLU, so it is not that hot a topic
[12:14] Asha (ashasekayi.ra) Probably because people aren't interested in that solution.
[12:14] Charlar Linden ok, well, we can move on now, I had just heard and I think it's something that might give Max's project a higher likelihood of success
[12:15] Nal (nalates.urriah) ...aah resistence to Sizing Init would help?
[12:15] Asha (ashasekayi.ra) Thanks for bringing it up Charlar
[12:16] Charlar Linden the standard sizing would help max's project, I suspect
[12:16] Nal (nalates.urriah) I guess we see it diferently. I think Max/Karl's would eliminate the need for Sizing Init.
[12:16] Nooto ive never seen a standard anything in sl tho
[12:16] Eleanora Newell charlie, i agree with nal
[12:17] Asha (ashasekayi.ra) That's what I assumed too Nal
[12:17] Eleanora Newell the whole purpose was that people want to retain their unique shapes
[12:17] Charlar Linden ahh, 'assumed' is key in this.
[12:17] Charlar Linden I can't speak for those folks, but I do know that this is not a simple solution if the intent is to cover a wide range of possible deformations.
[12:17] Nal (nalates.urriah) :) chat can do that ... Pepople are really attached to there shape... there is a pun in there somewhere
[12:18] Eleanora Newell and that was the reason we wanted max's project to happen...people don't want a standardized anything
[12:18] Charlar Linden They'd have a larger change of making something that might work if the ranges were smaller that had to be supported.
[12:18] Nal (nalates.urriah) :) U R being way to practical. But, thats ok.
[12:19] Charlar Linden I've seen that people have a negative reaction to the work "standard". Like the Man is trying to keep them down or something. :-)
[12:19] Eleanora Newell i hear so many people talk of sl becoming nothing but a handful of handpicked shapes and they get very vociferous about it
[12:19] Asha (ashasekayi.ra) If it works similar to the Blue Mars model it would cover all deformations of the base avatar even ones that were custom made through user content.
[12:19] Ima Mechanique given the range of avatar - child to giants - that's somewhat optimistic?
[12:19] Asha (ashasekayi.ra) But yea, that's a big "if" of course.
[12:20] Charlar Linden I'd hate to see you all disappointed by the results.
[12:20] Charlar Linden anyway, we should move on...
[12:20] Nal (nalates.urriah) I wish Karl all the best in his efforts.
[12:20] Charlar Linden #2 Open-105and HACD Update Wolfpup Lowenhar
[12:20] Asha (ashasekayi.ra) But yea, Blue Mars did have a weakness when it cam to various heights.
[12:20] Asha (ashasekayi.ra) *came
[12:21] Charlar Linden Wolfpup, I assume you're giving the update?
[12:21] Wolfpup (wolfpup.lowenhar) :p
[12:22] Nal (nalates.urriah) HACD?
[12:22] Wolfpup (wolfpup.lowenhar) open-105 is progressing now that the build system issues have been fixed
[12:23] Ima Mechanique HACD = Hierarchical Approximate Convex Decomposition
[12:23] Wolfpup (wolfpup.lowenhar) and work has begun on incorperating HACD into llconvexdecompositionhacd as 3p-hacd
[12:24] Wolfpup (wolfpup.lowenhar) the 3p-hacd lib has been succefuly building on TC for some time now
[12:24] Nal (nalates.urriah) Hierarchical Approximate Convex Decomposition of 3D Meshes, yes?
[12:24] Nal (nalates.urriah) thx
[12:24] Nal (nalates.urriah) Ima
[12:24] Nyx Linden an opensource alternative to the havok convex decomp tool, yes.
[12:25] Ima Mechanique yes Nal, it's too do for open source viewers, what havok does for the Labs, basically
[12:26] Wolfpup (wolfpup.lowenhar) the inital work was firdt getting the new build system to generate the needed buiuld files @ the time of the build so it would not depend on 'static' sln/make files for the actualyt building so that it wil be more dynamic in nature
[12:27] Charlar Linden ok, I don't see anyone typing...
[12:27] Charlar Linden ready to move on?
[12:27] Asha (ashasekayi.ra) yes
[12:27] Wolfpup (wolfpup.lowenhar) in some preliminary testing of hacd it is showiinig that from the outset it will handel rogged mesh
[12:28] Charlar Linden last agenda item...
[12:28] Charlar Linden #3 The mesh-development viewer 245525 is compling still in progress. Is it stopped? [Yuzuru Jewell]
[12:28] davep (runitai.linden) teamcity is a bit busted
[12:28] davep (runitai.linden) all the builds are doing that, folks are looking into it
[12:29] Charlar Linden ok
[12:29] Yuzuru (yuzuru.jewell) When can I get it?
[12:29] Wolfpup (wolfpup.lowenhar) Oz told me that it seems one of the drives for Tc got a little full and needed some cleanup
[12:29] davep (runitai.linden) Yuzuru: don't know -- let me grab the links manually
[12:30] Nyx Linden engineers are working on getting builds working again as we speak :)
[12:30] davep (runitai.linden) http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/245524/arch/Linux/index.html
[12:30] Yuzuru (yuzuru.jewell) Now I checked the single physics shape of multi faced object..
[12:31] Wolfpup (wolfpup.lowenhar) Wolfpup recently trigered an updated build of 3p-hacd and it completed with no issues
[12:31] davep (runitai.linden) http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/245525/arch/Darwin/index.html
[12:31] davep (runitai.linden) http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/mesh-development/rev/245525/arch/CYGWIN/index.html
[12:31] Yuzuru (yuzuru.jewell) Thank you!
[12:31] Charlar Linden OK folks, unless there's anything else, i think we're done...
[12:31] Fenix Eldritch I got a quick one
[12:32] Charlar Linden shoot!
[12:32] Fenix Eldritch A few meetings ago you mentioned something about pathfinding?
[12:32] Charlar Linden never heard of it
[12:32] Fenix Eldritch still looking for avis to help?
[12:32] Charlar Linden and we're done!
[12:32] Eleanora Newell thanks, everyone
[12:33] davep (runitai.linden) later, folks!
[12:33] Koli Contepomi (sahkolihaa.contepomi) See you Runitai, Charlie, Nyx.
[12:33] Asha (ashasekayi.ra) Thanks for the meeting
[12:33] Azriel Drumheller Thanks for your tyime guys
[12:33] Charlar Linden ahh, ok, send me an email and I'll add you to the list
[12:33] Azriel Drumheller time even
[12:33] davep (runitai.linden) happy turkey day
[12:33] Ima Mechanique hehe Pathfinding Linden got "retired"
[12:33] Charlar Linden thanks all!
[12:33] Wolfpup (wolfpup.lowenhar) nyx you got a windows box haNDY?
[12:33] Eleanora Newell bye, everyone
[12:33] Rain Edring thanks, bye
[12:33] Asha (ashasekayi.ra) Bye El :)
[12:33] Nal (nalates.urriah) bye
[12:33] Eleanora Newell thanks for coming, charlie, dave, nyx
[12:33] Nyx Linden I can,, when I get some free time :)
[12:33] Ima Mechanique bye all
[12:34] Nyx Linden (easier said than done recently)
[12:34] Charlar Linden enjoy whatever's left of your day
[12:34] Yuzuru (yuzuru.jewell) Thank you!
[12:34] Eleanora Newell oh, yes, happy thanksgiving
[12:34] Yuzuru (yuzuru.jewell) See you next week.
[12:34] Asha (ashasekayi.ra) Bye Yuzuru :)
[12:35] Nyx Linden careful roaming the grid this week if your avatar is a turkey@
[12:35] Nyx Linden *!
[12:35] Yuzuru (yuzuru.jewell) See you! Ra.
[12:35] Asha (ashasekayi.ra) lol
[12:35] Wolfpup (wolfpup.lowenhar) if you clone my open105 repo @ 9a2821ffc3e6 you will see how it buiilds the stub with out useing the sln/make files
[12:35] Eleanora Newell lol