Mesh is the capability to bring 3D models, known as meshes, created in third-party tools into Second Life. Mesh background information explains in detail.
To upload and render mesh content, you need a mesh-enabled viewer, such as the official Second Life Viewer.http://secondlife.com/support/downloads/. If you are using a third-party viewer, check its documentation to see if it supports mesh.
If you don't already have a mesh-enabled viewer:
- Download the Second Life Viewer from Second Life's Downloads page.
- Install and run the Viewer.
To upload mesh content you must accept the IP terms and have payment info on file.
- IP terms for the beta grid (Aditi). You do not need payment information on file for the beta grid.
- IP terms for the Main Grid (Agni)
To try out mesh:
- Go to one of all the sandboxes in Second Life. See Second Life Public Sandboxes.
- Some sandboxes may become overcrowded with Residents and have poor performance. If you see objects that look like a lot of flat triangles, try moving to another region.
- See what people have been working on, or try uploading some sample content of your own!
- Prims, Prim Equivalent, Land Impact... a too long guide An in-depth exploration of land impact, originally posted by Jenni Darkwatch in the Mesh forum.
- Resident-run Mesh images group on Flickr, also search Flickr for the "slmesh" tag
- Depth of Field An optional graphical effect, particularly useful for enhancing screenshots.
- Mesh Optimizations A tutorial covering the transition from sculpted prims to mesh models.
- SL Answers Page Answers to common Mesh questions on the Second Life community website.
- Mesh Enablement How to enable mesh upload abilities on your Second Life account.
- Basic Intro to Maya Tutorials A series of tutorials for learning Autodesk Maya, an external 3D software program for making mesh for Second Life.