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  • ...y, and translate the article. It only contains four words (two links), so it should be trivial to translate. ...nce Editor - Shape}} which is the default tab when you open the Appearance Editor. {{red|Corrected}}
    1 KB (210 words) - 21:31, 24 February 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 16:45, 5 November 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:31, 8 November 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:32, 8 November 2010
  • ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.
    3 KB (546 words) - 10:34, 8 November 2010
  • ...tars to be adjusted using an avatar's Body Shape sliders in the Appearance Editor. This results in clothing that can adjust and fit to your avatar's own pers ...mmunity.secondlife.com/t5/English-Knowledge-Base/Controlling-your-avatar-s-appearance/ta-p/700709#Section_.3 avatar physics].<br/><br/>"HANDLE bones have been le
    4 KB (661 words) - 14:16, 6 July 2017
  • '''NOTE: See [[Appearance Editor]] for more recent information.''' ...the relevant part you are editing. You can move the camera view while in appearance mode to see how you look from other angles.
    8 KB (1,387 words) - 11:14, 25 May 2011
  • |Now we're going to use bump displacement to add the appearance of detail to the model. Make a grayscale texture to represent the bump det In the Surface Editor, apply the grayscale bump map as a Bump texture. Go to '''Object Propertie
    3 KB (543 words) - 12:31, 20 June 2013
  • ...rt not a common, recurring problem, thanks to the close attention given to it by the SL technology. ...reate them. Enjoy. Remember, this is '''your''' Wiki. Feel free to edit it to your satisfaction.
    9 KB (1,618 words) - 05:14, 16 July 2010
  • ** Working on hiding the widgets embedded into the text editor if they are beyond the visible text area. * almost done regression pass against v-d branch (Appearance and Region/Estate are left)
    5 KB (789 words) - 11:16, 3 March 2011
  • * Setting Custom Upload folders: We’ve added a way for you to set it & forget it! Right click on a folder -> Put Future Uploads here -> Textures / Models. ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut.
    8 KB (1,252 words) - 14:09, 19 April 2017
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,275 words) - 10:56, 4 February 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,275 words) - 20:30, 13 February 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,263 words) - 13:32, 4 March 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    8 KB (1,208 words) - 11:08, 21 May 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,221 words) - 13:45, 10 April 2014
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,221 words) - 13:02, 23 April 2014
  • ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut. * Appearance editor didn’t “Save as” as well as it should have, but now does.
    6 KB (962 words) - 11:50, 23 March 2017
  • ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.
    9 KB (1,247 words) - 12:26, 2 April 2014
  • ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut. * Appearance editor didn’t “Save as” as well as it should have, but now does.
    5 KB (776 words) - 17:49, 16 March 2017

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