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  • {{LSL Header|ml=*}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.
    26 KB (3,752 words) - 22:16, 22 August 2019
  • {{LSL Header|ml=*}}{{#if: ...el that can be jumped to, if the jump is in the same scope or child scope. It isn't possible to jump between scopes (such as between functions, events or
    4 KB (570 words) - 22:47, 5 June 2019
  • {{LSL Header|ml=*}} }}{{#vardefine:header_title|return {{LSL Param|value}};
    3 KB (403 words) - 00:41, 5 March 2016
  • {{LSL Header|ml=*}} ...states, and react differently to events or inputs depending on what state it is in.
    5 KB (738 words) - 00:54, 22 January 2015
  • {{LSL Header}} ...atever you wish with this function: Sell it (good luck), use it, or modify it.
    3 KB (298 words) - 16:35, 24 January 2015
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
    29 KB (3,314 words) - 12:22, 24 January 2015
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 12:01, 1 November 2009
  • ...s is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to b Persons who wish to demonstrate competence in basic LSL scripting.
    14 KB (2,229 words) - 08:00, 6 September 2010
  • ...ctim can see while under restraint. This will allow a full range of vision control of the victim. Full blindness, partial, color, textures, etc.. ...m in a dark cell, they go blind. Or in a forcefield change the color, make it partially transparant, put up a texture, etc. We are/will also be using thi
    28 KB (4,708 words) - 16:15, 26 January 2014
  • ...но и проводятся серьезные эксперименты. LSL имеет аналогичный синтаксис с C. <br/> ...ripting Language" является доступной на [[LSL Portal/ru|LSL портале]].''
    234 KB (14,519 words) - 07:25, 8 June 2013
  • Persons who wish to demonstrate competence in intermediate LSL scripting. ...erent ways scripts can manipulate an object are included in this category. It does not include the ways to interact between objects and agents. The inter
    18 KB (2,980 words) - 08:01, 6 September 2010
  • * [14:03] [[User:xstorm Radek|xstorm Radek]]: good take it *GIGGLES* :)~[14:03 * [14:06] [[User:Bambers Linden|Bambers Linden]]: so this one looks like it's anti-griefing and is too strict. Is Dale's usage reasonable?
    36 KB (5,156 words) - 10:09, 3 September 2009
  • * It's September. Christmas is right around the corner. Is your shopping done ye ...contained login fixes to send user information to estates and give estates control over that.
    41 KB (6,099 words) - 15:09, 1 September 2011
  • [16:04] <font color=#330026><b>Andrew Linden</b><nowiki>: ah good Simon made it</nowiki></font> ...<font color=#000c33><b>Simon Linden</b><nowiki>: Got my new tires and made it back in time :)</nowiki></font>
    53 KB (8,195 words) - 08:24, 10 March 2011
  • * How does it look? * How does it look?
    30 KB (4,376 words) - 17:06, 24 September 2010
  • ...e both physics and streaming cost displayed somewhere in the edit window? It was useful to be able to tell which was larger without having to go into th ...ted in the edit window but the PE of the entire object is still shown. Is it possible to show the PE contribution of the one prim that has been selected
    235 KB (30,020 words) - 13:15, 1 August 2011
  • ==Connector Flow Diagram== To use this script, create a prim and add a notecard inside it called '''Regions''' in which you list all the simulator names you wish the
    22 KB (2,718 words) - 08:07, 25 January 2015
  • ** This code was set to match trunk. It didn't pass QA. ...f how it's being used yet, or too early for that still? Are you happy with it?
    40 KB (5,855 words) - 16:32, 15 September 2011
  • ** {{jira|SVC-7413}} Bug in Control Event ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount)
    33 KB (4,946 words) - 16:03, 8 December 2011
  • A difficulty in understanding evolution is that it is a process as compared to a bunch of moving parts for example translation ...useful for understanding evolution. The problem with this approach is that it typically involves math, another bane of teaching 1st year biology students
    75 KB (11,498 words) - 13:02, 19 April 2012
  • [16:02] <font color=#b5005a><b>Motor Loon</b><nowiki>: oh you'll manage it Baker... we have faith in you</nowiki></font>... ...was promoted to the main channel this week has at least two crash modes in it</nowiki></font>
    65 KB (9,376 words) - 06:52, 11 August 2012
  • ..." At any time, no more than said amount can be displayed on the screen, or it overwhelms the console, or system that the game is being developed for. Sec | Sometimes this isn't a problem. Sometimes it results in horrible, wasteful creations, that don't need to be so complex a
    71 KB (10,535 words) - 15:46, 3 July 2012

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