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  • {{LSL Header|ml=*}}{{RightToc}} ||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
    655 bytes (85 words) - 17:09, 3 April 2011
  • {{LSL Header|ml=*}} On top of that I introduce a little checksum/password system to limit potential abuse.
    4 KB (535 words) - 20:27, 24 January 2015
  • Attachment offset limit Linked object prim limit
    11 KB (1,697 words) - 10:54, 22 August 2009
  • *Automatic avatar render limit and feedback system * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]]
    8 KB (1,048 words) - 22:48, 13 September 2013
  • http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455 The goal of this project is to improve the LSL documentation by providing a sane rating system for articles. The rating sy
    5 KB (845 words) - 16:44, 20 February 2012
  • {{LSL Function/Headless |constants={{LSL Constants Linkset_Data Returns}}
    14 KB (1,746 words) - 07:50, 12 August 2023
  • *Automatic avatar render limit and feedback system * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    9 KB (1,202 words) - 12:01, 19 September 2013
  • {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.
    7 KB (694 words) - 08:56, 25 January 2015
  • ...], the texture applied to the prim functions normally; reverting to normal parameters if previously set to [[TRUE]]. {{!}}{{LSL Hex||1|chars=2}}
    6 KB (888 words) - 14:05, 22 January 2015
  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...e. As well, we could just type the list of choices right into the llDialog parameters, but often you'll draw on them from other sources, such as a notecard, for
    20 KB (2,964 words) - 15:44, 13 August 2018
  • *Automatic avatar render limit and feedback system * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    9 KB (1,207 words) - 08:52, 24 September 2013
  • // * The coordinator does not need to be a single lsl script. // SetRegTimeoutLength - registration time limit
    48 KB (3,716 words) - 13:35, 25 January 2015
  • Pre-Viewer 2.0 interfacing with an LSL script is a jumble of llDialog, chats, touches and possibly external web si ...ediaParams to set the url and various parameters on the face of a prim via LSL.
    14 KB (1,713 words) - 04:41, 13 May 2015
  • {{LSL Header}} ...to the dynamic nature of the object-data used to identify an object (UUID, LSL-URL), which changes either when a sim is restarted or an object is taken an
    15 KB (1,908 words) - 20:45, 24 January 2015
  • : Other parameters after a second "/" should be ignored, as they could be used for a future ex : [[LSL http server]] or [[llEmail]] may be a better way to keep contact between th
    7 KB (1,266 words) - 18:51, 7 December 2011
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • The following parameters are used. To limit the results to specific categories, the {{code|s}} parameter is used. This
    15 KB (2,371 words) - 11:14, 27 February 2024
  • *Automatic avatar render limit and feedback system * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    10 KB (1,329 words) - 00:16, 5 October 2013
  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) ...as [[llGetMass]]() or [[llGetPos]]()) but don't actually change any object parameters, since most of those calls have built-in delays that automatically throttle
    36 KB (5,126 words) - 00:14, 14 December 2011
  • ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious [12:05] <font color=#00b5b5><b>Rex Cronon</b><nowiki>: what would a lsl syntax service provide?</nowiki></font>
    59 KB (9,389 words) - 09:31, 19 June 2012

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