Search results

From Second Life Wiki
Jump to: navigation, search
  • * The root prim of an attachment must stay within 3.5m of its attach point. ...et limit (The root prim of an attachment must stay within 2m of its attach point.)
    11 KB (1,697 words) - 10:54, 22 August 2009
  • * Addition of extra parameters * Execution of older versions (with fewer parameters)
    24 KB (3,618 words) - 04:36, 19 April 2016
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    8 KB (1,199 words) - 14:18, 24 August 2015
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • ...adjustable number of decimals in Object tab for the position/size/rotation parameters, "Align" tool). Also allows to set the "invisible" texture from the texture * Implements the newest LSL functions, highlighting them properly (with tooltips) in the script editor
    26 KB (3,948 words) - 02:23, 8 August 2020
  • {{LSL Function/inventory|texture|uuid=true|type=texture|full=*}}{{LSL Function/link-face|link|face}} // Obtain the current texture parameters and replace the texture only.
    2 KB (329 words) - 07:14, 6 June 2018
  • ...r more '''faces''' (or '''sides''') depending on its basic shape and shape parameters. Each face of a prim can have its own [[texture]] properties, [[color]], [[ ...h is a circle. For a sphere the path is rotation of a half-circle around a point. A circle (or half-circle) defines one face along its path, a triangle defi
    7 KB (1,116 words) - 18:01, 2 April 2012
  • ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). ...to a magnifying glass. Clicking any point in the 3D view will center that point.
    23 KB (3,883 words) - 11:16, 25 May 2011
  • Supports textured Sculpt preview with Second Life style texture parameters. ...interaction. The source details using PPM as a description format within LSL for the sculpted texture map.
    23 KB (3,521 words) - 10:03, 24 May 2011
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
    29 KB (3,314 words) - 13:22, 24 January 2015
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
    26 KB (4,209 words) - 17:24, 22 March 2018
  • http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455 The goal of this project is to improve the LSL documentation by providing a sane rating system for articles. The rating sy
    5 KB (845 words) - 16:44, 20 February 2012
  • * Tests all LSL language features [[LSL Language Test 2]]
    19 KB (1,361 words) - 13:46, 25 January 2015
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole * llSetPrimitiveParams parameters for light and flexible objects now consistent with UI
    34 KB (5,195 words) - 03:03, 23 December 2013
  • | Floating point | Floating point
    88 KB (10,904 words) - 01:16, 12 April 2011
  • ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font> ...owiki>: The "faster scripts" project specifically speeds up accessing prim parameters, if I understand it correctly?</nowiki></font>
    54 KB (8,372 words) - 07:52, 21 September 2011
  • ...=#330026><b>Andrew Linden</b><nowiki>: That bug is caused by invalid shape parameters</nowiki></font> ...30026><b>Andrew Linden</b><nowiki>: (and why didn't you put it on some HUD point?)</nowiki></font>
    47 KB (7,270 words) - 20:47, 12 April 2011
  • [16:37] <font color=#b2b200><b>Sigma Avro</b><nowiki>: yes that is the point, make the permission or not, and furthermore, to tp to an allowed place (ow ...the viewer uses for doubleclick teleports, and maybe have the same landing point limitations</nowiki></font>
    45 KB (7,000 words) - 09:27, 10 March 2011
  • :: SPECIAL ENTRY, any of the parameters can be replaced with "*" for 'do not change existing value' ...hed to an HUD attachment point (llGetAttached()). They must ignore further parameters silently. A HUD-less relay may simulate the effects using the @setenv_xxx w
    28 KB (4,708 words) - 17:15, 26 January 2014
  • ...r .rar) within the object the code is contained AND/OR a off-world contact point (ie. email) that the source code may be requested from. This somewhat unusu ...excessive garbage collection with list management and other ''quirks'' of LSL. It also left the script more vulnerable to the unexpected stack/heap overf
    67 KB (7,541 words) - 13:42, 23 October 2015
  • Persons who wish to demonstrate competence in intermediate LSL scripting. # RGB definition of a color vector in LSL and how it is different from the editor window.
    18 KB (2,980 words) - 09:01, 6 September 2010
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    5 KB (848 words) - 13:40, 24 January 2015
  • |width=100% style=" padding:0 3px;"|the only point is maybe clocks, because the remaining depends on viewer on how fast one se ...0% style=" padding:0 3px;"|Well, it is the price to pay for progress to my point of view, but , yes, am sorry for this comment I did
    75 KB (9,591 words) - 16:44, 22 March 2011
  • {{LSL Header}} // CUSTOMIZABLE PARAMETERS
    39 KB (4,551 words) - 10:24, 25 January 2015
  • ...-space:normal;"|There's also one I'm seeing here, that activates "vehicle" parameters to increase the movement friction of your avatar, so you won't budge very f ...te-space:normal;"|Mystitool has one of the best movelocks, but again being LSL it is vulnerable to lag
    27 KB (3,595 words) - 16:25, 6 August 2009
  • {{LSL Header}} // CUSTOMIZABLE PARAMETERS
    45 KB (5,525 words) - 10:24, 25 January 2015
  • ...g. autocomplete for event and function arguments, as well as arguments for parameters to [[llSetPrimitiveParams]], etc. | style="white-space:normal;"|yeah I mean gadgets as in clientside code not LSL
    71 KB (9,294 words) - 18:49, 20 August 2009
  • ...100% style=" padding:0 3px;"|Lag Meter, which combines several performance parameters you don;t understand into a few perfectly opaque numbers. |width=100% style=" padding:0 3px;"|LL doesnt even look at my point, if it helps out you as well, then i dont see a problem in looking into tha
    164 KB (20,350 words) - 15:46, 18 November 2009
  • |width=100% style=" padding:0 3px;"|Youri, wiki.secondlife.com 's LSL section has a script library category. Long ago there were some great vehic |width=100% style=" padding:0 3px;"|Vehicles have so many parameters ... lots of trial (and error)
    224 KB (27,164 words) - 15:04, 2 December 2009
  • {{LSL Header}} ...ent the new "reset" command for stopping particle chains and setting their parameters back to the default for the device.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • {{LSL Header|ml=*}} ...//realrestraint.blogspot.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UU
    111 KB (17,407 words) - 04:12, 29 July 2020
  • <br>[12:05] lonetorus Habilis: to set a good price point? ...Linden: Lonet: I believe that the compression is just float to 16bit fixed point
    50 KB (7,886 words) - 13:10, 15 September 2010
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    47 KB (6,673 words) - 15:46, 19 January 2012
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    56 KB (8,035 words) - 13:46, 14 December 2011
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    36 KB (5,027 words) - 13:45, 14 December 2011
  • ...b>Johan Laurasia</b><nowiki>: yeah, I'm thinking phones are getting to the point where they shouild be about ready to handle a relatively light client (mayb [16:34] <font color=#000f44><b>Simon Linden</b><nowiki>: yeah, good point, Vincent</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • [12:06] <font color=#990099><b>Pauline Darkfury</b><nowiki>: dropping some LSL malware on you, Andrew & Oskar, in case you fancy a look, it was spammed at ...It's pretty rough and hacky, using a bunch of linux commands with lots of parameters to tie it all together. Definitely not friendly</nowiki></font>
    56 KB (8,709 words) - 08:36, 11 April 2011
  • | yeah, I make a point to steer clear of proky | yes... trust me... I repeated that point several times when meeting with the UX team lead this week (and he almost a
    43 KB (6,219 words) - 10:28, 16 May 2011
  • [09:17] <font color=#808080><b>S (sigma.avro)</b><nowiki>: the only point is maybe clocks, because the remaining depends on viewer on how fast one se ...(sigma.avro)</b><nowiki>: Well, it is the price to pay for progress to my point of view, but , yes, am sorry for this comment I did</nowiki></font>
    33 KB (5,003 words) - 10:51, 10 January 2012
  • ** New Script Profiling LSL Functions ...OTTLE</code>. Value is '''4''', type is '''integer'''. If specified in the parameters list as a non-zero value (true), the script will emit errors when the throt
    112 KB (13,939 words) - 14:30, 7 July 2011
  • ...g to be extended in an article. So far, the code is functional but at some point it should be cleaned up and revised. It is on our TODO list... Just like ev ...down on the cost of needing something external to Second Life to maintain parameters which may be reset over a SIM restart or a SIM crash.
    50 KB (6,162 words) - 14:48, 24 January 2015
  • [2013/03/21 15:20] Maestro Linden: I was going to point you to https://wiki.secondlife.com/wiki/Interest_List , but it's a bit empt ...3/21 15:22] Maestro Linden: there are full updates, which include all the parameters of the object
    32 KB (4,207 words) - 16:32, 21 March 2013
  • ...n: Yep, so the promoted bluesteel code had a sim crasher caused by a nasty LSL script that the compiler would hang on * [15:18] Maestro Linden: meshy parameters will be scriptable
    33 KB (4,678 words) - 15:50, 16 September 2011
  • ...it with it, it's fun. perhaps someone should fix what I haven't yet on the LSL wiki (mainly the DESIRED_SPEED which won't wotk at 50 without specifying th * [15:33] Kelly Linden: It is not part of the existing shape parameters. You can get and set it independently
    37 KB (5,441 words) - 16:20, 5 April 2012
  • ...0b2b2><b>Latif Khalifa</b><nowiki>: So you decided not to ship the physics lsl bug with it?</nowiki></font> ...incent Nacon</b><nowiki>: anyway... Andrew, when do you think I can expect LSL function codes for density, friction, gravity etc etc</nowiki></font>
    39 KB (5,958 words) - 17:49, 27 September 2011
  • ** The performance improvement will be most notable with LSL functions that access object properties * [15:05] Maestro Linden: it has Andrew's LSL speed tweaks
    47 KB (6,767 words) - 16:20, 6 October 2011
  • ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL ...you'd need a network of them.. maybe they could poll a website or receive LSL email to be controlled
    38 KB (5,579 words) - 16:57, 14 October 2011
  • ...olor=#58b200><b>Jonathan Yap</b><nowiki>: Masetro announced the new estate LSL functions at Oskar's meeting last night</nowiki></font> ...nt color=#330026><b>Andrew Linden</b><nowiki>: I haven't heard about those LSL functions yet. Did he say which project those were in?</nowiki></font>
    60 KB (9,265 words) - 17:57, 14 October 2011
  • {{LSL Header}} ...he artillery gun. More precisely, this primitive will be the nozzle or the point of departure for the fired projectile. You may also attach this primitive t
    17 KB (2,299 words) - 13:59, 24 January 2015

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)